Bastian Winkelhaus DecipherCon by Bastian Winkelhaus (tournament report)

From SWCCG Wiki
Jump to navigation Jump to search

Bastian Winkelhaus DecipherCon by Bastian Winkelhaus (tournament report) is the tournament report Bastian Winkelhaus posted on DeckTech on 14 October 2000 about 2000 Decipher World Championship.[1] Bastian Winkelhaus finished 2nd on Day 1 of the 2000 Decipher World Championship at 7–1 with Ralltiir Operations and Hidden Base, then started Day 2 5–0 before losing his last three games; he later won the Sunday Kibitzing side event.

Report info

Games

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
Day 1 G1 — Light "Falke Hidden Base Revised" — Win (opponent name not remembered) +23
Day 1 G2 Paul Myers Dark "German Blitzkrieg" Ralltiir Operations Profit, Eloms and mains on CC Win ("Win by 28 ?") +28
Day 1 G3 — Light "Falke Hidden Base Revised" ISB drop and drain Win (unnamed ("a guy with a big strange hat"); "won easily by 20 something") —
Day 1 G4 Ray Bordier Dark "German Blitzkrieg" Ralltiir Operations Hidden Base with matching pilots Win ("Win by 20 something") —
Day 1 G5 Dominic Gaudreault Light "Falke Hidden Base Revised" BHBM "The Maschine" Loss −22
Day 1 G6 Kyle Craft Dark "German Blitzkrieg" Ralltiir Operations Old-school Yavin 4 Throne Room Win ("won by 20 something") —
Day 1 G7 Chris Praskac Dark "German Blitzkrieg" Ralltiir Operations TJ's EBO Win (game decided on turn 3 (Obi-Wan and 22 Force lost in one battle); final margin not given) —
Day 1 G8 David Irvine Light "Falke Hidden Base Revised" BHBM with troopers Win ("win by 20 something") —
Day 2 G1 Matt Berta Light "Falke Hidden Base Revised" Hunt Down Win (win on time, 11 cards to 7) —
Day 2 G2 Kyle Craft Dark "German Blitzkrieg" Ralltiir Operations Yavin 4 Throne Room (same as Day 1) Win (11 turns, described turn by turn) +32
Day 2 G3 Bruce Savin Dark "German Blitzkrieg" Ralltiir Operations There Is Good In Him (Surprise Assault) Win +26
Day 2 G4 Matt Sokol Light "Falke Hidden Base Revised" BHBM Win (Sokol's report gives the same game, Day 2 game 4, loss by 24) +24
Day 2 G5 John Arendt Light "Falke Hidden Base Revised" Hunt Down Win +22
Day 2 G6 Martin Akesson Dark "German Blitzkrieg" Ralltiir Operations Yavin 4 Throne Room with docking bays and the super Home One Loss (report spells Akusson / Marten) −27
Day 2 G7 Kyle Craft Light "Falke Hidden Base Revised" RalOps with big power Loss −16
Day 2 G8 Gary Carman Dark "German Blitzkrieg" Ralltiir Operations Non-flip Hidden Base with huge activation Loss (Winkelhaus let Carman run up differential once the game was decided) —

Other results named in the report

Side event: 2000 Ralltiir Regionals

The report also covers 2000 Ralltiir Regionals (August 2000). Winkelhaus missed the final of the German regional by a few points of differential; he names Martin Falke as his main rival there.

Side event: 2000 European Championship

The report also covers 2000 European Championship (August 2000). One week after the regional, Winkelhaus played the Friday Grand Slam and the European Championship with an Akesson-style Ralltiir deck (with Mobilization Points), went 5–1 on Day 1 and 3–3 on Day 2, and so did not win a paid trip to Worlds.

Side event: 2000 DecipherCon Japanese Sealed Deck (7 October)

The report also covers 2000 DecipherCon Japanese Sealed Deck (7 October) (7 October 2000). Winkelhaus played the Saturday night Japanese Sealed Deck, pulled a weak pool, and dropped after the first game.

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
1 — Japanese sealed (one TIE fighter, one TIE Vanguard and Black 4 in space) sealed deck with two Corvettes — (result not stated; Winkelhaus dropped after this game) —

Side event: 2000 DecipherCon Kibitzing

The report also covers 2000 DecipherCon Kibitzing (8 October 2000). Winkelhaus won the non-sanctioned Sunday Kibitzing tournament with Brangus Glee Superstar, losing his first game by 6 and finishing 6 (+95); the prize was a grey t-shirt.

