Hidden Base / Systems Will Slip Through Your Fingers
| Title | Hidden Base / Systems Will Slip Through Your Fingers |
|---|---|
| Side | Light |
| Type | Objective |
| Set | Special Edition |
| Rarity | R |
| Uniqueness | Unrestricted |
| Destiny | 0 |
| card_uid | 7_136 |
| Version | printed |
| Printings | Special Edition — this page |
Hidden Base / Systems Will Slip Through Your Fingers is a Light Objective from Special Edition.
Card Text
0 side — Hidden Base
Deploy Rendezvous Point. Place a planet system (with a parsec number from 1 to 8) from outside your deck face down on your side of table (not in play); that card indicates the planet where your 'Hidden Base' is located. {While} this side up, once during each of your deploy phases, may deploy one system from Reserve Deck; reshuffle. Opponent loses no more than 1 Force from each of your Force drains at systems and sectors. {Flip} this card any time after you have deployed five battleground systems and your 'Hidden Base' system.
7 side — Systems Will Slip Through Your Fingers
{While} this side up, to draw a card from Force Pile, opponent must first use 1 Force. For each battleground system you control, you may cancel one opponent's Force drain (limit twice per turn). You may not deploy any systems. At each system opponent occupies during any deploy phase, opponent may 'probe' there by placing one card from hand face down beneath that system. {Place} out of play if 'Hidden Base' system is 'probed.' Dark side places 'probe' cards in Used Pile (and may retrieve 1 Force for each Probe Droid used to 'probe').
Lore
Rulings
- If the Hidden Base is a battleground system, it counts towards the 5 battleground systems needed to flip.[1]
- The Hidden Base marker from outside the deck matches the system on table if they have the same card title (even if they are from different sets).
- Systems deployed by Light count towards flipping even if subsequently converted or blown away.
- Flipping this Objective is an optional top-level action. If the conditions are met, Light may choose to flip whenever they are entitled to a top-level action, even during the weapons segment of a battle.
- (7-side) All blown away systems are considered to have been probed (even systems blown away earlier in the game).
- (7-side) If Dark has 1 card in Force Pile, they can pay 1 to draw and then fail to draw from the now-empty pile.
Also known as
- HB/SWSTYF
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Objective: Hidden Base / Systems Will Slip Through Your Fingers, Special Edition, R
References