Reflections Gold (card list)
| Reflections Gold (card list) | |
|---|---|
| Game/Set | Star Wars CCG |
| Expansion | Reflections Gold (cancelled) — test card list |
| Publisher | Decipher |
| Planned | December 2001 |
| Cards Total | 310 |
Test layout for Reflections Gold: Light Side then Dark Side, grouped by type, same shape as Dagobah Limited / Premiere Limited. Two picture columns: Original is the Category One playtest scan (Forum post scan if C1 is empty); Enhanced is Andy Talaga's reconstruction. Landscape Enhanced/credit cards are rotated so the title reads across the top. Game text and stats are OCR from the Enhanced file and will have errors — this page is a layout test, not a rules source.
The existing article with the Forum / Category One / Talaga table is Reflections Gold.
Card list
Light Side
Character
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Clash Of Sabers | Character | 2 | Warrior — SH lish Sater vostintennuet @/ , a “gh ee me ee es igs *s / Use 2 Force to target a character present with your warrior with a lightsaber. Target %& “ / cannot move or battle until end of your next turn. OR Cancel Presense Of The Force. %=. ©) OR Use 1 Force to take Uncontrollable Fury into hand from Reserve Deck; reshuffle. 4 | ||
| I Hope She's All Right | Character | 7 | Wi / Hope She's All Right EFFECT 385 7 ) a 4 . . *. < — Pa . ‘ WZ . - x ee Se OD Fs — ae > ° DO ee \ : r EN ~¢*,. : , a. S Bor, % .* ~~ A , mH," ‘an oh Ek, oo * , ha Np ht dary / Deploy on table. During every draw phase, unless opponent's character of destiny % “sa re <4 occupies a battleground site, opponent loses 1 Force. Effect canceled unless a = = /. * / your characters of destiny < 4 occupy two battlground sites. 4 | ||
| I Must Be Allowed To Speak & Goo Nee Tay | Character | 2 | Wie / Must Be Allowed To Speak & ¢Goo Nee Tay © Deploy on a Jabba's Palace site. Luke may deploy at : this site regardless of presence or location ‘*e deployment restrictions. When he is deployed here, . relcate Effect to Luke, he is immune to attrition st while on Tatooine and all opponent's characters of / ability > 2 are deploy +2 here. (Immune to Alter.) | ||
| Launching The Assault | Character | 2 | : Wie e Launching The Assault EFFECT ey ; a a. -* >< i 2. mae Fst ay * : be : _ b- Se on / > EY ic cali ain rf a . att Pie, FR i = rn Re ¥ inal Pe = aes = a ae bod io ae ; aS — = ame —e : “a : / x pS < ~<a —, ; oct i .- ay tes i =< > ~ a ding * inl Sa naees = é. 2 aS ier - / Deploy on a system. Once per game, may take Home One into hand from Reserve Deck; %& “9 reshuffle. Force drains are +1 at battleground systems where you have a Star Cruiser = «/ piloted by a character. Effect canceled if Rendezvous Point on table. (Immune to Alter.) ‘9 | ||
| Obi-Wan's Cape & Lightsaber Proficiency | Character | 4 | Ability 1 — WG °Dhi-Wan's Cape & ebightsaber Proficiency © 4 / : Ao a .. / Use 1 Force to deploy on a character with ability > 2 armed with a lightsaber. That character is power +3 * / in battles, immune to attrition <5, and may add1to _ Force drain where present. Also, when present at the oo Start of a battle, may use 1 Force to cause one opponent's character of ability = 1 (your choice) to move away (for free), or that character is immediately lost. Effect lost if character loses lightsaber. | ||
| Old Ben & Noble Sacrifice | Character | 4 | ee Old Ben & Noble Sacrifice ‘S : 4 s ‘ 4 ea am q i, . vy / Use 1 Force if any of your characters (except Obi- : Wan) was just forfeited from a Tatooine site. A Mysterious "crazy wizard" steps in and revives i (relocates) that character back to same site. OR If Opponent just deployed a character, sacrifice (place i out of play) from table one of your characters with ; the same power (even a captured character). { Retrieve Force equal to your sacrificed character's forfeit value. : |
Device
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Crash Site Memorial | Device | 5 | a Wie -eCrash dite Memorial EFFECT 5) ae FO Ree. = Tr eee Ser SOP ree SS 7 ™» Teg AA / ye a . 9 Lee SS Pi a Tin ha wey = Re a sg / Deploy on table. You may place lost vehicles, droids, weapons and devices here / instead of Lost Pile. Once each turn, during your deploy phase, you may exchange / any one hand card with one card from your ‘memorial’. 8 | ||
| Traffic Control & Crash Site Memorial | Device | 4 | Sse. [paffic Control & ¢Grash Site Memorial . oS) ha oo Oe - Ae 4 a= ti _ OR tit se See ———s es OE, OS eS Bi “a Tey ogi’ as v7, iW Sa? 4 , f ik 2 EFFECT / a . ee 7 baci? . / Deploy on table. You may place lost vehicles, droids, weapons, and devices here instead of Lost Pile. Once ‘e during your deploy phase, you may exchange any one : . ! 2 ] card from hand with one card from you memorial. Also, during your control phase, you may return any : cards from your hand to the top of your Used Pile. A : |
Effect
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| A Gift | Effect | 2 | Spy · Droid · Alien — Wi oA Gift IMMEDIATE EFFECT 46 il a a ™ ac eae (quae we wae — = fy Be a y Si, - Zs > pred = bi wa = pe : / tig =) / > Ag iter a eS ee eas Foe a!) / He bs i fa -" : 43 cae Da / af} “7? Gihi . a “y Pat: : 4 ~ "No, no! No! This one goes there, that one goes there, “<j ; ’ ' ' q ’ g ; \ <a thee / as iz sti > // i= 7. - i 4 ‘ > : 7 4 a J 7 ol ~ y ? ” . . > ~ » ~ Res < Sees st —_ = es Ce Sia he / > 2 — ESS Bat Bes 2a. as ie Se oe a pee. a Fs i Be ae = “g. Fa toes , : ; gas _) ee Ee “/ i , Je 7 oss eo aye - ‘a z= spencer a ee —_ Pry* * 4 ee eae = _ 3 —— "ae eS ed / Re RON Sees a igs a. ee owe eee 3 Pe ee & 3 PSO oe a ee, 3 2 ee Serre po a Gee r ? ie cet ea AB A ne Ps oes : Fhe ch lg , “EAS E9 4d ~ : "ey . , ‘ { ; bd ‘ eee _ - "4 ' a) ‘ eee ee! ‘ — = EN b —_— . + « ' " ’ - 7 ‘= * _* TARDY . a k. > * at" / | ||
| Beggar & Revolution | Effect | 9 | Wie Beggar & Revolution — © / fe magg 9) RS I : i ene ee, j—~ FF .. oO : a. oad - “NAF ° —— i EFFECT / Fy Use 3 Force to deploy on a location. Rotate the : location so that the icons and game texts switch ‘ direction. (If Expand the Empire present, it also 4 switches.) If Effect later canceled, location rotates q back again. Also, you may use any amount of Force in ; the opponent's Force Pile during your turns. However, if you use more than 1 of the opponent's Force in a turn, Effect is lost at the end of that turn. ; | ||
| Brisky Morning Munchen | Effect | 2 | io oe : : PF. 2 > gata °Brisky Morning Munchen EFFECT ; Bs / SEPALS a Ce _-~ P 4 : a & ’ et. ? — ‘ ‘ © . . - ee ’ he ‘~ : #4. Deploy on table. Once per game, may deploy Jar Jar from Reserve Deck; reshuffle. % “95 lf you just lost Jar Jar from a site, may place him here. At any time, may use 3 a © / Force to take Jar Jar from here into hand. = | ||
| Close Air Support | Effect | 1 | Scout — Wie eGlose Air Support _ EFFECT Ps ee gd mi ages oe *s / Deploy on table. While your Z-95 occupies a system or cloud sector, once per turn your scout at a related exterior site may add one battle destiny (if Z-95 is Tala 1 or Tala 2, may also add one destiny to total power only). | ||
| Close Air Support & Commando Training | Effect | 2 | Scout — ets =. 2 os OSes C a Wie e(lose Air Support & ¢Gommando Training 3) ; =e <Re / “ / = an ff Mis) =< : Deploy on table. While your Z-95 occupies a system or cloud sector, once per turn your scout at a related % exterior site may add one battle destiny (if 2-99 is : Tala 1 or Tala 2, may also add one destiny to total a power only). Also, each of your non-unique rebels ' armed with a non-unique blaster is forfeit +2, adds 1 to his total weapon destiny and, where present, cumulatively adds 1 to total battle destiny. (Immune ; _ to Alter while your non-unique blaster is on table.) , | ||
| Congradulations | Effect | 8 | Rebel — Wie efongradulations = © ! ; Rebel officers hadn't celebrated in years when they C) destroyed the second Death star. Finally, their moment of st See triumph had arrived. 8 EFFECT Bat / / | ||
| Crack Shot & Quick Draw | Effect | 3 | Wiig Crack Shot & Quick Iw = @E . hos si a es / mii e) 3 ” i us 4 ‘ EFFECT Ly / Deploy on table. Any card which is ‘hit’ may not be / used to satisfy attrition. Also, once during your draw / phase, you may use 2 Force to deploy a blaster from 8 / your Lost Pile (for free). (Immune to Alter.) 4 | ||
| Credits Will Do Fine & We're Leaving | Effect | 3 | Wie eGredits Will Do Fine & ¢Were Leaving © Mle 3 t Sa Pot EFFECT / Fy Use 2 Force to deploy on table. If you just initiated a : Force drain (or won a battle) at Watto's Junkyard, % Opponent loses 1 Force (cannot be reduced) and : stacks lost card here face down. Also, if you just af forfeited all your cards that participated in a battle ; that opponent initiated, you may place this Effect out of play to cancel all remaining battle damage; place all cards here in owner's Used Pile. (Immune to ; Alter.) ] | ||
| Gungan Energy Shield | Effect | 7 | ion an a A ear tana SSRs emp oy OTS war PaO rks SASSI SIS avelay Se Peat? a5 Sacer ese SAI Sead rs eee Steed mene Ra SION SEA otateled = Bena Soa Naa Ween ees ODES. cons Arar es teas SION seat 7 f SIMON DOAN A PAPE IPL NS Guess dit eis ai 7 : Pew iT PE Ro oe SADA - = Saas EFFECT ab : Te AST A Tn = ; i rife ay aelettiey cya tay reel Kcmieemhae wehea Leia pine eae TAT pate Ste Beene pieiei] Cee ee Sais Coa Rae eae ts ‘ aes rate ae “4 le Ie * Wott PTS he et Sn Ie A ie are DA Sa a Te AA . he Ciettaeie es Aerie Cee ee ahead apenas ele haa alates tres tat < rr righ ak Rests 2 ate Sc pee awe AT lee tite oi ay procera 5 Ss cueuen ees oar anrine is Gt mais perenpe mE hae eae estates is Meee : ae ee On A -eegeoaareeeeiae Leeetentags tet: iat retar pte tetae sae ret eey arated Ara beara! AS Sete As e | ||
| Hiding In The Garbage | Effect | 0 | 0 we Wie Hiding In The Garbage EFFECT "3 ‘ — ~ ~ " -s : + % , a en iam cd A te th day PPR . / —— / ge / ' mm +.) Use 2 Force to deploy on table. At any time, you may declare a card type. Use Force % : / one by one, revealing each card used, until a card of that type is revealed (take it ~=-9 mm /. / into hand) or Force Pile is depleted. a | ||
| I Must Be Allowed To Speak | Effect | 4 | s Wie / Must Be Allowed To Speak EFFECT 4 i ee 4 , ee e. **-/ Deploy on a Jabba's Palace site. Luke may deploy at this site regardless of presence or location deployment restrictions. When he is deployed here, relocate Effect to Luke, he is immune to attrition while on Tatooine. (Immune to Alter.) | ||
| I Thought He Was Blind | Effect | 4 | aed <= i“ % £ fy " aa - Orta ‘ : ~: — = jt Shoe foi 4 i ye" He apparently can see much better now. daulagiae / Q a: ll : 8 “ # . . ll " . 4 4 / ~ i i » a f = * = i, on: i 3 * 4 / i q 4 ‘ i 3 > i as) ie 7 = F tis ‘a ie = — tit fe. ees 13 2 2i3 = a Se A a x ) . oe > See me Same a «oy, ds ; 6. / wee os « | ||
| I Will Not Defer & Plea To The Court | Effect | 2 | Wile of Will Not Defer & ¢Plea To The Court 2) / POLITICAL EFFECT / , Deploy on table. If no senator here, you may place a : senator here from hand to cancel an opponent's % Force drain or to add 2 to your next Froce drain at a : battleground this turn. If a peace agenda here, once aN per turn you may activate up to 2 Force when ; Opponent initiates battle. If a justice agenda here, during a battle where opponent has a weapon and you do not, may cancel a just drawn weapon destiny ; _ to cause a re-draw. ! | ||
| Inspecting The Garbage | Effect | 4 | Wie elnspecting The Garbage a 4) Chewbacca made some new friends when he found / i ~ C-3P0 in the Cloud City incinerator. / a, aa _ : a) / 4 he css _—— So | ||
| Lapti Nek | Effect | 5 | “Rat a ran wim joct co jappi gaff." / ee eee rey i ; A a i yt gs 5 i ; L a 4 / | ||
| Looking To The Future | Effect | 6 | Rebel — “(6 Looking To The Future ‘S : : With Cloud City and Hoth beind them it was time for i - the Rebel Alliance to regroup and rebuild. : F So EFFECT Ba | ||
| Prisoner Transfer | Effect | 6 | “(6 Prisoner Transfer 5) Using Stormtrooper uniforms to disguise yourself in an e 5 ' /mperial battlestation - good plan. / Ys / > e) / , | ||
| Projection Of A Skywalker & Yarna d'al' Gargan | Effect | 1 | We ¢eProjection Of A Skywalker & °Yarna Dal’ Gargan © a E ~ oC —_ ( ofax / i: — Ff a th / / Deploy on any planet site. Opponent's Force drains : are -1 here. Also, while you have fewer than 13 cards = in hand, your non-unique cards in hand (except “4 / Effects of any kind and Interrupts) are immune to a Monnok. (Immune to Alter while you occupy 2 / / battlegrounds.) | ||
