The Hyperdrive Generator's Gone / We'll Need A New One
| Title | The Hyperdrive Generator's Gone / We'll Need A New One |
|---|---|
| Side | Light |
| Type | Objective |
| Set | Coruscant |
| Rarity | U |
| Uniqueness | Unrestricted |
| Destiny | 0 |
| card_uid | 12_89 |
| Version | printed |
| Printings | Coruscant — this page |
The Hyperdrive Generator's Gone / We'll Need A New One is a Light Objective from Coruscant.
Card Text
0 side — The Hyperdrive Generator's Gone
Deploy Watto's Junkyard, City Outskirts, and Credits Will Do Fine. {For} remainder of game, you may not deploy cards with ability except unique (•) aliens, Republic characters and starships, and [Episode I] Jedi. Your Destiny is suspended. While this side up, once per game may take Coruscant and/or Tatooine system into hand from Reserve Deck; reshuffle. You may not deploy any systems. Maul is immune to attrition. {Flip} this card if there are 4 or more cards beneath Credits Will Do Fine.
7 side — We'll Need A New One
{While} this side up, your unique (•) Republic characters are power +1 and forfeit +2. Aliens may not have their deploy cost modified and Imperials deploy +1 to Tatooine sites. Whenever you draw battle destiny (unless canceled), may retrieve 1 Force (Force retrieved in this way may be taken into hand.) While Queen's Royal Starship at a planet system, once during each of opponent's control phases may activate up to 2 Force. Once during each of your control phases, opponent loses 1 Force for each battleground site you occupy with a senator.
Lore
Also known as
- THGG/WNANO[1]
Underlying card for
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Objective: The Hyperdrive Generator's Gone / We'll Need A New One, Coruscant, U
References