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
1 — Dark Brangus Glee Superstar EBO (opponent swapped decks with his neighbour) Loss −6
2 — Brangus Glee Superstar — Win ("won the remaining 3 games with high diff") —
3 — Brangus Glee Superstar — Win —
4 — Brangus Glee Superstar — Win (Winkelhaus beat an undefeated player; he then kibitzed for the opponent of the other undefeated player, who won that game, giving Winkelhaus the title) —

Discrepancies

Where this report disagrees with other sources, the wiki keeps the other record and notes the difference here.

Original report

deciphercon-by-bastian-winkelhaus

  • Author: Bastian "Death Star" Winkelhaus
  • Published: Oct 14, 2000
Deciphercon 2000 is over. I came home and directly hit the bed. Boy, was I tired. Actually I was tired during the whole con. But as long as I had a game going it was ok. The story begins some time ago, with our regional. Death Star 2 came out like 2 or 3 weeks ago and I couldn´t really come up with anything new. Martin Falke could. We certainly have some other good players in germany but Martin is like my archenemy. I missed the final by a few points of differential but looking at the matchup I would have lost anyway. One week later there´s the continentals. I played Ralltiir again, this time with Mob.Points, but basically Akesson style. Light side was the problem again, I changed decks every day because no deck really pleased me. Grand Slam on friday and day one on saturday I finish 5-1 but I screw up day 2 at 3-3. So I have to pay the trip myself. But with 38 players from day 1 there´s no way I´m not trying to qualify. Whatever... Tournament starts late. A lot of players arrived wendesday like me but there was no way of registering. Instead I had to wait more than a whole hour in line next morning. Instead of starting at 10 am we started at 1 pm. My decks : DARK : German Blitzkrieg Ralltiir Operations / In the hands of the empire Ralltiir Carida Executor Docking bay Jungle Spaceport docking bay Spaceport prefects office Spaceport street Tempest scout 1 Tempest scout 6 Bossk in Hounds Tooth Boba Fett in Slave 1 IG-88 in IG-2000 Zuckuss in Mist Hunter Vaders personel shuttle Executor Lord Vader EPP Vader Mara Jade Jabba the Hutt Sim Aloo Colonel Davod Jon Sgt. Major Bursk Sgt. Barich Sgt. Irol Corporal Drelosyn Sgt. Elsek Sgt. Major Enfield Sgt. Torent Sgt. Wallen Trooper Davin Felth 2x Stormtrooper cadet Lieutenant Arnet DS 181-3 Admiral Ozzel Prepared Defenses 5x Tactical Support 2x Trooper Assault 3x Imperial Barrier Projective Telepathy Imperial Command Full Scale Alert Main Course Trample Imperial Arrest Order Mobilisation Points You cannot hide forever Search and destroy There is no try Lateral damage First Strike Bad feeling have I This deck is a beast. Originally designed by Martin Falke nearly the whole german team played it. It usually flips on second turn, if you didn´t start There is no try you also have Search and destroy in play. It´s quick and delivers nasty beats. LIGHT : Falke Hidden Base Revised Hidden Base / Systems will slip through your fingers Rendezvous Point 2x Alderaan Aquaris Endor Kiffex Tatooine Tibrin Spaceport docking bay Gold Squadron 1 Green Squadron 3 Red Squadron 1 Home One Spiral General Calrissian General Solo Ben Kenobi EPP Obi-wan Boussh EPP Leia Luke Skywalker, Jedi Knight EPP Luke ECC Chewie Orrimarko Taws Khaa Lieutenant Blount Wedge Antilles, Red Squadron Leader Tycho Celchu Figrin D´an Heading for the medical frigate 2x Rebel Barrier On the edge Hyper Escape Punch it ! Fallen Portal Tunnel Vision I know Lost in the wilderness Shocking Information A few maneuvers Grimtaash Sense Alter Wise Advice Strike Planning Squadron Assignment Your Insight serves you well Honor of the jedi Battle Plan Insurrection Draw their fire 2x What ´re you tryin´ to push on us? Beggar Mantelian Savrip Our most desperate hour Order to engage Did I mention I couldn´t come up with a decent light deck? Fortunately I playtested with Martin a few times before worlds. We came up with a throne room deck that was better against Ralltiir but as we expected more Bring him and Hunt down decks we chose this deck. It´s all around solid and able to win big. Game 1 LS against ??? can´t remember the name I can´t remeber anything except I won by 23. Lack of sleep does bad things to your memory. Should have taken notes. Whatever. Game 2 DS against Paul Myers, Profit, Eloms and mains on CC He starts Jedipack Han, I put Mara and Jabba in the chamber. First turn he signals for Bargaining table, second turn for order to engage. both times Bo Shuda is in his force pile. For some turns he just stockpiles Eloms on the table while I drain and set up some defense. Put Tempest scout 1/Arnet down on Ralltiir and reinforce at Jabbas palace. When he finally came down with Beggar/Draw their fire and 5 or 6 Eloms he deals no battle damage. Thats game. Win by 28 ? Game 3 LS against a guy with a big strange hat, ISB drop and drain He starts IAO, Mob-Points