Bmackin13 Han's So Freakin' Hot When He's Frozen

From SWCCG Wiki
Jump to navigation Jump to search

bmackin13 Han's So Freakin' Hot When He's Frozen is a Dark constructed list published on Game Players Network.

Deck info

  • Player: bmackin13
  • Published: 28 July 2004 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS7
  • Side: Dark
  • Starting Card: Carbon Chamber Testing
  • Starting Interrupt: Any Methods Necessary
  • Strategy: Carbon Chamber Testing
  • GEMP Importable deck: Download (omits Boba Fett (V) (Virtual Set 6), Bane Malar (V) (Virtual Set 7), Djas Puhr (V) (Virtual Set 2), Prince Xizor (V) (Virtual Set 7), Boba Fett's Blaster Rifle (V) (Virtual Set 6), Punishing One (V) (Virtual Set 5), Ability, Ability, Ability (V) (Virtual Set 6), Desilijic Tattoo (V) (Virtual Set 5), Despair (V) (Virtual Set 6), Jabba's Influence (V) (Virtual Set 6), He's All Yours, Bounty Hunter (V) (Virtual Set 6), Slave I (V) (Virtual Set 7): not in GEMP)

Introduction

FYI, this deck has yet to be played with. I finally got around to posting this: a CCT deck with a slew of bounty hunters.

Decklist

Objective

Character

Creature

Device

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order

Starfighter

No Defensive Shields listed.

Notes

  • Blast Door Controls (v): no original-era (V) printing; dested the printed Premiere card.
  • Original-era (V) slips: Boba Fett and his Blaster Rifle (VS6), Slave I (VS7), Bane Malar (VS7), Djas Puhr (VS2), Prince Xizor (VS7), Ability x3 (VS6), Desilijic Tattoo (VS5), Despair/Jabba's Influence/He's All Yours, Bounty Hunter (VS6), Punishing One (VS7).
  • Original-era printing corrected: Punishing One (V) (Virtual Set 7) -> Punishing One (V) (Virtual Set 5) (an earlier dest had linked the modern virtual card of the same name).

Strategy

here's my idea on a quick filp. Use Any Methods Necesssary to pull JP:Dungeon, Boba(v), Boba's Gun(v) and ship(v). Then, deploy boba and gun, take Jabbas Prize, deploy Despair(v) with Boba's gun's text, and deploy JP:Dungeon from hand. Deploy CC:Docking Day with CCT. don't move, just draw. hope you either got He's All yours Bounty Hunter(v) in first hand or draw. then, next turn, deploy Tatooine:DB, deploy any other people in your hand to Dungeon. Play HAYBH, move boba to dungeon. Next turn, deploy Audeince Chamber, Jabba from reserve deck, and move boba to AC. flip, and cannot be placed out of play due to despair.

There really isnt much more to this deck. Battle, retrieve, battle, retrive, capture. I know my space fleet is weak. I'm working on it. If anyone has Maul's Sith Infiltrator or Mist Hunter BB, email me

See also

Sources


References