| Revolution | Effect | 3 | Wie eRevolution EFFECT 3) ‘ “a Ak, SR Pe VEDe Ge SE eae eee Bee Aes B . —_ —_— - _ . —— aa ~ ‘ Use 3 Force to deploy on any location. Rotate the location so that icons and game “oe "/ texts switch direction. (If Expand the Empire present, it also switches.) If Revolution @ / | ||
| Scramble | Effect | 3 | < Wie ¢ocramble EFFECT 3} ; tae en. eS x 2 * < j . / , es eae / . a ‘ io Be Eel wk Fs ; . . Fj ma ’ 4 / a . - $ BS etagtent ae 6 Mime, ae Ja > . _ + 4 x _ 2% _« < a ae * os he oa ee is . 4 2; ‘ . - é es e Eig * % me my #5 on oe , Sem a . . m ©. / Deploy on opponent's side of table. Opponent's pilots (except Vader) present at % Te - sites may not use ability to draw battle destiny. Effect canceled when opponent has ie = /. no pilots at sites. (4 , Rs rs <a | ||
| Scramble & Hiding In The Garbage | Effect | 4 | Wie epcramble & Hiding In the Garbage 4) i NY j EFFECT / Bea Deploy on table. At any time, you may declare a card : type. Use Force one by one, revealing each card used, until a card of that type is revealed (take it into : hand) or Force Pile is depleted. Also, opponent's pilots (except Vader) present at sites may not use A ability to draw battle destiny. Effect canceled when 4 opponent has no pilots at sites. : | ||
| They All Broken | Effect | 7 | =, 4a 7 [fy et - gz. ie Be tor g — The weakness of battle droids is in that they must © all rely on a central command source. Gungans on the other hand Ss _ rely on leaders such as Jar Jar Binks to guide them. 4 : o Loe f — prin A t, — b . “ ; —— oe i 2 a LY ied : ee , ) 4g, “a rn / YY 4 4 —_ ‘ ; oN es 7 eR! 4 bE ee ae net - “% Chee = = oS ee Nee Ze “BS hey dad : th ee ee - ns aka vex eg, ONT TT ier é LN oe {Int eh tials bp TY OR BINT NS A RE yy FS — BOE Peas reef € Eas ha epesr soe cad een BRR MME ed a uN Late TBD ALICLUR CRN MMM ONE LUNAR ACHAT IEY Yp MMWR BN ia : > iG CALF Alias Sk od ital hens PARLOR du Ce ee GR : spr o Ret a f r) ey GR) ST Ay pie FUE ASS SS oie wat : ip ‘i M o ‘- - ot Athy * 2? ee = fr ;? “ee { ‘ o.. see la - | ||
| Through The Planet Core | Effect | 4 | Wie Through The Planet Gore a 4) Master what's a bongo?” The way to Theed was a bit / —) more complicated than that of an underwater joy ride, / | ||
| We Are Brave, Your Highness | Effect | 5 | waa °We Are Brave, Your Highness 5) , : "Then / will plead out case to the Senate." / ——_. j Wad ee . ay fi as i, 4 Y ke= / |
Interrupt
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| A Few Maneuvers | Interrupt | 2 | / SZ ° A Few Maneuvers USED INTERRUPT ei ‘ > Ah Fee Oy / / rr / Add 2 to hyperspeed and maneuver of any starfighter for remainder of turn. &G / interrupt may even affect the result immediately after a destiny draw targeting the ~~ 4 me / starfighter's maneuver.) a | ||
| A Few Maneuvers & Han's Dice | Interrupt | 2 | SZ A Few Maneuvers & Hans Dice Si ; DP. sje 2 / >", ae bs / Vee Se USED INTERRUPT Pa 3+.) Add 2 to hyperspeed and maneuver of any starfighter : for the remainder of this turn. (Interrupt may even i affect the result immediately after a destiny draw : targeting the starfighter's maneuver.) OR If one of / your characters of ability > 2 is in a battle, use 1 Force to draw another battle destiny instead of the One you just drew. / . | ||
| All Wings Report In | Interrupt | 5 | All Wings Report In USED INTERRUPT 5 i ’ , — On see® s / ar @ ——__ ~ ee ; ° P : , , BI a a a a a ee ne ce ~~ / Once per game, target one non-unique starfighter on table. Draw destiny. If destiny < % i =~ X, retrieve X Force; X = number of copies of that card you have on table. (Immune to ~=.9 ie Sense.) OR Take one non-unique starfighter into hand from Reserve Deck; reshuffle. S | ||
| Away Put Your Weapon & Put That Down | Interrupt | 4 | SF ¢Away Put Your Weapon & ¢Put That tom @ : hy,» CSC E 4 J ; / 5 : i : g eg i ° ee 5 ae LN Me See USED OR LOST INTERRUPT y 3+.) USED: Ifa lightsaber was just used to enhance a : Force drain, place it in Owner's Used Pile. : LOST: Place any or all of your devices and character i weapons on table in your Used Pile. OR If one of your character was just targeted by a weapon ( during battle, use 3 Force to cancel that targeting. : | ||
| Bickering At Its Finest | Interrupt | SZ Bickering Atlts finest = = Cy ~ ‘Don't try to blame me. / didn't ask you to turn on the " thermal heater. / merely commented that it was freezing in , “the princess's chamber." \ maw " am E _. ~ f-—~ Ss Me Acts Pe caccenusy oe bs USED OR LOST INTERRUPT ® | |||
| Biker Scout Down | Interrupt | 5 | Scout · Rebel · Imperial — ——— SSS ———E FE ee Te F a tt 5 Tg =a "/ Nez Le) “a er H ud SZ eBiker Scout Down 4 In places as remote as Endor forests, rebel strike forces F hold ds their Imperial adversar eo Old no mercy towards their Imperial adversaries. q *, ae . - a " / : a # 7 x & * te ef = é7 a = a a Sale i ES - r = F ~~ Pt - & < 2 —— a ae / > ae. on f & sei i r “~ : Ror Tid — — =. 38 ae 5 ‘* . & Bs S = ce ~ % Je of sy) ae —s a i ; .s a Oa Fee OES aly mane EEG wee mm PO» Mle Nig, a x USED OR LOST INTERRUPT ae \ ER statteenitnisiaednnnns fi '¢ ' | ||
| Careful Planning & Heading For The Medical Frigate | Interrupt | 7 | ee Careful Planning &+Heading For The Medical rant a 7 fay Aes / <= USED OR STARTING INTERRUPT (a 3.) USED: If a battle was just initiated, draw destiny and : activate up to that much Force. STARTING: If you have not deployed an Objective, deploy from Reserve Deck one battleground site / - related to your starting location. Also, you may - deploy up to two Effects if each of them deploys for free, is always immune to Alter and has "deploy on / table" (or "deploy on your side of table") in its game / text. Place Interrupt in Lost Pile. | ||
| Choke & Blaster Deflection | Interrupt | 3 | Alien — GS Vike & Biter Deectn EP ee a See USED OR LOST INTERRUPT y 3+./ USED: Cancel an attempt to use a character weapon : to target your character of ability > 4. ; LOST: If your character of ability > 4 with a i lightsaber was just targeted by a blaster, use 3 Force to re-target that blaster to an opponent's character i present. OR During your control phase, cancel the game text of one unique (¢) alien for remainder of { turn. OR If you just forfeited an alien, cancel all remaining attrition against you. J | ||
| Clinging To The Very Edge | Interrupt | 4 | SZ eClinging To The Edge ‘S : : Sometimes Obi-Wan's point of view is a bit hard to 4 understand. d 2 USED OR LOST INTERRUPT : | ||
| Corellian Retort & Fly Casual | Interrupt | 3 | Pilot · Bounty Hunter — elin Retort & Fy Casual oH 2S soe te ae ee : Se USED INTERRUPT Ps 3+.) USED: During your deploy phase, deploy one starship : (deploy -1) and/or one pilot to a system even without presence or Force icons. LOST: Take one Tydirium or Tantive IV into hand from é Reserve Deck; reshuffle. OR If a bounty hunter (or ; gangster) and Han are involved in the same battle . you may add one battle destiny (add two if gangster is Jabba). } | ||
| Corellian Slip | Interrupt | 9 | "SZ Corellian dlip USED INTERRUPT = ey ‘ “/ /f opponent just initiated a Tallon Roll, add your maneuver + ability of one piloton %& 9 your targeted starfighter to your total. OR Decrease the maneuver of an opponent's ~~ -5 = \starfighter by 1 for remainder of this turn. my | ||
| Droid Overboard | Interrupt | 5 | SZ eDroid Overboard = ‘S 5 Communications droids are a low priority when the / ' time for an attack has come. a Se, 4 " } < Se ; ~ = a f So USED OR LOST INTERRUPT Ba | ||
| Effective Repairs & Punch It! | Interrupt | 4 | SZ Effective Repairs & Punch tt! So 4 f / hee iy c ea re oe Sr USED OR LOST INTERRUPT ae »./) USED: Cancel Limited Resources 4 LOST: Use 3 Force to search your Lost Pile and take d one Effect, Utinni Effect, Mobile Effect, or Immediate / Effect into hand. OR If Han or Your Land is piloting a Starfighter which is defending a battle at a system, add one battle destiny (add two if starfighter is Falcon). Also, starfighter is immune to attrition for / remainder of turn. | ||
| Either Way, You Win & Eventually You'll Lose | Interrupt | 4 | Css etither Way, You Win & eventually You'll ast P Ey r a Re Pee ey @ 4 ax Sted TS ET SR Mt ny, i ve USED OR LOST INTERRUPT ay 3+.) USED: If a battle was just initiated, place the top : card of your Used Pile on top of your Reserve Deck. LOST: Use 3 Force to cause opponent to reveal hand. All cards opponent has 3 or more of in hand are lost. / OR Opponent chooses: opponent may activate up to ; 2 Force and you may activate up to 4 Force, or , Opponent retrieves 1 Force and you retrieve 3 Force. | ||
| Entering The Arena | Interrupt | ct ee rE ; Os "SZ Entering The Arena USED OR LOST INTERRUPT @c} / : ' , ry . . a— Ty , / é ‘ . / ° és) USED: Once per game may take Podracer Bay into hand from Reserve Deck; && reshuffle. as * / LOST: During a battle at Podracer bay, add one battle destiny. bay | |||
| Eventually You'll Lose | Interrupt | 3 | SZ Eventually Youll bose USED ORLOSTINTERRUPT @& /, ie * > a [ / = ££ = es )/ USED: If a battle was just initiated, place the top card of your Used Pile on top of ; your Reserve Deck. LOST: Use 3 Force to cause opponent to reveal hand. All cards / opponent has 3 or more of in hand are lost. ds | ||
| False Past | Interrupt | 4 | Pilot — Luke thought his father was an ordinary pilot on a spice { ' freighter. Dealing with his father's true identity would take him e 4 places he'd never deamed possible, 4 - ae ss USED OR LOST INTERRUPT es / , | ||
| Father, Please! | Interrupt | 3 | SZ Father, Please... 3} With no other options left, Luke had to look to his father ' for assistance; assistance that would bring balance to the Force. ) 38 USED OR LOST INTERRUPT : - : | ||
| Fly Casual | Interrupt | 4 | Pilot — "SZ Fly Casual USED ORLOSTINTERRUPT (sy a tas Fa ” #4) USED: Cancel Early Warning Network or It's An Older Code. OR Deploy a starship %&% q (deploy -1) and/or one pilot to a system even without presence of Force icons. == © LOST: Take one Tydirium or Tantive IV into hand from Reserve Deck; reshuffle. 4 . s JI é | ||
| Glancing Blow | Interrupt | 4 | SZ Glancing Blow LOST INTERRUPT 38 r # a : =, ; ; #4.) /f you have a character with a lightsaber present in a battle with Vader, lose 1 Force % © to reduce Vader's power to zero. OR if you have a character with a lightsaber in a @ / duel, cancel one oppoenent's destiny draw immediately after it is revealed. : " | ||
| Help Me Obi-Wan Kenobi & Double Agent | Interrupt | 3 | Spy · Rebel — ee Help Me Obi-Wan Kenobi & Double Agent Si 3 we USED INTERRUPT ad 3) If Obi-Wan is at a site you control, he may apply any : amount of his ability toward drawing a battle destiny a at any other location. Ability he uses this way cannot , be used again ths turn. OR One rebel may move as a ‘react’ to an adjacent battle site. OR If both players have a spy at same site, draw destiny. Add 2 if / opponent's spy is Undercover. Opponent's spy is lost if destiny > 2. } | ||
| Hyper Escape | Interrupt | eo a MU RD i Ss. Hyper Escape USED INTERRUPT Uae / =e Fa OO _ we / Cancel a battle just initiated at a system by moving all your starships there away. = : / “E / ————— en | |||
| I Have A Really Bad Feeling About This | Interrupt | 3 | "SZ / Have A Really Bad Feeling About This useD INTERRUPT 5e ar a” ae ae = % — — = ae —~ aed #*%y *~) If opponent just initiated a battle where opponent has more than double your a power, target your highest-ability character in that battle. Draw destiny. If destiny 5x / 3 / < target's ability, deploy one character there from hand (for free). it / : ee pion Fed weenie @ | ||
| I Used To Live Here, You Know? | Interrupt | 3 | oS el Iised To hive Here, You Know ‘G 3 “You're going to die here, you know.” 3 Sy tir oY USED OR LOST INTERRUPT Bea | ||
| Inconsequential Barriers | Interrupt | 9 | Imperial — "SZ eInconsequential Barriers USED INTERRUPT 46 / as Ae os e pe %, a ; *» / Cancel Imperial Barrier, None Shall Pass, or Set For Stun. OR Peek at the top card %& 9 of your Force Pile; either return it, or place it under your Force Pile or Reserve a * Deck. ion | ||
| Insertion Planning | Interrupt | 3 | Scout — 3 "SZ Insertion Planning USED INTERRUPT ' : S bie 733 } Js oe \ “9 \t ny 3 ) 4 * a : > ‘ 4 er . : ' he ; , « oe “if , / 4.) /f your scout is in a battle at an exterior planet site, subtract 3 from opponent's total 4 © battle destiny. OR Target opponent's character aboard an open vehicle moving to ry © your scouts site. Draw destiny. If destiny +2 > ability, target goes to Used Pile. 4 | ||