and There is no try. I allways start Squadron Assignments and Strike Planning and normally third effect is Wise Advice. But because of there is no try I started Insight. Good choice as he played like 6 or 8 scanning crews. He drained exactly once during the whole game and I won easily by 20 something. Game 4 DS against Ray Bordier, Hidden Base with matching pilots Nobody I ever played talked such loads of @#$%. Some of it was funny but some was really ridiculous. Whatever. He can´t deal with Ralltiir. I mostly leave him alone in space and just drain and search and destroy. Win by 20 something. Game 5 LS against Dominic Gaudreault, BHBM "The Maschine" He played the same deck as Yanick and Raphael. Like all the other games I played that one was not close. But this time I lost by 22. He played very well. Game 6 DS against Kyle Craft, old-school Y4-throne-room Old school means he started careful planning. I tested Y4 and we started heading for the medical and docking bays.Like all the other games on day 1 I don´t remember a lot here but I won by 20 something. Game 7 DS against ChrisPraskac, TJs EBO He starts 1stmarker and signal so I don´t expect Sense / Alter and start cannot hide forever. He did play some senses but didn´t have´em early on so it doesn´t matter. I do the usual thing, play tactical support first turn, play the street to ralltiir and put trooper danvin felth to Exec: docking bay. Second turn I flip and set up search and destroy. I have 2 cadets at the street, Sgt. Major Bursk at the prefects office in the middle and trooper Davin Felth went to the ralltiir docking bay. On his second turn he put premiere Obi-wan with his stick to the street, send one cadet away, hit the other and made me loose 6 force. As he said later, this looked like a good idea. Unfortunately it was not. On my third turn I hit him with all 4 biker scouts, Wallen for free, trooper assault, substract 5 from him with barich, draw 2 destinies and he ends up loosing Obi-wan and 22 force. Not surprisingly, that was game on turn 3. This dark deck really is a beast. Game 8 LS against David Irvine, BHBM with troopers I play troopers myself so I know how to deal with them. Plus nobody really puts a lone character out against BHBM early on, so I set up in space first. When I came down he hit me next turn with like 5 troopers and trooper assault. But he wasn´t doing any battle damage to me. He had a few more trooper assaults but I allways had 2 or 3 built-in weapons so I got rid of his guys and win by 20 something. End of day 1 I end up second with 7-1 and nice differential. Unlike all the 5-3 guys who had to wait for all the results to see if they had enough differential I got my semifinalist pass immediately and get to bed at about 2.30 am. But instead of sleeping we´re laying in our beds and keep talking till 4. Next morning I´m tired again and as my decks proofed I only changed one card. I add the lost in the wilderness and take out another card that I allready forgot. On day one that lost in the wilderness could have been real big but now that I put it in, every guy I play puts Vader down on CC or death star. Weird. Day two starts nearly on time, only one hour late I guess. Game 1 LS against Matt Berta, Hunt down Never heard of this guy so I hoped for a relatively easy match. Pull Honor fist turn and get Lando+Falcon out, just like allways. I never got this game under control but neither did he. There were really few force drains because I flipped early and he couldn´t find my hidden base for a long time. I only lost to visage after he got his 3rd battleground. I retrieved only once with On the edge but somehow we couldn´t finish within time. I guess I might have lost if we would have played to the end but now I have 11 cards to his 7 so I win on time. With a time win first game I surely got better matchups during the next games but I couldn´t get in on 5-3 with good diff anymore. I needed to win 5 more for sure. But I was pretty confident. Game 2 DS against Kyle Craft, same Y4-throne room as the day before This game lasted exactly 11 turns and I remember everything. I started There is no try as my 3rd effect, knowing he has SAC. His 1st turn : I grab Carida, Ozzel with imperial command and Bursk, Trooper Felth and a cadet with tac. support. He gets a nudj from reserve, plays rendezvous point and yodas hut and draws a few. My 1st : Play Carida, street to ralltiir and Executor docking bay, trooper Felth to the DB. His 2nd : Plays signal to get revolution, revolutions my ralltiir, plays second nudj, draws a bit and leaves 3 force. My 2nd : Get prefects office and DB to ralltiir, office in the middle like allways. Ozzel, a cadet and Tempest scout 1 to office, elsek to street, move cadet to street and felth to DB, flip. His 3rd : He comes down with EPP Leia and Han to office and Taws Khaa to DB. I don´t have a barrier, he´s got 2 force left. He initiates at the office and wants to play careful planning. I remind him that I have the first just action and