Sniper & •Dark Strike
| Title | Sniper & •Dark Strike |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost Interrupt |
| Set | Reflections II: Expanding the Galaxy |
| Rarity | PM |
| Uniqueness | Unique |
| Destiny | 2 |
| Icons | Reflections 2 |
| card_uid | 10_47 |
| Version | printed |
| Printings | Reflections II: Expanding the Galaxy — this page |
Sniper & •Dark Strike is a Dark Interrupt (Lost Interrupt) from Reflections II: Expanding the Galaxy.
Card Text
If you just targeted with a lightsaber, add 3 to your total weapon destiny. OR During your control phase, fire one of your weapons. Any 'hit' targets are immediately lost. OR Lose 1 Force to place opponent's just 'hit' character in Lost Pile
Lore
Rulings
- (First Lost function) During initiation of this Interrupt, a player chooses a weapon to fire, not a target to fire at. Opponent's response (such as Sense) is played before the target to fire at is chosen. A response to the weapon targeting (e.g. Blaster Deflection) is played slightly later, after that target is chosen.[1]
- (First Lost function) I Have A Bad Feeling About This may retarget to a different weapon that can fire, but cannot choose a new target to fire at (because no target to fire at has been selected yet).
Canceled by
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Sniper & •Dark Strike, Reflections II: Expanding the Galaxy, PM
References