| Insertion Planning & Critical Error Revealed | Interrupt | 4 | Leader · Scout — SF elnsertion Planning & ¢Gritical Error Revealed 4 ee Ts . =. () i pen oo os USED INTERRUPT Pa 3.1] If your scout is in battle at an exterior planet site, : subtract 3 from opponent's total battle destiny. OR Target opponent's character aboard an open vehicle moving to your scout's site. Draw destiny. If destiny / +2 > ability, target goes to Used Pile. OR if you have ; a leader at your war room, peek at top card of opponent's Reserve Deck. You may place it on bottom of that Reserve Deck. : | ||
| Jedi Leap & Clinging To The Edge | Interrupt | 3 | Dark Jedi — GS et ea &- igi T Te i oH : bs o. as A nS Sees a. / a 3 4 Pa 4 13 oe * he: mo ewe ys” P . . s Si LOST INTERRUPT ae 3 During your deploy phase, lose 1 Force to relocate E €> Obi-Wan to an adjacent Naboo site. OR Raise d your converted interior Theed Palace site to the top. / OR If opponent's Dark Jedi with at least one combat card just initiated lightsaber combat against your Jedi with none, draw 3 destiny and choose 2 to use for lightsaber combat destiny. You may take other 2 card into hand, or return it to top of Reserve Deck. : | ||
| Jedi Presence | Interrupt | 1 | / : a / eZ vedi Presence LOST INTERRUPT 30 i ’ ’! es) If one of your Jedi is present during any battle, use 1 Force to cause all other % Rebels there to battle at double power. S | ||
| Jedi Tactics | Interrupt | 3 | em ae SS , ee ee ee » ess cued lactics : a} 3 Obi-Wan and Qui-Gon knew each other's combat 4 ' tactics well enough to efficiently put their dark enemy on the ra ' Cefensive during their fateful battle. 4 x « ~€ - Y } rile! > 2 7° / Se USED OR LOST INTERRUPT ers | ||
| Keep Your Eyes Open & Shoo! Shoo! | Interrupt | 4 | Droid — SZ Keep Your Eyes Onen & Shoo! Shoo! \4 ‘ J : Sy * 4 : ee z - et ie , q . FF. Re. * Se / Se USED INTERRUPT ee 3+.) Glance at the cards in any Lost Pile and replace ’ unshuffled. OR If you have a droid on table: Cancel A an attack just initiated by a creature. OR Relocate / one opponent's creature (except an attached : creature) to an adjacent location (habitat permitting). pei cabt th | ||
| Light Maneuvers & Jedi Levitation | Interrupt | 4 | Pilot — SZ Light Maneauvers & dedi Levitation Si : if be “{ A. ‘v a () 4 e ul’ pro ; wee 2 : % USED OR LOST INTERRUPT Ps 5. .) USED: Cancel Dark Maneuvers, Emergency Deployment, Lone Pilot, / Want That Ship, Defensive i Fire, Rogue Asteroid, or Take Evasive Action. OR / Double Special Modifications until end of turn. / LOST: Use X Force, where X = (7 - ability of your highest ability character on table). Search through your Used Pile and take one card into hand. Shuffle, Cut and replace. 7 | ||
| Losing Track | Interrupt | 1 | SZ basing Track USED ORLOSTINTERRUPT (= “yf USED: During battle, place top card of opponent's Lost Pile on top of their Reserve Deck. LOST: Use 1 Fore to ‘repair’ your Podracer. OR Target a Podracer. Draw destiny. if destiny > Podracer's destiny number, target is ‘damaged.’ ) | ||
| Losing Track & A Step Backwards | Interrupt | 4 | eZ Losing Track & +A Step Backwards ‘Ge : SZ 4 =, > - Se 7 ee a4 2 Ee . mS f >, ont VE % 4 , ! I ] ‘SG Jon me © See USED OR LOST INTERRUPT rs 3.4) USED: During battle, place top card of opponent's : Lost Pile on top of their Reserve Deck. f LOST: Use 1 Force to ‘repair’ your Podracer. OR i Target a Podracer. Draw destiny. If destiny > Podracer's destiny number, target is ‘damaged.’ OR ; Place the top race destiny of all Podracers in owner's : Used Pile. OR Place 3 cards from hand (random / choice) into your Lost Pile to take any one character from your Lost Pile into hand. : | ||
| Lost In The Wilderness & Yub Yub! | Interrupt | 6 | GS lost nT Were & Yb il EP ' — : \ _— , ~: . ~ s - ) e' ‘Beate’ 6 Ape: eS ST So sobconni oda / / : See USED OR LOST INTERRUPT es 3+.) USED: Add 1 to forfeit of each of your Ewoks for : remainder of turn. : LOST: Cancel a Froce drain at an exterior planet site i where opponent has no vehicles of starships. Draw destiny. If destiny > number of opponenet's characters at that site, choose one of those : characters to be missing. / | ||
| Luke! We're Going To Have Company | Interrupt | 7 | SZ eluke! We're Going fo Have Company a} ; “Who is this? What's your operating number?” C) { o@ seeee / : . / ; oat = A on 7 , oy USED OR LOST INTERRUPT Bre | ||
| Might Of The Republic | Interrupt | 6 | GS Night OF The Regu USED INTERRUPT 6] a as oF 7 / Once per game, retrieve 1 Force for each of your senators at Galactic Senate. > 7 Eg (Immune to Sense.) OR Take one senator (or Coruscant Guard, Sei Taria or Mas s ae. / Amedda) into hand from Reserve Deck; reshuffle. iy 2 | ||
| Mindful Of The Future & Inconsequential Barriers | Interrupt | 4 | Imperial — ee Mindful Of The Future &elnconsequential bain GY ' SZ 4 / 4 (i ti , ~§ ae 4 Fil / we USED INTERRUPT ee 3. ./ Use 2 Force to deploy a Unique (e) battleground not : on table, from Reserve Deck; reshuffle. OR Cancel ‘ Imperial Barrier, None Shall Pass, or Set For Stun. OR Peek at the top card of your Force Pile; either return it, or place it under your Force Pile or Reserve Deck. ( | ||
| Mission Briefing | Interrupt | Rebel — ess Mission Briefing ‘S § : Before the battle of roth, rebel officers would fall silent { the moment their commander came into the room to brief them. ra oe USED OR LOST INTERRUPT ae | |||
| My Loyal Bodyguard & Might Of The Republic | Interrupt | 4 | Republic — SF eMy Loyal Bodyguard &eMight Of The Republic 4} : Si USED INTERRUPT Pe ¥/) Once per game, retrieve 1 Force for each of your : senators at Galactic Senate. (Immune to Sense.) OR f Deploy a handmaiden to Amidala's location from Reserve Deck; reshuffle. OR If opponent just initiated battle at same site as your handmaiden and Amidala, add one battle destiny. OR Take one senator (or / Coruscant Guard, Sei Taria or Mas Amedda) into hand from Reserve Deck; reshuffle. | ||
| Nabrun Leids & Quite A Mercenary | Interrupt | 3 | SZ Nabrun beids & Quite A Mercenary Psi 3 is LOST INTERRUPT Pa 3+.) If Elis Helrot just completed a transport, use 2 Force. i Elis and all characters transported are lost. (Immune to Sense.) OR At any time (except during battle), target any or all of your characters at one site to : ‘transport’ (relocate) to any one other site. Draw i destiny. Use that much Force to ‘transport’ or place ; Interrupt in Lost Pile. OR Prevent a smiggler from / moving this turn. | ||
| Narrow Escape | Interrupt | 5 | Rebel — ill Si amma peers si 5 Pe eR EE eT BEE PIT TINE NEE Te ra stn SIT See eT : PEE REI Tie ae Scar em mmemeeg 7 me i Sis if eZ Narrow Escape USED INTERRUPT 5Yr 2.) If opponent just initiated battle at a site where you have a Rebel of ability > 2 &4 present, move all of your cards with ability there away (using their landspeed at @ © normal use of Force) and cancel battle. : ‘ 4 | ||
| Neck And Neck & Changing The Odds | Interrupt | 3 | Sz. : if Neo a Weck Changing The oH ( gaa ~ wa oo a SB Si USED OR LOST INTERRUPT 3+.) USED: If opponent just drew battle destiny (or : destiny for Watto's Chance Cube), subtract one from that destiny. OR If you just verified opponent's Reserve Deck, search that Reserve Deck and place one Interrupt found there out of play. LOST: If / difference between opponent's and your highest race totals < 4, lose 1 Force. Opponent draws no race destiny next control phase. OR If both players have < : 10 Life Force remaining, both players retrieve 4 Force. | ||
| Nice Of You Guys To Drop By & Visored Vision | Interrupt | 3 | SF Nice Of You Guys To Drop By & e*Visored Vision 3} 3 ge S. 3 pie. og A a a a: \ ‘~ Ss / ten fe Se oe ae Ferra is af J { me Se USED OR LOST INTERRUPT ae 3+.) USED: Send one of your missing characters at same E Site as one of your piloted or driven vehicles to your d Used Pile. OR Cancel any attempt by one character / to ‘hide’ from a battle. OR Name an Interrupt card. Opponent must reveal entire Used Pile, without shuffling, Then your Chose: USED: Opponent must lose 1 Force for each copy of that Interrupt found there. : LOST: Each copy of that Interrupt found there is lost. | ||
| No Giben Up, General Jar Jar | Interrupt | 4 | SZ eNo Giben Up, General dar vdar! = LoST INTERRUPT 5e” “a, oo ~ ~— ieee i. Ga a Bity { 4 eer" *>ry * } a fad / » % ey * ‘ VJ ” fd A Oe tba 7s 2 we st .) Ae & ane A} + » ‘ \- . oF 6 . 3 f \ ’s-) If you just lost a Gungan from table, place him in your hand. OR lf Jar Jarand = & : - Tarpals are in a battle together, add two battle destiny. @ / | ||
| Off The Edge | Interrupt | 4 | : SZ Dif The Edge LOST INTERRUPT yh oe i oe ee : Zi r ba, es Pe Bebe ge / be 4 7 ae % r% : il ee a a ae *4. / Target one of your characters at a Cloud City site. Draw destiny. If destiny > character's %& “% destiny number, retrieve Force equal to the difference. If destiny < character's destiny on = /. number, lose difference. If destiny = character's destiny number, character is lost. oa Pe y a oa a. 4 | ||
| Old Smoothies | Interrupt | 2 | —~ sae ——— = ee ee ee ae , a AE REN OD ; , Se +f Smoothies o ‘ Lando did his best to appear delighted that his old q ' buddy had come back to see him. a 2. 9 yi = a pee i - CeBe FO, manne EE wee on tS metig ~— ) 3 USED OR LOST INTERRUPT Bs | ||
| On The Edge & Surprise Assault | Interrupt | 2 | Rebel — SZ On The Edge & Surprise Assault ‘S : ad , i £-o = , Sr eI ee (‘oa 2 ee $$. wm Fe *, ee £2 oe ae m we LOST INTERRUPT Bs 3 Use 1 Force and target a Rebel of ability > 2. Choose : a number from 1 to 6. You may retrieve that amount i of Froce if you now draw destiny > chosen number. i If you fail, Rebel is lost. OR Use 1 Force to cancel an opponent's Force drain at a location. Draw one fi destiny for each character, starship, and vehicle the Opponent has present (limit 2). Compare your { destiny total to opponent's power total. Player with lowest total loses Force equal to the difference. : | ||
| Ouch Time | Interrupt | 4 | & -witm Captain larpels had a way of describing certain / ' situations to perfection. A ce 4 / = a 7 ‘ j i is 4 f r . ® . 4, : Fs or f 43 i USED OR LOST INTERRUPT ea ie ah | ||
| Out Of Commission | Interrupt | 5 | = 5 Ne) r "SZ Dut Of Commission USED INTERRUPT 5e —— ee meownaarive ia i EL BE ca *s / During your control phase, use 2 Force to release a starship held by any Tractor % Beam. (Not effective on Death Star Tractor Beam if Central Core in play.) OR Randomly *— © / select one card from opponent's Lost Pile or Blaster Rack and place out of play. fy | ||
| Perimeter Scan & Under Attack | Interrupt | 4 | Warrior · Spy · Droid — SZ Perimeter Sean & Under Attack Si 4 : op INS ie: / :./ . y e) . Ae : ii / Se USED INTERRUPT ea 5) Use 1 Froce to glance at any one card which is face- E down at a location. OR Use 1 Force to glance at opponent's hand. You may place each droid spy and . Infantry Mine you find there in opponent's Used Pile. / OR During your control phase, target a vehicle with armor present with your warrior. Draw destiny. If warrior has a Concussion Grenade or a lightsaber add 3 to destiny draw (7 if both). Vehicle (and : grenade) lost if total destiny > armor. / | ||
| Podrace Prep & Too Close For Comfort | Interrupt | 3 | SZ ¢Podrace Prep & Too Glose For tania Gp 3 See LOST OR STARTING INTERRUPT i ; 3+) LOST: Cancel Hit Racer or Podracer Collision. : STARTING: Deploy Podrace Arena (with a Podracer, : Opponent may also deploy a Podracer there). Boonta i Eve Podrace and any Effect that deploys for free. : Place Interrupt in Reserve Deck. i | ||
| Quite A Mercenary | Interrupt | 4 | Smuggler — e) : eZ Quite A Mercenary USED INTERRUPT i 4 ee.) If Elis Helrot just completed a transport, use 2 Force. Elis and all characters % i transported are lost. (Immune to Sense.) OR Prevent a just-deployed smuggler from =~ © / moving this turn. al | ||
| Rebel Leadership | Interrupt | 1 | Rebel — & Rebel Leadership USED INTERRUPT e a , =p © eae <a se i bata cla a . — i > . wae” ST fe.) Your admirals and generals are forfeit +1 for remainder of turn. OR If your admiral is if in a battle at a system (or your general, except Obi-Wan, is in a battle at a site), either / / _add one battle destiny or prevent opponent from drawing more than one battle destiny. @ ' | ||