play projective telepathy. He senses, draws a 2. Then he plans and draws a 0. I trample Han, he has no other sense and I draw a 5. He draws another 0 for battle destiny and has to loose 2 force for battle damage! Ozzel stays alive. Knowing my beatdown-ability he moves Leia to DB. My 3rd : Play tac. support to get irol, drelosyn and enfield. Use my objective to get trooper assault. Play barich, irol and drelosyn to DB, initiate, play trooper assault. He hits barich, my power is 28 to his 8 so he looses Leia, Taws and 11 force. I move felth to street and elsek to office( for free!). His 4th : Plays EPP Luke to street and order to engage, draws a few. My 4th : Use ralltiir to get trooper assault, play enfield and torent. Initiate, play trooper assault, he looses Luke plus 9 force, I loose torent because he´s hit. His 5th : He is frustrated and play Obi-wan to office an draws. My 5th : Don´t use ralltiir, play Mara Jade and Davod Jon, initiate and he looses Obi-wan and 10 force. His 6th : He activates his remaining 4 force and draws up. Full win by 32! Kyle said he never lost that high for maybe 2 years. Everything went my way and I´m really happy now. Game 3, DS against Bruce Savin There is good in him Pretty uneventful game, Lord Vader grabs Luke on turn two, I flip on turn 3. Turns out he´s playing surprise assault but he was never able to set up any destinies so I win by 26. Game 4 LS against Matt Sokol, BHBM Matt does virtually nothing in this game for the first turns. In retrospect I read from his report that he had a really bad hand and plays a 3 card combo, hoth war room-responsibility of command-much anger in him. He didn´t get this combo going during our game though. So I get all my systems out and two ships and flip and he´s just drawing! So I put Blount to emperor on DS:II. I didn´t see him getting force lighting from deck but he had one in hand. Unfortunately he draws one of his war room for destiny. So I get Han,Leia and Obi, hit him and draw sweet destinies and that´s game. Full win by 24. Next day I said something like "Good thing he changed his dark, because the other deck was bad" and now every guy in Albany seems to hate me. If you read this Matt, I meant just what I said, that ISB was maybe the best matchup you could get and Yanick was well prepared for Bring him. I don´t want to offend you personally but that game was just a piece of cake for me because you did virtually nothing all game long! Sure your deck beat a lot of other players but I only saw it in this one game and it performed bad. Statement ended, congrats for being the world champion, take it easy. Game 5. LS against John Arendt, Hunt Down These days the first 2 or 3 turns go the same in nearly every game. So I got Honor with insight first turn, pull my 2 generals, play Lando+Falcon to endor first turn, move to aquaris next turn etc. He gets a docking bay first turn, can´t deploy, next turn he searches for another DB and there is none so I can see his deck. He´s playing a lot of interrupts, real high destiny stuff but no SAC. One turn before I flip he must have seen there´s a lot of ships in his force pile so he draws nearly all of it. I play used grimtaash and he looses all of them to the used pile again. He set up search and and destroy with Vader at one site and Emperor and Mara (?) at another site. He only left one force though and I´m holding draw their fire. So he can´t really play all he´s got in his hand. I get down with Leia, General Solo, Luke and Blount. I play I know to add 2 destinies and he pays his one force to cancel it with Scruffy looking nerf herder. WTF! Anyway, I had tracked a destiny so I hit Vader and he looses a bunch of cards and search and destroy. When he found my base he only had 2 battlegrounds so I only loose 5 force to security precautions and I win by 22. So now I´m 5-0 with one time win and I only need to win one more game to be in top 12. One out of three and I´m playing dark twice. It sounded so easy yet it proved to be real difficult. Game 6, DS against Martin Akusson, Y4-throne room with DBs and the super home one He´s playing Hoth and Home one DB and a bunch of twix sites. We practiced that match on friday night and we split the two games we played. This time he owned me big time. Difference to Kyle was Marten playing Batlle Plan. I never found the time and resources to go to space so I can´t drain him while we skirmish over ralltiir. He never leaves anybody alone so Order to engage does me in. Loss by 27 Game 7, LS against Kyle Craft RalOps with big power I get a real big start with 3 systems in my hand but against Ralltiir I expect a very hard match. But with only 1 match against Ralltiir in 8 games I selected the right deck in my eyes. I don´t remember why, but I get to see his deck on first turn. Lot´s of big power stuff, sabers for Mara and Darth but also tempest scouts and at-st pilots. So first turn I don´t go to Ralltiir but Aquaris to generate a bit extra. Second turn get Lando to Ralltiir and Green