The Hyperdrive Generator's Gone / We'll Need A New One

From SWCCG Wiki
Revision as of 17:28, 22 September 2026 by imported>Unknown user
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Info
TitleThe Hyperdrive Generator's Gone / We'll Need A New One
SideLight
TypeObjective
SetCoruscant
RarityU
UniquenessUnrestricted
Destiny0
card_uid12_89
Versionprinted
PrintingsCoruscant — this page

The Hyperdrive Generator's Gone / We'll Need A New One is a Light Objective from Coruscant.

Card Text

0 side — The Hyperdrive Generator's Gone

Deploy Watto's Junkyard, City Outskirts, and Credits Will Do Fine. {For} remainder of game, you may not deploy cards with ability except unique (•) aliens, Republic characters and starships, and [Episode I] Jedi. Your Destiny is suspended. While this side up, once per game may take Coruscant and/or Tatooine system into hand from Reserve Deck; reshuffle. You may not deploy any systems. Maul is immune to attrition. {Flip} this card if there are 4 or more cards beneath Credits Will Do Fine.

7 side — We'll Need A New One

{While} this side up, your unique (•) Republic characters are power +1 and forfeit +2. Aliens may not have their deploy cost modified and Imperials deploy +1 to Tatooine sites. Whenever you draw battle destiny (unless canceled), may retrieve 1 Force (Force retrieved in this way may be taken into hand.) While Queen's Royal Starship at a planet system, once during each of opponent's control phases may activate up to 2 Force. Once during each of your control phases, opponent loses 1 Force for each battleground site you occupy with a senator.

Lore

Also known as

Underlying card for

See Also

Sources

References