| Rebel Leadership & Throw Me Another Charge | Interrupt | 3 | Dark Jedi · Droid · Rebel — SF Rebel headership & ¢Throw Me Another Charge Si 3 ££ . ~ itp: amy / pike , ¥ 4 ~ " am q / Se USED INTERRUPT ee 22) If your admiral is in battle at a system (or you : general, except Obi-Wan, is in battle at a site), you may either add one battle destiny or prevent . Opponent from drawing more than one battle destiny. / OR Take one automated weapon into hand from Reserve Deck; reshuffle. OR Add 1 to Deactivate The Shield Generator total. OR Cancel Trooper Charge / Blasted Droid, Trooper Assault, or Dark Jedi Presence. | ||
| Recoil In Fear | Interrupt | 4 | "SZ Recoil In Fear LOST INTERRUPT 38 «07a Coe Safe a / &. 4 - ; 4 ry J eae “ty \ EE RS KR PE eT - of, / Use 3 Force. Each player counts cards in hand, then places entire hand and Used % Hi Pile onto Reserve Deck; reshuffle. Each player then draws from Reserve Deck the ie - / counted number of cards to create a new hand. iy | ||
| Return Of A Jedi & Luke's Back | Interrupt | 4 | ==. * oes Return OF A vedi & Lake's Back Cie Figo ORR SRE Pe. ff EB A RBCS eee e . A { ‘Sie gies < . : Mae ea) PR AO ED Oe tn me» Ae ae 4 Soe USED INTERRUPT ee #s * 3 Use 1 Force to retrieve Obi-Wan or Luke from Lost i Pile. OR U l ; ile. se 3 Force to take Obi-Wan or Luke into ‘ hand from Reserve deck; reshuffle ] ' ~ -_—_-_~--- eS J & | ||
| Sabotage & Slight Weapons Malfunction | Interrupt | 3 | Spy · Thief — SZ epabotage & Slight Weapons Malfunction Si 3 4 ra “li i 3 ce) Ae 1 i / Y an Se USED INTERRUPT a 42) During your control phase, target one weapon, device, E or vehicle at same site as your Undercover spy. Draw i destiny. If destiny > target's deploy cost, target is / lost (may be stolen instead if spy also a thief). OR Cancel Informant. OR If your weapon (except a lightsaber) was just fired during a battle, add one battle destiny. | ||
| See You At The Rendezvous | Interrupt | 3 | SZ bee You At the Rendezvous a} 3 Most rebels were mindset on regrouping with the fleet a / ‘as soon as possible. Luke had other plans. S q i Ge «tS el a a / ee / +e / jek Fs Oy USED OR LOST INTERRUPT Bes ; 4 % = P P | ||
| Skull & Mandalorian Mishap | Interrupt | 4 | Droid — eZ eDkull & ¢Mandalorian Mishap ‘G : f ; me ae e : f rr a _ ‘ ~ f ¢ 4 / ee / BAR See USED INTERRUPT ae 3 During a battle or attack, place out of play one non- E droid character, creature, or creature vehicle from i your Lost Pile. Add its destiny number to your total i power. OR Take Fallen Portal into hand from Reserve : Deck; reshuffle. OR If Boba Fett is defending a i battle, draw one battle destiny. Subtract that amount from opponent's attrition and total power. { | ||
| Smoke Screen | Interrupt | 3 | SZ eDMmOKe Screen LOST INTERRUPT 3 y i & 2+ / During a battle at a site, if you are about to draw a card for battle destiny, you may instead use the ability number of one of your characters involved in the battle. 4 | ||
| Smoke Screen & It's A Trap! | Interrupt | 3 | SZ “Smoke Screen &elt's A Tran! ‘S 3 , ¥ me “ wa 4 € r ah my 4 Sian / bbe > PO <cel s mecenc IEEE RMIT" “n, : ps LOST INTERRUPT Bs 3+.) Use 3 force to cancel any battle just initiated at a : site. (Immune to Sense.) OR During a battle at a site, : if you are about to draw a card for battle destiny, : you may instead use the ability number of one of : _ your characters involved in the battle. f | ||
| Sorry About The Mess | Interrupt | 1 | SZ eporry About The Mess LOST INTERRUPT ae és) During your control phase, fire one of your weapons. If Han firing, may add 1 to && each weapon destiny draw. (A seeker may be targeted by a character weapon using x © defense value 4.) Any ‘hit' targets are immediately lost. a | ||
| Speak With The Jedi Council & Vote Now! | Interrupt | 3 | ee egpeak With The dedi Gouncil & ¢Vote Now! a} 3 2 J —— 3 = ee yg Cannes sf — c oe USED INTERRUPT Pa 4. .) USED: If the Jedi Council Chamber is not on table, : you may deploy it from Reserve Deck; reshuffle. OR During your control phase, draw destiny. If destiny > 2, draw up to X cards (maximum 4) from Reserve / Deck, where X = your total politics at Galactic / Senate. LOST: Deploy one Jedi Council member to the Jedi Council Chamber from Reserve Deck; reshuffle. / | ||
| Stay Here | Interrupt | 2 | -= 2 (i / uf eu : ¢rDl " " o / I 4 i eribes ; a \ yee _- ——_ > f fi ; N , \ fo = l= Zp. a LS * » <a d 9 ; 7 “> vs lied FOES rte mn EET we om eo Me, 4 ‘a t4 . ‘a + She USED OR LOST INTERRUPT ee ~ / . j + q — sn = i ie: / | ||
| Strangle | Interrupt | 9 | "SZ oDtrangle LOST INTERRUPT 7e OP ae a wt Liz Cpt / Target an escort alone and its captive. Draw destiny. Escort lost if destiny + 4G captive's power > escort's ability + power. OR During a battle at a site where Leia 9 © is an escorted captive, add one battle destiny. ey | ||
| Strike Blocked | Interrupt | 4 | : so / eZ Strike Blocked USED INTERRUPT 35 #4.) Take top card of Force Pile into hand. OR If opponent just revealed a combat card, it is canceled (place in opponent's Used Pile) and opponent must draw destiny instead a "/ (that destiny is redueced by 1). OR Cancel Maul Strikes, Dark Strike, or You Are Beaten. / ~~ | ||
| Taking On The Whole Empire Myself | Interrupt | 7 | oie " - ees a es ™ x a >> ewe a” See a ‘i x , oss Taking On The Whole Empire By Myself 7 Rogue Squadron took pride in its dedication to serve ig ' the alliance, even if it meant never returning home from the a battletield. 4 te a i : : > * Ore eo % 2 £ Fe = So as AY eS Se eS : , So ee, ee : , 7, i , z ae ORS, : ee oil te b. Se USED OR LOST INTERRUPT Bea as : : >) ‘. : ¥ | ||
| The Force Is Strong With This One & Jedi Presence | Interrupt | 3 | Imperial — EF The Force Is Strong With This One & vedi Psa CF : es LOST INTERRUPT Ba 3.4) If Luke and an Imperial with ability > 2 are involved : in the same battle, add one battle destiny (add 2 if : Imperial is Vader). OR if one of your Jedi is present bi during any battle, use 1 Force to cause all other : Rebels there to battle at double power. | ||
| The Signal & Jedi Mind Trick | Interrupt | 4 | Leader — SZ The Signal & ededi Mind Trick 4 i eR: = Seg, MORE. ee ee 8 3 / = fa ae ; va Bisa 4 ~ ice tha i / eS ee —" 4 woe USED OR LOST INTERRUPT ea 3.) USED: Use 3 Force to search your Reserve Deck and / / take one Effect of any kind into han; reshuffle. OR / Cancel a Force drain at a site if Luke is at an ; / adjacent site. : LOST: If your character of ability > 4 is present with f an opponent's leader, release a captive from a related prision (canceled if opponent loses 2 Force). 3 | ||
| This Is More Like It & I Have A Bad Feeling About This | Interrupt | 3 | Ose ‘This Is More Like It & / Have A Really Bad Feeling About This 3} ¥ Se USED OR LOST INTERRUPT a 5.) USED: During a battle, lose X Force to reduce : attrition against you by X. LOST: Use 3 Force to relocate any Effect (except those immune to Alter) deployed on a location to ; another appropriate location. ; | ||
| Too Close For Comfort | Interrupt | 2 | SZ Too Glose For Gomfort USED OR LOST INTERRUPT Ps} +t yee. , ai > fe jeg i . y / ’ . *s) USED: If your character was just targeted by a weapon, opponent must use 2 . Force or the targeting is canceled. LOST: Cancel Hit Racer or Podracer Collision. | ||
| Under Attack | Interrupt | 3 | Warrior — SZ Under Attack USED INTERRUPT 68 = - F / During your control phase, target a vehicle with armor at same site as one of your warriors. Draw destiny. If warrior has a Concussion Grenade or a lightsaber, add 3 to destiny draw (7 if both). Vehicle (and grenade) lost if total destiny > armor. | ||
| Vote Now! | Interrupt | 4 | "SZ Vote Now! USED INTERRUPT 58 , 4 , at -—_ 4 = _ Sm X * e Dnt py ities ‘ ; 2 umn « te me PO ew ae - — » * oe foe — + aed m. < a ° a — —— , 4 F gee ocremm é % * * _— ¢ \- ~* —_ -- ’ ond ? — Pa iia - Sai” — wr § PT ay a a + , —. aidan ¢ é — =~ / aig 2 / During your control phase, draw destiny. If destiny > 2, draw up to X cards 9 (maximum 4) from Reserve Deck, where X = your total politics at Galactic Senate “2.9 © / minus opponent's total politics at Galactic Senate. ret | ||
| We Can Still Outmaneuver Them | Interrupt | 3 | Pilot — SZ ¢ We Gan Still Outmaneuver Them USED OR LOST INTERRUPT 3} i ~ - NY . — ae — / > Ay ? mare. » / USED: Take Collision! or Egregious Pilot Error into hand from Reserve Deck; 4% : reshuffle. LOST: If opponent just initiated a battle with at least two capital starships “2.9 * / at a system where you have a lone starfighter, add two battle destiny. a | ||
| We Don't Need Their Scum | Interrupt | 2 | Bounty Hunter — a "SZ We Don't Need Their Scum = USED ORLOSTINTERRUPT @-} / oe f ; ' ‘ m~ a ‘ ee =_— ‘ —_— i — ot ee . = — ” . — —— ° ai . \ *»- / USED: Cancel Res Luk Ra'auf. LOST: If two bounty hunters (or an Imperialanda % “oy bounty hunter) are in a battle together, use 2 Force to draw two destiny. Subtract ~=~§ total from opponent's attrition and total power (cannot fall below zero). - 3 ba .* ?, a wae ° at) | ||
| We Don't Want To Cause Any Trouble | Interrupt | 4 | oss ¢We Dont Want To Cause Any Trouble sf By leaving their droids out of the action, our heros were 4 ' able to find success in one of the most wretched spaceports A in the entire galaxy. 4 - sl ' > / ee = ta i _— : = = lo. Ve , — =e. i Ss = a F 3 s = = , 2 f sae b ——— r, . a ot 3 i : ees i = . ’ om - is 7 ng : E Seed USED OR LOST INTERRUPT es i + | ||
| We Wish To Board At Once | Interrupt | 7 | SZ eWe Wish To Board At Once USED INTERRUPT 5e = , aa ? / a” We . La —~ », §.. << FART aes p..— 7 ; / Use 3 Force to take one Effect of any kind into hand from your Reserve Deck; reshuffle. OR Take Aaavant V/, or one Interrupt with the word “Podracer(s)” in its / game text, into hand from Reserve Deck; reshuffle. @ | ||
| We Wish To Board At Once & Are You Brain Dead?! | Interrupt | 4 | Dark Jedi — - / SZ © We Wish To Board At Once & ¢ Are You Brain Neal a} 4 i / 20 ie ey = ‘- q aay pi Be i Se USED OR LOST INTERRUPT Pa 3+) USED: Take Radient VII, or one Interrupt with the i word "Podracer(s)" in its game text, into hand from Reserve Deck; reshuffle. OR Use 3 Force to take one Effect of any kind into hand from your Reserve Deck; reshuffle. OR Target your €}Jedi defending a battle. i Target is immune to attrition for rest of turn (unless a ; Dark Jedi present). LOST: In a battle you lost, place a { Jedi Council Member you just forfeited into Used Pile to cancel all battle damage and attrition against you. | ||
| Were You Looking For Me? & I Know | Interrupt | 1 | SZ Were You Looking For Me? & +1 know : 5 os f io 4 ee é on 4 i att) oe // CU lS SSNS ea a. OU, if Sa a, ZL i See USED OR LOST INTERRUPT ee 342) USED: Take one or two communications or protocol : droids (or one of each) into hand from Reserve é Deck; reshuffle. LOST: Retrieve C-3P0. OR If C-3P0 i is in battle at a site, add one battle destiny (or two if with three Ewoks). OR If Leia and Han are in a battle i together, add two battle destiny. OR If opponent just ; initiated a battle against Han, you may ‘react’ by { depoy there (for free) Leia and/or her matching weapon from hand and/or Reserve Deck; reshuffle. | ||
| Wookiee Strangle & We'll Find Han | Interrupt | 4 | Droid — GS Wok Strangle & Wel Find Han Si ee re), / ‘ i oS oe “yn ¢. _* i 4 / he , - Pa Si LOST INTERRUPT ae 3+.) Use 2 Force to target an opponent's non-droid : character present with one of your Wookies. Both d players draw destiny. Add ability and power. Target is lost if Wookie's total destiny > target's total destiny. OR If Chewie and your Lando are in a battle together, subtract 3 from attrition against you : (cannot not fall below zero). OR Cancel / Had No / Choice. | ||
| Yoda I Must Know | Interrupt | 6 | SS + Voda / Must Know ‘S ; ; Fearing Ben Kenobi had lied to him, Luke needed to 6 hear the truth trom Yoda himself. / / “USED OR LOST INTERRUPT / | ||
| You Will Take Me To Jabba Now & Strangle | Interrupt | 5 | Alien — ee Vou Will Take Me To dabha Now & ¢ Strangle Si i = = _ i 5 ee Cee’. _— . a / —@ ’ oa te if Bm SS Se USED OR LOST INTERRUPT ea ¥.)) USED: If Jabba is at a Jabba's Palace site, relocate E one of your characters to that location from a related site. OR During your deploy phase, deploy one alien / from Reserve Deck to Audience Chamber; reshuffle. / LOST: Target an escort alone and its captive. Draw destiny. Escort lost if destiny + captive's power > escort's ability + power. OR During a battle at a site , where Leia is an escorted captive, add one battle / destiny. |
Location