Squadron 3 to Aquaris. His turn he sets up at 3 sites with Emperor, tempest scout with pilot and Mara Jade. My turn I can´t attack but I hold General Solo and I know so I send Solo down to the planet to delay his flip. So I can´t decide where I should go Emperor or Mara, Mara or Emperor and finally I put him down with Mara. Then I start picking up cards and I suddenly feel really bad. You know where I just put Solo down? At the swamp! No reacts for me!! So i thought, play it cool, maybe he won´t notice. He stretches a bit to flip, get 4th site down from reserve, deploy an lone at-st pilot there, deploy dengar in ship to system. I barrier dengar, well knowing he can´t deploy a passenger to soak battle damage. He plays another tempest scout with pilot to mara and initiates. I play I know and search reserve for Leia and he let´s me. I don´t give a f*** if it was unethical or whatever, this was worlds. Plus I didn´t want to look dumb for deploying Solo and then let him beat the snot out of him. I take out the tempest with pilot but couldn´t hit Mara with Leia. He wants to move Dengar but I remind him of the barrier, he draws everything except one to react with the tempest scout at the desert ( with sandwhirl on it, he played it in advance). So I have one more chance to hit the lone pilot he needed to flip. I´m having beggar in hand and Insurrection out and a tunnel vision in hand. But I need EPP Luke or Obi to inflict some real damage. So I check my deck during activate phase with 7 cards in it and there´s the DB and both EPPs! I activate 2 more and guess what, the DB was in those two force. I beat down Dengar but can´t flip him back and against a flipped Ralltiir with all bases covered my deck just looks silly. Full loss by 16. Game 8 DS against Gary Carman, non-flip HB with huge activation ARGH! I know there´s not a lot of scrubs in day 2 of worlds but couldn´t I at least get a semi-scrub?! He started staging areas, Insurrection and Strike planning. First turn he grabs Crix, Dagobah and yodas hut, home one docking bay, puts down crix and grabs blount. Second turn Endor and Hoth docking bay and he activates silly amounts of force. I flip and he comes down with the new Wedge, Tycho Celchu and Kal Fal C´ndros. He plays Bacta Tank and Order to engage and everytime I get a combo down to draw a second destiny he played barrier and moved. He sensed stuff like trample and when EPP Obi joined the party, things were getting out of hand, he played clash of sabers, sorry about the mess etc. It was pretty clear that he won so I let him initiated the battles with first strike and draw their fire out because he said that he might need the differential. I think he finished the day at 9th or 10th anyway. So thats it, I was out. After winning 5 straight I couldn´t finish the job. I played a lot of pickup games the next day with my Brangus Glee Superstar and ISB / ties and entered the japanese sealed on saturday night. I got a lot of crap and Arconas are really silly in that enviroment. My space consisted of one Tie fighter, one Tie vanguard and Black 4. My first opponent had 2 corvettes. I dropped after the first game and headed for the bar. Sunday I didn´t want to play in the team event because I never played a single game with the new cards. So I played Brangus Glee in the kibitz tournament. I actually didn´t do a lot of kibitzing, it was just a nonsanctioned tournament. If you haven´t read the description, during this tournament you were allowed to watch the other games, comment on game plays, errors etc. I lost the first game by 6. My opponent started the usual EBO start. So did his neighbour. When they saw that, they exchanged decks to make it more interesting! Really cool! During the games they said things like "You should play Ice Storm in here, I play one in my deck" / "I know, but it´s absolutely useless in my game". Made loosing much more fun. I then won the remaining 3 games with high diff ending 6 (+95). I played one undefeated in my last game and there was one more. So after finishing my game I go over to their table and ask his opponent how he´s doing. He answered " Not good, I think I´m loosing". So I said " No way you´re loosing, show me your hand!". Together we pull it of and I win the tournament because of him winning this game and get one of the ultracool grey t-shirts. Kyle Heuer told me they were about three times as expensive as white ones but they look awesome! I played some more really cool games the whole day, especially against TJ Holman, this was my funniest game ever!!! This report is allready way to long so I cut the props allthough some people think it´s the best thing about TRs. I just want to say thank you to everybody I played or talked to over the entire con, it was a great experience and I hope to meet everybody again next year. Bastian Winkelhaus

See also

Sources

References

  1. ↑ deciphercon-by-bastian-winkelhaus, DeckTech (Bastian "Death Star" Winkelhaus, 14 October 2000). Preservation copy: GitHub Pages.