Darth Maul's Demise
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| Title | Darth Maul's Demise |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Reflections III: A Collector's Bounty |
| Rarity | PM |
| Uniqueness | Unique |
| Destiny | 6 |
| Icons | Reflections 3 |
| card_uid | 13_12 |
| Version | printed |
| Printings | Reflections III: A Collector's Bounty — this page |
Darth Maul's Demise is a Light Interrupt (Used Interrupt) from Reflections III: A Collector's Bounty.
Card Text
If your [Episode I] Jedi just defeated Maul in lightsaber combat, draw destiny. Add 2 if Qui-Gon out of play. If total > 6, place Maul out of play and you may search your Lost Pile and take any one card into hand. (Immune to Sense.)
Lore
Despite coming face to face with the first Sith to be seen in a millennia, the young Padawan was still a force to be reckoned with.
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Darth Maul's Demise, Reflections III: A Collector's Bounty, PM