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| No Giben Up, General Jar Jar & Gimme A Lift! | Location | 2 | Se °No Giben Up, General dar dar & *Gimme A uy 2 ieee fe é oe ; me Reena? thie FO th mee ART ee oe AAO ad aan Z 3+) If you just lost a Gungan from table, place him in E your hand. OR If Jar Jar and Tarpals are in a battle : together, add two battle destiny. OR Relocate Jar q Jar to a battle just initiated at an adjacent site. OR : Increase Jar Jar's landspeed by 1 for remainder of i turn. OR If Jar Jar on Brisky Morning Munchen, take ; him to hand. ; | ||
| Walker Sighting | Location | 7 | r vr. ory ~ _ —— a 7 7 7 d oe 7" : . . . bes Ae = os , ¢* a? 3° * ie / a a i a As oe OC a Re PS OE PD ae LO, eee ~ - £ a. . po av * : . we . Apenngpendp me — bie oboe . ng / AAG y PP nae oe. PLA OD LG Re PO Baste a: eehaeke ~~ - ' 5 Cl am 4 - Aervom ie samy g ENO PRET ee sting Nan ohio Tis ee et P ’ * ¢ . . — 9 ay Cae oe a were: Tots 3M, SOIC. 7 * ee nie % 3 7 F - te ena ee ~ + aay bp Pe ee» gn “908 ey tenet le st gy om A> Pape Bg eas on a i; €.408 7 ac? Olle MO. &e See 1 at + Samer ah te Berl » HB Se OD, ce Je ee rf ' ri owes + e+ oe 8 PRM e tome onioe ae GP tae Dives ‘a, + - y os ” wi age ES TE ve Oto RTE % ee ee noe ba rd .¥ . we a 4 . se ‘e re ye 4 oaks spe ag Mae ; 4 8 ss e* ’ rer Se i ee |
Weapon
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Armed And Dangerous & Ambush | Weapon | 4 | Dark Jedi — ‘ : f il. / —~ ' / by / j wa! & ge ‘4 : © j Sg Sessa She, i eA ~~, / : 3+.) During your turn, target a site where your total power : is more than double opponent's total power. Unless opponent has a Dark Jedi or character weapon there, i place each opponent character, vehicle, and starship : there (and cards on them) in owner's Used Pile. OR f lf a battle or duel was just initiated at a site, deploy a ; matching character weapon from Reserve Deck; : reshuffle. | ||
| Blaster Deflection | Weapon | 4 | , eZ Blaster Deflection USED ORLOSTINTERRUPT @&® /: M es.) USED: Cancel and attempt to use a character weapon to target your character of ability > 4. LOST: If your character of ability > 4 with a lightsaber was just targeted “~~ / / by a blaster, use 3 Force to re-target that blaster to an opponent's character present. ~~ |
Unknown
Dark Side
Character
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Aratech Corporation | Character | 4 | “ a =z » ¢ “de * : “(e@ ¢Aratech Corporation EFFECT 4 Ps t gs : P. > ‘ ~~, er 2 sania. . Deploy on Carida system. Your speeder bikes piloted by biker scounts are power +1 “Ly - and forfeit +1 and may follow (for free) an opponent's vehicle or character that just moved from same site (if within range). (Immune to Alter while you occupy Carida.) g | ||
| Begin Landing Your Troops & Activate The Droids | Character | 1 | Droid · Imperial · Republic — Py ar 1 1 . . WA ¢Begin Landing Your Troops &eActivate The Oroids = + es , ee~e : ea a Og 5 f SS -_\ i «= ON 3) See ees SR - ery ty, Se Deploy on your Blockade Flagship (may not deploy on a site). Whenever you initiate battle at a related planet site where you have a battle droid, you may activate 2 Force or retrieve 1 Force. Your unique (#) Republic Characters are forfeit +2 and immune to Goo Nee Tay. Unless Imperial Arrest Order on table, Once during your deploy phase, may deploy one docking bay from Reserve Deck; reshuffle. | ||
| Dioxis & They're Still Coming Through! | Character | 3 | Rebel — = : a a / a a * eDioxis & They're Still Coming Through! 3 “f= oo ens JER gh ay SWZ _— -0- £ : Ce ee “= —_ 20 &f Vis , eee oe eo eta a, ee : OS in etree ere ‘ j kb ek age 8 ae ie Bae ee Oe ast é UE Sage ian © Nise a es é we 7 — a oe se ee ‘ pee. Raga. Beet) ae io i re - ee ee a ee mpae e Shee Fro el ra ee ai sh ean es ia i ; ‘ 4 - : i, a egg és ‘ meting” * ec . Ae ee a ghia A 3 this ¥ Peet : ney / a Be le: ; i Eg = Ee , ‘ eT / .. ! USED: Cancel Rebel Barrier, It's A Trap!, or Smoke screen. OR Re-target Fallen Portal by choosing up to ! ' two of opponent's characters there instead of your a a own. OR Peek at the top card of your Force Pile; either a a a return it, or place it under your Force Pile or Reserve Deck ; ! . . . LOST: Target opponent's Jedi. Draw destiny. If destiny ! ' ' > 2, tar | ||
| Emperor's Power & Overseeing It Personally | Character | 3 | Imperial — Wc Emperor's Power &e(verseeing It Personally 3 ~ : pa ~~ fir @\4 Deploy on your Throne Room. You may not Force drain here. While Emperor here, opponent's characters are deploy +2 to Death Star Il sites and, once per turn, you may lose Effect (or 1 Force from top of Reserve Deck) to add one battle destiny anywhere. Also, while Emperor is at a battleground planet site you control, at each related site where an Imperial is present, your Force drains are +1. Effect lost if Emperor lost from table. (Immune to Alter.) | ||
| Force Lightning | Character | 5 | = 5 Force bightning USED ORLOSTINTERRUPT 5 alee ng SPR Sh nd ont oes " + ‘4 ; . . . sa f Target a character (even a captive) present with Emperor. USED: Target is defense is value -4 for rest of turn. LOST: Emperor loses immunity to attrition and is defense we value -2 for rest of turn. Draw destiny. Target lost if destiny +1 > defense value. S = | ||
| Krayt Dragon Bones & Imperial Justice | Character | 2 | tual lita 2) / ar i al ©: / =o / y Ss = ‘<< oa i ome / lf opponent is generating at least 4 more Force than you, deploy on a location to cancel all Force generation at that location. OR Deploy on a location, it is now immune to Revoluation. Also, each opponent's destiny / draw, you do the following: (0) Put top card in hand; (1) lose 1 Force; (2) activate 1 Force; (3) lose / this Effect; (4) retrieve 1 Force; (5) deploy a character / for free; (6) nothing. | ||
| Quick Reflexes & All Wrapped Up | Character | 2 | Bounty Hunter — wie Quick Reflexes &-All Wrapped Up = > Dg] id Deploy on table. We Have A Prisone plays for free and is immune to Sense. Also, whenever opponent forfeits a character, your bounty hunter present may capture that character. Also, during your draw phase, you may use 2 Force to search through your Lost Pile and take any one Hidden Weapons into hand. (Immune to Alter while you occupy three Jabba's Palace sites.) | ||
| Relentless Tracking | Character | 1 | Scout · Droid — a zm * SG FF. Y « 1 wits Relentless Tracking EFFECT 5 Pe. Ae I (- 2 meme / ¥° 2a ee $4. . , w ey Pe = * i 7 t ae oe -_ / oes } 1. 2 : Me , i - Pr \ i eo er. > Matt, AN > = * as ee: Se Mp” JA Deploy on opponent's non-droid character at same or adjacent site as your scout. i e During each of your control phases, if your scout is at this site (and not $ fe Undercover), opponent loses 2 Force (or 3 Force if that scout is also a biker scout). Pn, <a ar Oe nyse eG | ||
| Search And Destroy | Character | 3 | wig Search And Destroy EFFECT 3 —s - —~ “fe Ss . . ee ———— > ont — = » 2 iia. " & ve mr ae v ) Deploy on table. During every draw phase, unless opponent's character of dedstiny < 4 ~ occupies a battleground site, opponent loses 1 Force. Biker scouts are forfeit + 1. , Effect canceled unless your characters of destiny < 4 occupy two battleground sites. / 3 8 | ||
| Sniper | Character | 2 | { - ~~, 2 atin ae . a allie ‘a hi a. oD - a . ie - ee ; SE . el ee a si , oe ease aS / Se 2, Re ae ae tl = oy» a SS a lai St During your control phase, fire one of your weapons. If URoRRuR'R'R firing, may ~ add 2 to each weapon destiny draw. (A seeker may be targeted by a character %, weapon using a defense value of 4.) Any ‘hit’ targets are immediately lost. |
Creature
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Presence Of The Force & Dark Waters | Creature | 4 | sf 53 . Py Sor: eva@ cePresence OF The Force & Dark Waters. > 4 . “ pA j 7 os re wniey , a ER Go et oe Ling ¥, Aes aM. rn eo Meee = se: YS DE APE eer a 3 Deploy on any exterior planet site (except Hoth) to add one / f] and one [¥] . Opponent's Force drains are -1 here. (Immune to Alter when a swamp creature is present.) ee : —_—— |
Device
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Security Activators | Device | 3 | de eSecurity Activators 3 Device used in Theed Palace to prevent a mass invasions (.) of the Theed Palace generator core - or to split up a pair of ot Jedi battling the worse enemy their generation has ever seen. of |
Effect
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Alert My Star Destroyer! | Effect | 3 | Dark Jedi — dae : . < wits eAlert My Star Destroyer! = IMMEDIATE EFFECT 3 Fe ee N F lf your admiral, moff, or Dark Jedi just shuttled aboard your Star Destroyer, deploy Re on that character. Star Destroyer is immune to attrition and Flagship deploys free ~ on that starship. Immediate Effect lost if character not aboard that starship. e a ) — — ee SN | ||
| Back On Schedule | Effect | 5 | Wil Back On Schedule 5 The Emperor is coming here? ~~ o ut — —_ / i ae i Anon / VS ona nesil / i = 5 al ail | ||
| Battle Plains Victory | Effect | 5 | Droid — Wi Battle Plains Victory 5 Battle droid officers knew the Battle of Naboo was ™~ O / their to win - the planned cleanup and aftermath of the battle - / was even planned out beforehand for efficiency. oper / fe = 4 tol i wa ng 33 Byiqsy (eens i whois } > om, ths 2 ae Py / ae atantet Tea a 7) Pet § nu ) iy PD / Sh / } ‘ a om } by Hes ] | ||
| Boonta Eve Wagering | Effect | 4 | AWG Boonta Eve Wagering 4 / —_ Not every bet at Boonta Eve took place through Watto a C) Po or Jabba. Sed os = , / ie e -™ 7. = Pg ra / / a VO FP Vile, 2a, / = ~ / , a ‘a , c ‘J - ai 7, oo / MR Se Tey , / f : ie iol ; 4 y 4 > ; - I , hes iy , ” . | ||
| Crossfire | Effect | 5 | Bp ~ Crossfire EFFECT 5 & SSS SS iBIR aK ! eile Bee a ? i y <5. Ss ae ' £.. a Deploy on table. When you fire two weapons (except lightsabers) in a battle, your ¢ ¥ total power is +5. Also, S-foils and Maneuvering Flaps are suspended where you ox have a weapon present or a starship with maneuver > 3 present. (Immune to Alter.) / = | ||
| Establish Secret Base & Ominous Rumors | Effect | 3 | hae ~ “"q eEstablish Secret Base &e(minous humors <3 e a <- me > — Fe . : “yg F Bc, Z Wes 6 A é : ' oo a mls rag na <~ sai sah ! Ee om 4 . , a » . + ; se we poses or : ore aia, ty ey J oy : , 4 —— a =< Pad Deploy on Endor system. Your force drains at x other battleground systems are +1, where X = number of Endor sites you occupy. Your Force drains here are +2 while you control at least 2 Endor battleground sites with AT-STs and/or biker scouts. Place Effect in / Used Pile if opponent controls this system or three Endor sites. =. CE ee | ||
| Ewok Supersticions | Effect | 3 | , rR a [/ “eq °Ewok Supersticions 3 With Ewoks and droids it's a very love and hate type ~@ : relationship. eo ee fal => 23. S. (ae > + ‘2. ) ei. 2 oo iS WP cs Fad | ||
| Expand The Empire | Effect | 3 | WK Expand The Empire EFFECT 3)). pre 239 tel 8 <. ies ay = * api ae : ¥ il a a_i = a es Deploy on any site. ‘Expands’ your “game text” for that site to add to your “game / text” at the adjacent sites. , | ||
| Flagship Operations | Effect | 5 | Imperial — é wits Flagship Operations EFFECT 5): ~ eee Oe Ss pee eee Ce a as > - £ ; 7 ; alt l; ; . / y, , / Deploy on your Star Destroyer if at least 4 Executor sites on table. Your TIEs are / deploy -1, forfeit +2 and destiny +1. At systems where you have a TIE, your : Imperial captial starships are deploy -3 and your battle destiny draws are +1 each. | ||
| Imperial Compensation | Effect | 2 | 2 . +. wi elmperial Compensation 4 The Empire is known to call upon any resource in their C) / arsenal in order to eliminate their enemies - including the : worst kind of scum in the galaxy. , } ~<a , | ||
| Imperial Decree & The Dark Path | Effect | 2 | Rebel · Imperial — “"2 Imperial Decree & The Dark Path a Ne i } - ont eatin err @ a A / sets? Deploy on table. Whenever you control an two Rebel Base locations, or any one planet site and two systems, the effects of Revolution and all opponent's Force drain bonuses are canceled. Also, once per turn, you may peek at the top three cards of your Reserve Deck. Place tw of those three in your Lost pile. (Immune to Alter.) | ||
| Imperial Justice | Effect | 3 | Imperial — wig Imperial Justice EFFECT 3 Sn , Nn en 5 de, e) : eek ey, : ¥vs ae L So.) Aa a » % e sie: $ ay. tad vn oo f Ope gis 5. Galli . bts * Me eS Be, FN ae p Prmeee tok ¥ OR bh , , ' . SOR -, fae: x ae : e. Bs. a “Oe ee pee —— ~~ - SF Se ~ . —- a om ~S —_ i a da ee — ~ 7 6 is P —— , em. 5 ee ae sb % / lf opponent is generating at least 4 more Force than you, deploy on a location to / cancel all Force generation at that location. OR Deploy on a location. It is now / he immune to Revolution. pe | ||
| Jedi Rocks | Effect | 4 | ededi Rocks 4 The Max Rebo Band! Playing every night and whenever “SS @ other time JAbba wants them to play. S e- + *, / / a | ||
| Name The System! | Effect | 5 | Rebel — ee . Wil Name The System! 5 senator Organa pressured into revealing the location ~N a / of her Rebellious operations eventually lied to Tarkin in order / to buy precious time for her rebel friends. ae ee 3 / : ! | ||
| Not Worth The Trouble | Effect | 4 | Wii Not Worth The Trouble 4 The lesson that Dr. Evazan and Ponda Boba failed to ~S a / learn was that when a Jedi wants to buy you a drink it's usually Dest to take him up on the offer. i oe 20) +a / ) S F & x Se . 7. E ¥ ' toc “ = Oe. aed is / —" ‘ — | ||
| Open Fire! | Effect | 5 | wi Open Fire! EFFECT 5 4 =~ . + — = ie - , - Deploy on your AAT. Once during your control phase may use 3 Force to fire your / AAT Laser Cannon on this AAT for free. A | ||
| Performing Under Pressure | Effect | 4 | Smuggler — “@ °Performing Under Pressure 4 WY? / scrambling to repair your freighter while being chased a @ by a fleet of Star Destroyers can take its toll on a smuggler's : mind. For Han Solo it brought chaos to his entire ship. / ~ : aid “— : — " : : _ ad / ee) - OS ae i as / aes 3p : , ie ee Oe : | ||
| Perimeter Patrol | Effect | 4 | Rebel — ait © EFFECT ie Perimeter Patral : 4 : me CS) a cf 2 = ily lll Ek ae ye < 156M Py Deploy on Bunker. While you contro! Bunker, each time opponent deploys a vehicle, x Starship or Rebel to an Endor site (except Rebel Landing Site), that card cannot move a or battle for remainder of turn and opponenet must lose 1 Force. (immune to Alter.) S . | ||
| Quietly Observing | Effect | 2 | @" = ™ Se: @ i Er wa. 2 4 eee 2 . + , / Quietly Ohserving EFFECT a u - . - Wy “he a: —* \ \ & Deploy on Aurra Sing. While Aurra is alone at a site, your total ability here = 0. During your move phase, may lose Effect to target an opponent's lightsaber present. Draw destiny. If destiny > 3, Aurra may ‘steal’ that lightsaber. a | ||
| Responsibility Of Command | Effect | 3 | Leader · Rebel — A . “ve eResponsability Of Command UTINNI EFFECT BG P ly - __ 3 ok, / ' ; ase y 4 a : BP sous Aye / gore as ‘ f 4 ; * . - Ps Use 2 Force to deploy on any war room at a Rebel Base. Target a Rebel with forfeit / > 4 or an opponent's leader. Opponent may not initiate a battle of a Force drain at same location as target. Utinni Effect canceled when reached by target. | ||
| Sarlacc Tentacles | Effect | Wc barlace Tentacles = ¢@ Don't get caught too close. ww C) metee . ( ae ‘ A . KX, , / | |||
| Scum And Villainy | Effect | 3 | ee: TS . eDcum and Villainy &elnformation Exchange <3 fo ee ge e-. * @ ee ee Acs a ee ot , ere \° oe a Se ee, : ee = i i . ei es er weer ns cay ee » ee / Ss / Deploy on Audience Chamber. Whenever you have an Information Broker at a location where you just initiated a battle, you may examine the top four cards of opponent's Reserve Deck. You may then lose 1 Force to cancel the battle. Also, while all of your ability on table is provided only by aliens and /&} starship pilots, your aliens and starships deploy -1 and you retrieve 2 Force whenever you intiaite battle. (Immune to Alter if you control three Jabba's Palace sites.) _ —— SaaS Se ee ea es Cae | ||
| Tatooine Resale Operations | Effect | 3 | Droid — " . . * es Tatooine Resale Operations 3 Jawas such as Coilen are known to sell the cheapest .@ droids at the highest prices. For Tatooine citizens it's the only = droid resource they have. : zg, 4 P on Oy ——- sl a ee beatae ee | ||
| Tatooine Underground Operations | Effect | 5 | ee . . * eve Tatooine Underground Operatis = 5 ts / _ 7 et . “SS The agendas and intentions of some Tatooine citizens NY o / have consequences that border on the improper. eee eer ee : / _ | ||
| This Is Outrageous! & Motion Supported | Effect | 2 | WA eThis Is Outrageous! & Motion Supported > — rere eer ame Oe Sy —_ oo / } apy =e \ si: y B / = * oe f fan tt v / . — POLITICAL EFFECT Deploy on table. If no senator here, you may place a senator here from hand to cancel an opponent's Force drain or to add 2 to your next Force drain at a battleground this turn. If a trade agenda here, once during your turn, you may place a card from hand in Lost Pile, shuffle that pile, and take top card into hand. If a wealth agenda here, once per turn, you may lose your just drawn battle destiny to substitute it with a card from hand. | ||
| Visage Of A Viceroy | Effect | 4 | AG Visage Of A Viceroy 4 / / They must be dead by now. Destroy whats left of NS GC) . them. Hologram. — | ||
| Watto's Box & Quietly Observing | Effect | 3 | Wii oWatto's Box & Quietly Observing 3 j \ a , ’ -. , ‘ 4 * Le ar, \\3 Deploy on table if all of your race totals = 0. When a player wins a Podrace, adds 5 to the amount retrieved. When a player loses a Podrace, addsd 5 to the amount lost. Also, while Aurra Sing is alone at a site, your total ability at that site = 0. During your move phase, may lose Effect to targe an opponent's lightsaber present with Aurra Sing. Draw destiny. If destiny > 3, Aurra Sing may ‘steal’ that lightsaber. (Immune to Alter.) | ||
| Weapon Malfunction | Effect | 4 | Weapon Malfunction UTINNI EFFECT 4 * = “Ss git ~*~ > - Te . Q , ~ & Ae ‘ ’ } =<? se - Deploy on any docking bay. Target a weapon deployed on a starfighter or vehicle. That weapon cannot be fired. Utinni Effect canceled when reached by target. | ||
| Well Guarded & Security Precautions | Effect | 4 | ‘Yq °Well Guarded &*ecurity Precautions +4 Gee f «= Ba par wm, OS ERER GSR) Se see a aan Depl ble. If you ‘probe’ 's "Hidd eploy on table. If you probe opponent's “Hidden Base system, opponent loses X Force, where X = 15 - number of systems on table. You take no battle ! ! . damage where you have a probe card. Also, while you have fewer than 13 cards in your hand, your hon-unique cards in hand (except effects of any kind and any interrupts) are immune to Grimtaash. (Immune to Alter while you occup 2 battlegrounds). ee ———— —_ | ||
| Well-Earned Command | Effect | 4 | Imperial — ; wig °Well-earned Command EFFECT 4 : atte? >. uP ” ~ 2) nt . AS . 5 Deploy on your general or commander. When battling, adds 1 to your total battle a / destiny (or 2 if Igar). Once during your control phase, may take Imperial Propaganda _ into hand from Reserve Deck; reshuffle. Your Force drains are +1 at holosites. e | ||
| Worry | Effect | 3 | / Worry 3) > It was almost too much for Shmi to take in as she A GC) watched her son take part in one the most dangerous =< ' sports in the galaxy. f ia) a a | ||
| Your Destiny & Insignificant Rebellion | Effect | 2 | Wilic Your Destiny & Insignificant Rebellion oO : 2 4 R q £ , ; / : l\ gy 1d > . #. p ‘ / Gwe! if ff ® a / Deploy on Bring Him Before Me. When Vader is present at a battleground site, at start of your turn opponent loses 3 Force unless Luke is captured, out of play or present at a battleground site. Luke is immune to Responsability of Command. Also, each time you win a battle, opponent loses 1 Force (cannot be reduced) and stacks lost card here face down. When attempting to cross Luke over (except with Epic Duel), add 3 to total destiny for each card in stack. (Immune to Alter.) |
Interrupt
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Always Thinking With Your Stomach & Scout Recon | Interrupt | 1 | Scout — © Always Thinking With Your Stomach &e Scout Recon & ee i PS ae aie te i A j é vale all , AX Ate, eae = ze. “AY i “s / 1 4 i 9 ; Oe poe bani » Bo SS. ok thee Sy SS RG: GBA me A Fa 3 4 “Ne ay : ehh ee heed BA ae? - PI Oe eS OR wae 63: 3 Ok eee USED OR LOST INTERRUPT USED: Add 1 to landspeed of your scout at an exterior planet site for remainder of turn. OR if Igar is with Grond or Dyer in battle, draw one destiny and subtract it from opponent's attrition against you. LOST: Cancel a Force drain at an exterior planet site where opponent has no vehicles or starships. Draw destiny. If destiny > number of opponent's characters at that site, choose one of those characters to be missing. | ||
| Atmospheric Assault | Interrupt | 5 | Atmospheric Assault LOST INTERRUPT 5) >< LTE ERR. AQ lf you just initiated a battle at a Cloud City sector, add one battle destiny. OR During your deploy phase, deploy one TIE Assault Squadron for free (no replacement is necessary). g | ||
| Ben? | Interrupt | . ~~ Atter being attached by a one armed wampa and ~@ /_ stranded on an ice plain, Ben chose to approach Luke about. / ~~ / _ his next objective. / USED OR LOST INTERRUPT | |||
| Blow Parried | Interrupt | 3 | a = “ Blow Parried USED INTERRUPT 3 I ~S YY =%“eie 4 Take top card of Force Pile into hand. OR Cancel a just-revealed combat card (place : in opponent’s Used Pile) and opponent must draw destiny instead (that destiny is bec reduced by 1). OR Cancel Glancing Blow, Clash Of Sabers, or Obi-Wan’s Journal. | ||
| Boba Fett? Where?! | Interrupt | 4 | Jedi Knight — e ~ eBoba Fett? Where’?! 4 Fett's opportunity to capture a Jedi Knight was just too NN a good to pass up. < ‘ : * . ’ USED OR LOST INTERRUPT | ||
| Brief Loss Of Control & Imperial Supply | Interrupt | 3 | ie - , eBrief boss Of Control & elmperial Supply 3 my 0 \ <- < “i ao , eS a ae = 4 8 USED OR LOST INTERRUPT USED: Lose 1 Force to activate 2 Force. LOST: Just after the weapons phase of a battle, use 2 Force to cause each player to target one of that player's characters involved in the battle. Target characters cannot apply their ability toward drawing / battle destiny this turn. OR Lose 1 Force to activate / 4 Force. | ||
| Cannon Fire | Interrupt | 2 | ~ =a 2 efannon Fire 4 Si iim —_ — , _ <<< When all else tails, just fire as much as possible. “@ -— - ¥ ane a os) See Yi a 4 ee. ; / USED OR LOST INTERRUPT OO a — | ||
| Cold Feet & He Hasn't Come Back Yet | Interrupt | 3 | - ma . / ~ Cold Feet & He Hasnt Gome Back Yet <3 a ee a / Pee yo Le ae LA ii - % " ; ee te ‘2 ai + aad a Ce ee ¢ LOST INTERRUPT Target a character at any marker site. Draw destiny. lf total destiny > ability, character may not move for remainder of turn. OR During your control phase, target any character alone at one of your exterior planet sites (except a docking bay). Draw destiny. / Target is missing if destiny +3 > ability. | ||
| Combat Readiness & Prepared Defenses | Interrupt | 3 | eCombat Readiness &Prepared Defenses <3 SS an, yy” Edis as 2 ee ws i ay / eta s ty BRR Ca ny WARS ee a Ae /. / Rie 1 a fe _— — USED OR STARTING INTERRUPT USED: If a battle was just initiated, draw destiny and activate up to that much Force. STARTING: If you have not deployed an Objective, deploy from Reserve Deck one battleground site related to your starting ocation, Also, you may deploy up to two Effects if each of them deploys for free, is alwasy immune to Alter and has "Deploy on table" (or "deploy on your side of table") in its game text. Place Interrupt in Lost Pile. | ||
| Counter Surprise Assault | Interrupt | 5 | Ae Te ee ae OO Se eT a CR, 5 3 * Ko P. ba ™ " j "e Counter Suprise Assault LOST INTERRUPT > / om, ee eh s, oe PAT) a. Ae yy fe * Swill / Ge A a yy 4 "Sie. ‘- SS Rb NX . i - PAs . ae ‘ Cancel Surprise Assault. OR Use 4 Force to cancel opponent's Force drain at a mobile Site. Deploy (for free) from Reserve Deck any number of non-unique troopers to that z site (Light Side characters, vehicles, and starships here may ‘escape’ to Used Pile). gy © | ||
| Dark Collaboration & Charming To The Last | Interrupt | 7 | ~ ™ 7 eDark Collaboration & Gharming To The bast <3 S — / y ie é. / ; Ee a — fy, LOST INTERRUPT lf Tarking and either Tagge or Motti are in a battle together, you may add two battle destiny. (If Tarkin is also with Leia, add two additional battle destiny.) | ||
| Dark Jedi Presence & Vader's Eye | Interrupt | 4 | Dark Jedi · Imperial — / / + Dark Jedi Presence & eVaderstye 4 yy 6 / Re a age. on a a / oe ” ee es : LOST INTERRUPT lf Vader is defending a battle alone at a site, add 1 to power and add one battle destiny. OR If any other Imperial with ability > 2 is defending a battle alone at a site, add one battle destiny. OR If one of your Dark Jedi is present during any battle, use 1 Force to / cause all other Imperials there to battle at double | ||
| Dark Maneuvers | Interrupt | 6 | Dark Maneuvers USED INTERRUPT 6 Prmme © Add 2 to maneuver and 1 to power of any starfighter for remainder of turn. If it has i / hyperdrive, also add 2 to hyperspeed. (Interrupt may even affect the result : immediately after a destiny draw targeting the starfighter's maneuver.) | ||
| Disciplinary Actions | Interrupt | 4 | ie - a /_/ a a * eflisciplinary Actions 4 Vader had to kill someone from time to time just to ~@ keep the rest of his officers in check. —<— W\Wat a ) USED OR LOST INTERRUPT — — | ||
| Drop Your Weapons & Halt! | Interrupt | 4 | Landspeed 0 · Droid — ~ — / ¢ Drop Your Weapons & Halt! 4 J ‘A L ie 7] ) . v8 , USED INTERRUPT lf your battle droid just fired a blaster and hit a character, all opponent's weapons at same site are lost. OR During any deploy phase, target a character at same site as your battle droid. Target is landspeed = 0 for remainder of turn. OR If opponent just deployed a character to same site as your battle droid, opponent must use 1 Force or place that character in hand. | ||
| Elis Helrot & Oo-ta Goo-ta Solo? | Interrupt | 4 | Smuggler — Elis Helrot & Oo-ta Goo-ta Solo? 4 “aa. 7 “~~ et ae eee 2 7.2% pee PRLS vel ees / ., "a / y - .. iat / y a oo BS ee LOST INTERRUPT lf Nabrun Leids just completed a transport, use 2 Force. Nabrun is lost and all Rebels transported are capture. (Immune to Sense.) OR At any time (except during battle), target any or all of your characters at one site to ‘transport’ (relocate) to any one other site. Draw destiny. Use that much Force to ‘transport’ or place Interrupt in Lost Pile. OR Prevent a smuggler from moving this turn. OR Cancel a Kessel Run. | ||
| Entry Denied | Interrupt | eEntry Denied GS After injecting so much fury into his battle with the N O / Jedi, Darth Maul was forced to play a waiting game in order to eliminate his targets. oe USED OR LOST INTERRUPT | |||
| Flag Emblems | Interrupt | 4 | e ~ Flay Emblems 4 ~ OS Before a podrace, flags of the participating pilots are SN @ raised in a salute to what usually promises to be an exciting = event. enipoe = A — — USED OR LOST INTERRUPT | ||
| Force Lightning & Rise, My Friend | Interrupt | 4 | Force lightning &eRise, My Friend = —_ ~e /~ Ns _ m4 ee. ane Pad mm asf © \ USED OR LOST INTERRUPT Target any character (even a captive) present with Emperor. USED: Target is defense value -4 for remainder of turn. LOST: Emperor loses immunity to attrition and is defense value -2 for remainder of turn. Draw Destiny. Target lost if destiny +1 > defense value. OR If Emperor on Death Star Il, take Vader into hand from a location you control (cards on him go to owner's hand). | ||
| Great Interest | Interrupt | 5 | => ™ efreat Interest 5 / Senator Palpatine was curious to find out more about oN e / Anakin Skywalker's past as well as his future. 7 i _> { * ade / - . j oa pul / we * / ‘ N & } / —¥ ) / USED OR LOST INTERRUPT : a —— eee | ||
| Hidden Weapons & Twi'lek Advisor | Interrupt | 2 | ie - 2 / 2 *. eHidden Weapons & elwilek Advisor 3 seta ee { Pos yr *. ; ai a af a a os Sahl ay < oe Ps os 3 ‘ieee USED INTERRUPT lf Boba Fett, or your character with Mandalorian Armor is present during the weapons phase of a battle, target one opponent's characters present. Draw Destiny: (0-1) no effect; (2-3) character immediately captured; (4-5) character is hit; (6+) / character immediately lost. OR Use 3 Force to search / your Reserve Deck and take one Effect of any kind into hand; reshuffle. | ||
| Hit Racer | Interrupt | 4 | oHit Racer LOST INTERRUPT 4 i Wie OG vot oil / : —- + cause oma ea During your control phase, use 2 Force to target an opponent's Podracer with a race ed “aL: : . : pw total within 4 of one of your race totals. Draw destiny. If destiny > target's destiny all tay number, opponent may not draw race destiny this turn and target is ‘damaged.’ = _ ONNN | ||
| I Didn't Mean To! | Interrupt | 3 | Droid — AS a . ~~ ef Didnt Mean To... 3 / Eliminating 3P0 was the only way to keep the Empire's \. © secret safe on Cloud City. Fortunately for them Han blamed /’ / the droid's curiosity for his disappearance. ; é FA : / / USED OR LOST INTERRUPT | ||
| I Have You Now & Your Powers Are Weak, Old Man | Interrupt | 2 | Dark Jedi · Rebel — / Have You Now & Your Powers Are Weak Old Man , pe \ me joam[ mye la / / LOST INTERRUPT lf a Dark Jedi and a Rebel with ability > 2 are involved in the same battle, you may add one battle destiny (add two destiny if Rebel is Luke, three destiny if Rebel is Obi-Wan). | ||
| Imbalance & Shocking Revelation | Interrupt | 4 | Imbalance & Shocking Revelation 4 be a loot & 4 . Aes 3s at i ae ee 4 i if Ki ‘ ° a g y : A ie iat cal Pe be Mace ee i, ti? - : bse es <= g USED INTERRUPT Target a location. Scomp Links there cannot be used for remainder of turn. OR If opponent is about to scan or otherwise look through your hand (unless using Grimtaash), opponent continues but must lose 4 Force plus the card allowing the scan. OR If opponenet just retrieved Force, opponent must lose X Force, where X = one-half the number of cards retrieved (round up). | ||
| Imperial Command | Interrupt | 4 | elmperial Command & ¢lfs An Older Code 4 ened 2 ac a / Si MN y eae USED OR LOST INTERRUPT USED: Take one admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in a battle at a site), you may either add one battle destiny or prevent opponent from drawing more than one battle destiny. LOST: Use 2 Force to ‘scan’ (reveal) opponent's hand. You may place one starship you find there in opponent's Used Pile. | ||
| Imperial Command & It's An Older Code | Interrupt | 4 | = ; c : elmperial Command USED INTERRUPT 4 ow «(ft ee : * ‘is. : las e Take one admiral or general into hand from Reserve Deck; reshuffle. OR If your / admiral is in battle at a system (or your general is in battle at a site) either add one battle destiny or prevent opponent from drawing more than one battle destiny. = | ||
| Imperial Data Network | Interrupt | 5 | Imperial — => = ~ elmperial Data Network 5 / Used as a central information resource the imperial NS a / data network can be used to track intruders, access : information or rescue damsels in distress. el — - (Se / = oo, ge > as. / USED OR LOST INTERRUPT : i = a =o Ser | ||
| Imperial Detachments | Interrupt | 5 | Imperial — elmperial Detachments 5 That last place an undercover operative wants to be in ™ al / is a spaceport that's flooded with Imperial troops on the / lookout for anything suspicious. / a ra << AK _ USED OR LOST INTERRUPT / | ||
| Imperial Supply | Interrupt | 3 | PaO OE RES ESSE SR RE ERR: BS SaN Rs Sa elmperial Supply USED OR LOST INTERRUPT 3) = : - ft oy ¢ eee ae A ee oe AS eS a a a eerie ko OR me Reet eae RS ; ¥ +: tS ee © ik Be ae cee aces se t — ore Sy afegeree 2 oi . M4 ae dries.” See — ., ‘ A 5 & 2 ‘ oe oe ae ‘ae Za lf te -<) 4 i x ~~ - sof ‘wee Siew ee “ he a. waa ¢. ¢ae5 ae _ as eg 7 A Fes 4 ee . / AA. Se - * _ 3 i aialaln by , mane —* err. : - ae a % " : \ a : oe ‘ ye. ate : ; ; 2 . ; _" 4, AS , . fe. ‘ A a. _ ania crane % t ~" . ae 7“ — a, = ’ <% 4 ~ P< , : oe . - . x ws ~~ wel Ae ~ . * haat eee ; a * \ ; Pal USED: Lose 1 Force to activate 2 Force. / __ LOST: Lose 1 F vate 4 F eo5 : LOSE orce to activate orce. ; / = | ||
| In The Pits | Interrupt | 5 | eln The Pits 5 Statistically, racers that have human crews tending to ~ O / them perform better than racers tended by pit droids. Most . : pilots however will take anything they can get. of / [as zh ON . : = p' eo : att / USED OR LOST INTERRUPT | ||
| Informant & Takeel | Interrupt | 5 | Spy — se - Informant & Takeel 5 i / USED OR LOST INTERRUPT USED: If a battle was just initiated at same site as your undercover spy, your characters at adjacent sites may move there as a ‘react’ (for free). OR Cancel Sabotage. LOST: If both players just drew one battle destiny, / use 1 Force to switch numbers. | ||
| Is There Something Alive Down Here? | Interrupt | 5 | ~ = : els There Something Alive Down Here? 5 something just moved passed my leg! ~~ e a < 3/ & al / Sg in > 7; 7 USED OR LOST INTERRUPT | ||
| I've Got A Problem Here & Physical Choke | Interrupt | 1 | Dark Jedi — -~ =a 1 . % Ive Got A Problem Here & Physical Ghoke 5 / i a Be “a , NS / bp aa 3 _—) * » \ ae / It ew / // TF / NO a USED INTERRUPT Use 1 Force to target opponent's starfighter with maneuver at a system or sector where a battle just finished. Draw destiny. Starfighter lost if destiny > maneuver. OR If a Dark Jedi is present at a battle you have just won, use 1 Force to attempt to choke : an opposing character present. Draw destiny. If / destiny > target's ability, target is lost. Le. 5p aaa li | ||
| Jabba's Through With You | Interrupt | 5 | Bounty Hunter — / P * evabbas Through With You USED INTERRUPT 5) i es lf your bounty hunter just fired a character weapon during a battle, add one battle destiny. OR During your deploy phse, deploy on your bounty hunter one character weapon from Reserve Deck; reshuffle. g | ||
| Jabba's Through With You & Nevar Yalnal | Interrupt | 7 | Spy · Bounty Hunter — ~ _ , / . 7 evabha's Through With You & Nevar Yalnal 4 a § a 2 ee E USED INTERRUPT lf your bounty hunter just fired a character weapon during a battle, add one battle destiny. OR During your deploy phase, deploy on your bounty hunter one character weapon from Reserve Deck; reshuffle. OR Target an opponent's spy at same site as your spy or bounty hunter. Target is lost if destiny > 2. If target is Undercover, it is lost if destiny > 0. | ||
| Local Trouble | Interrupt | 4 | Local Trouble LOST INTERRUPT 4 can « 2 e Use 1 Force at the beginning of your battle phase to allow any two Stormtroopers in the Cantina to battle any one opponent's character (your choice). You may add one battle destiny. No other battles may occur in Cantina This turn. 2 | ||
| Locked Door | Interrupt | 3 | elacked Door 3 / Luke's first attempted escape from the rancor pit got“. a / him nothing a mocking from Jabba's court. f 4 ‘' : Ps “A, / USED INTERRUPT acne ——— — | ||
| Look Sir, Droids & Counter Assault | Interrupt | 3 | Droid — - = , Look dir, Oroids & Gounter Assault 3 _— ee em cated ae Fe be & / , -. { { faa as ss : as “ USED OR LOST INTERRUPT USED: Use 1 Force to search opponent's Used Pile and place any droids you find there to opponent's Lost Pile. LOST: Use X Force to destroy an one droid on table where X = that droid's deploy cost. OR Use 1 Force to cancel an opponent's Force drain at a location. Draw one destiny for each character, starship, and vehicle the opponent has present (limit 2). Compare your destiny total with opponent's total power. Player with lowest total loses Force equal to difference. = = ms ts a | ||
| Master, Destroyers! & Rolling, Rolling, Rolling | Interrupt | 4 | Droid — ~ — / ¢Master, Destroyers! & *Rolling, Rolling, Rolling 4. / ‘= oh / > 4 —< yi : : / ‘(< alah j \ ha ; ” fi —. USED OR LOST INTERRUPT USED: Target a character at same site as two of your destroyer droids. For remainder of turn, target may not fire weapons and is power -2. OR Take any non- unique destroyer droid into hand from Reserve Deck; reshuffle. OR During your deploy phase, relocate your destroyer droid to an adjacent site. LOST: Lose 1 Force to take up to three non-unique destroyer droids into hand from Reserve Deck; reshuffle. / ae oe —— = | ||
| Maul Strikes & No Match For A Sith | Interrupt | 3 | Power 0 — - ™ / eMaul Strikes & ¢No Match for Atith 3 ~~ a = ty ~ . ar b> -~ LOST INTERRUPT If Maul in battle with a Jedi, add one battle destiny (two if Jedi is Qui-Gon). OR Use 1 Force to take any lightsaber into hand from Reserve Deck; reshuffle. OR Target a Jedi present with Maul; they duel: Both players draw 2 destiny. Loser (lowest total) is lost. OR if Maul armed with a lightsaber in battle, use 2 Force to draw two destiny. Opponenet draws two destiny. If any of your destinies equal any of opponent's destinies, opponenet's Jedi is power = 0 for remainder of battle. | ||
| None Shall Pass | Interrupt | 1 | Rebel — ee ES es ee z ccc None Shall Pass USED INTERRUPT 1 me SS. Re 3 ee a oe nag AG a lf opponent just deployed a Rebel to a Jabba's Palace site, (and you have no Imperials / at a Jabba's Palace site), return Rebel to opponent's hand. Any Force used to deploy that Rebel remains used, and Rebel may not be deployed for remained of the turn. BS | ||
| Oo-ta Goo-ta Solo? | Interrupt | 5 | Smuggler — Oo-ta Goo-ta Solo? USED INTERRUPT 5 ~~ e\ é ' 3 ~~ i lf Nabrun Leids just completed a transport, use 2 Force. Nabrun is lost and all Rebels transported are captured. (Immune to Sense.) OR Prevent a just-deployed Smuggler from moving this turn. OR Cancel a Kessel Run. | ||
| Operational As Planned & Wounded Warrior | Interrupt | 3 | Power 0 · Warrior — a - eDperational As Planned &eWounded Warrior <3 . SS é ae So gis ae — é = = ae if Wak we USED OR STARTING INTERRUPT USED: Cancel Leia's game text for remainder of turn. OR If your weapon (except a lightsaber) just ‘hit’ an opponent's character, for rest of turn that character is power = 0 and may not apply ability toward drawing battle destiny. OR Place one card from hand on top of / Force Pile. STARTING: If Endor system on table, take Death Star Il system, Jerferrod and any Effect into hand from Reserve Deck. When you draw your starting hand, draw only six more cards. Place Interrupt in Lost Pile. | ||
| Overwhelmed & A Dark Time For The Rebellion | Interrupt | 2 | - = x Overwhelmed &¢A Dark Time For The Rebellion 2 LOST INTERRUPT During your deploy phase, target a system where your total power is more than double opponent's total power and opponent has no Jedi or starship weapon. Place all opponenet's starships there (and cards on them) in owner's Used Pile. OR If opponent just deployed a planet site, deploy the related system from your Reserve Deck; reshuffle. | ||
| Pit Crews | Interrupt | 4 | Pit Grews LOST INTERRUPT 4) i 7 ee a, “ ym oe he Eh y, Use 3 Force to reveal opponent's hand. All cards opponent has 3 or more of in hand / are lost. OR Use 1 Force to ‘repair’ your Podracer. OR Target a Podracer. Draw destiny. If destiny > Podracer's destiny number, target Podracer is 'damaged.' | ||
| Podracer Collision | Interrupt | 5 | ir ePodracer Collission © USED OR LOST INTERRUPT 5 Pr ame es — _——. if tea ale pe —— To eM ae, er yg / OS ASS ae ie ar Le ag. Oe os OE — nn i i aoe ait an eonatennnen nso +e “Na Se a - rn. a ao — i ee ’ . a” / USED: If you just verified opponent's Reserve deck, search that Reserve Deck and 3 / place one Interrupt found there out of play. LOST: Lose 1 Force to remove a race -” ig destiny (random selection) from any Podracer and place it in owner's hand. 4 - | ||
| Podracer Collision & Hit Racer | Interrupt | 2 | , ae = : a a a ’ ePodracer Collision & Hit Racer 2 — a — iia — P 60 Pee /) ?) eee na Fi i ay Fn / ge fn LOST INTERRUPT Pal During your control phase, use 2 Force to target opponent's Podracer with a race total within 4 of one of your race totals. Draw destiny. If destiny > target Podracer's destiny number, opponent may not draw race destiny this turn and target Pordracer is / ‘damaged.’ OR Lose 1 Force to remove a race destiny / (random selection) from any Podracer and place it in owner's hand. OR — ——— | ||
| Point Man & Slip Sliding Away | Interrupt | 2 | ~ =a . 2 2 =o Ie + Point Man & dlip Sliding Away 4 / aeenccncomaleal ie ae oe . gO 2 A RN we Liam A ge ee USED INTERRUPT Relocate a card from the top of any Deck or Pile to the bottom (without looking). OR Cancel Demotion, Restricted Deployment, Commence Recharging, Logistical Delay, They're On Dantooine, Asteroid Sanctuary, Scramble, Order To Engage, No : Disintegrations, Asteroids Do Not Concern Me, Report / To Lord Vader or What Is They Bidding, My Master? OR eel — | ||
| Projective Telepathy | Interrupt | 3 | kj eProjective Telelpathy USED INTERRUPT 3) 5 a. % '‘’ e 4 ig 4 4 - - Sst ae E : ae Cancel Anger, Fear, Agression when it is inserted or revealed. OR If your opponent > / just initiated a battle of Force drain, opponent must choose to use 2 Force, or “ cancel that battle or Force drain. g . Ey sa | ||
| Put All Sections On Alert & Full Scale Alert | Interrupt | 3 | Ability 3 · Rebel — - — , ¢ Put All Sections On Alert & Full Scale Alert §=3 , r tick et = ae, , ‘ ee Bay di wer ; x = oy — — sf Lo ‘ USED OR LOST INTERRUPT USED: Target one Rebel at a Deat Star (or Executor) Site. Target may not use its game text and may not apply ability toward drawing battle destiny. (Immune to Sense). LOST: Use 2 Force. Draw Destiny. If destiny < number of Imperials of ability =3 on table, all opponent's movement is blocked for the remainder of this turn (except for smugglers and the starships they are aboard). == ems a | ||
| Release Your Anger & Unexpected Interruption | Interrupt | 2 | efelease Your Anger & Unexpected Interruption 2 > ee. ~<6 : : a : i 4 1 i : LOST INTERRUPT Use 2 Force to search your Reserve Deck and take one Interrupt into hand. Shuffle, cut, and replace. OR lf opponent just initiated a battle, you may do one of the following: Add one destiny to your total power only. OR If you have a character weapon present, / select one opponent's character present to lose all : immunity to attrition for remainder of battle. | ||
| Rolling, Rolling, Rolling | Interrupt | 5 | Droid — Rolling, Rolling, Rolling USED INTERRUPT 5 Jy ' é <" Take any non-unique destroyer droid into hand from Reserve Deck; reshuffle. OR 3 és During your deploy phase, relocate your destroyer droid to an adjacent site. = | ||
| Security Sweep | Interrupt | 1 | enecurity OWED A » Stromtroopers securing areas of the Death Star found “\ C) / evidence that intruders were aboard their battle station and / that these intruders enjoyed locking drouds in closets. 1) wer i “a bi ra y a / ff mR / . ss USED OR LOST INTERRUPT | ||
| Short Range Fighters | Interrupt | 5 | ephort Range Fighters USED INTERRUPT 5 ; ~ 3 ° er , ey “gam ~ =— : , a / , i ‘ a oa iL toe : Once per game, target a non-unique starfighter on table. Draw destiny. if destiny < X, retrieve X Force, where X = number of copies of that card you have on table. (Immune / to Sense.) OR Take one non-unigue starfighter into hand from Reserve Deck; reshuffle. FB | ||
| Shut Him Up Or Shut Him Down & Voyeur | Interrupt | 1 | edhut Him Up Or Shut Him Down &ee Vouyer =. wi * Y a r, y jy ed ¥ : USED OR LOST INTERRUPT USED: Cancel Death Star Plans, The Professor, Bacta Tank, How Did We Get Into This Mess?, Shoo! Shoo! or Thank The Maker. OR Name and Interrupt card. Opponent must reveal entire Used Pile, without shuffling. Then you choose: USED: Opponent must lose 1 Force for each copy of that interrupt found there. LOST: Each copy of that interrupt found there is lost. [= = ums ts = | ||
| Something Hit Us! & Why Didn't You Tell Me? | Interrupt | 3 | - _ / : * Something Hit Us & eWhy Didnt You Tell Me? = <3 Ms weewee § 8 he SS o oe ee ‘e arn / / USED OR LOST INTERRUPT USED: Cancel Noble Sacrifice, Gift Of The Mentor, or Old Ben. LOST: If Luke is defending a battle, draw one destiny. Subtract that amount from opponent's attrition and total power (cannot fall below zero). OR During a battle, lose 1 Force. {Cumulatively} adds 1 / to attrition against opponent. | ||
| Start Your Engines! & Pit Crews | Interrupt | 3 | ~ _ / eDtart Your Engines & «Pit Grews 3 <r rey —_— 6 — . YS Pe . 4 eg uo a “A : £ pon tam - ea. LOST OR STARTING INTERRUPT LOST: Use 3 Force to reveal opponent's hand. All cards opponent has 3 or more of in hand are lost. OR Use 1 Force to ‘repair’ your Podracer. OR Target a Podracer. Draw destiny. If destiny > Podracer's destiny number, target Podracer is ‘damaged.’ STARTING: Deploy Podrace Arena (with a Podracer, opponent may also deploy a Podracer there), Boonta Eve Podrace, and any Effect that deploys for free. Place Interrupt in Reserve Deck. aa us arms ts — ee | ||
| Surprise & E Chu Ta | Interrupt | 3 | a > purprise & E Ghu Ta 3 / ; / ge - > Fe .— 3 Fg Na! a ) be fe i A ‘ oe ( Dab . Woe Ok Le A, = a. a é . Ne * a ' ; a ! 4 - ig" . USED OR LOST INTERRUPT Fad USED: One of your protocol Droids ‘insults’ one character present, canceling that character's game text for remainder of turn. OR During your battle phase, initiate a battle where both players have droids (but no presence of spies). Both sides add one battle destiny. LOST: Use 3 Force to relocate any Effect (except those immune to Alter) deployed on a location to another appropriate location. _ —— | ||
| Tallon Roll | Interrupt | 4 | Rebel — Tallon Rolt USED INTERRUPT 4 * Target 2 starfighters (your TIE/In and any Rebel starfighter) present at same system a or sector. Each player draws destiny. Opponent totals destiny and starship's power. : You total destiny, TIE's power and TIE's maneuver. Lowest total loses starfighter. BS | ||
| The Circle Is Now Complete | Interrupt | 6 | _ a 1m , LL / : The Circle ls Now Gomplete LOST INTERRUPT 6 : / os TPE Wye: iw La a = r : — a / ae, ent Wi Zz Ul lf Vader and Obi-Wan are present at same site, use 1 Force to initiate a duel \ between them. Compare their power, and add 2 if that character is armed witha / — RL lightsaber. Loser (lowest total) of duel is placed out of play. vy, | ||
| The Circle Is Now Complete & Vader's Obsession | Interrupt | 3 | =~ _ , The Circle ls Now Gomplete & eVader's Ohession <3 _ : / PS ot toast * a ui LOST INTERRUPT lf Vader and Obi-Wan are present at same site, use 1 Force to initiate a duel between them. Compare their power, and add 2 if that character is armed with a lightsaber. Loser (lowest total) of duel is placed out of play. OR During your move phase, if Vader moves to Luke's site from an adjacent site, begin a duel between them. Each adds two destiny to power. Winner retrieves lost Force equal to the difference. Loser loses same amount of Force, plus the character. | ||
| They're Still Coming Through | Interrupt | 7 | Rebel — ; / . 7 /' ; They re Still Coming Through USED INTERRUPT 4. Cancel Rebel Barrier, It's A Trap!, or Smoke Screen. OR Re-target Fallen Portal by 4 / choosing up to two of opponent's character there instead of your own. OR Peek at top card of your Force Pile; return it or place it under your Force Pile or Reserve Deck. / ga» | ||
| Those Rebels Won't Escape Us | Interrupt | 3 | Those Rebels Won't Escape Us useD OR LOSTINTERRUPT 3 ee 2 CT = a : USED: Cancel Nabrun Leids i. LOST: During your move phase, cancel Landing Claw. OR Cancel Hyper Escape, o | ||
| Trade Federation Tactics & We're Hit Artoo | Interrupt | 4 | Droid — -~ — / e Trade Federation Tactics &eeWe're Hit Artoo 44 Lee he . . mh he Bey y ’ 4 4 f ae Pg Se USED OR LOST INTERRUPT USED: Once during battle, target a participating Starfighter present with your droid starfighter. Draw destiny. If destiny > target's defense value, target ‘hit.’ OR If opponent's starfighter was just ‘hit’ where your droid starfighter is present, activate up to 4 Force. LOST: During battle, add X to your total power, where x = armor of one of your /<.) starships in that battle. | ||
| Trample & Lightsaber Deficiency | Interrupt | 3 | Trample & kightsaher Deficiency 3 USED INTERRUPT Target a character, ‘crashed’ vehicle or unpiloted vehicle with maneuver at same exterior site as one of your piloted AT-ATs or AT-STs. Draw destiny. Character lost if destiny > ability. Vehicle lost if destiny < 7. OR Cancel Lightsaber Proficiency. OR Target a character with ability < 4 using a lightsaber in a battle or a Force drain. Draw destiny. Target lost if destiny > ability. Lightsaber lost if destiny = | ||
| Trap Door | Interrupt | 5 | a ae a 47% ) Trap Door USED INTERRUPT 5)” a fe . ee a i 2 i # Saned ee, SEN fe nig ca ae, ¥ a 2 mie - ae om lf you have no characters in the rancor pit at the end of your deploy phase, target a 7 character (even a captive) at audience chamber. Draw destiny. If destiny +2 > ability, target relocated to Rancor Pit, and, if captive, released to Light Side of Rancor Pit. S | ||
| Trooper Assault & Tactical Support | Interrupt | 1 | ~ _ / Trooper Assault &elactical Support = ri fe — / % ‘ = ee y 1 / ey , sé 7... ¥ 2 USED OR LOST INTERRUPT USED: If a battle was just initiated at a site, each of your troopers present is power +2 and immune to attrition until end of turn. LOST: Lose 1 Force to take up to three troopers from your Reserve Deck into hand; reshuffle. | ||
| Twilight Fading | Interrupt | 5 | Twilight Fading 5 There is another...Sky...walker. =~, C) USED OR LOST INTERRUPT | ||
| Unexpected Interruption | Interrupt | 2 | — oUnexpected Interruption LOST INTERRUPT 2 a Vt B 82°: 2 Se Sa = Be = aa " a i ‘ ~~ z. Fs ~ ’ / Use 2 Force to take one Interrupt into hand from Reserve Deck; reshuffle. f . ee , i ee wr <2 | ||
| Vote Now! | Interrupt | 4 | "SZ Vote Now! USED INTERRUPT 58 , 4 , at -—_ 4 = _ Sm X * e Dnt py ities ‘ ; 2 umn « te me PO ew ae - — » * oe foe — + aed m. < a ° a — —— , 4 F gee ocremm é % * * _— ¢ \- ~* —_ -- ’ ond ? — Pa iia - Sai” — wr § PT ay a a + , —. aidan ¢ é — =~ / aig 2 / During your control phase, draw destiny. If destiny > 2, draw up to X cards 9 (maximum 4) from Reserve Deck, where X = your total politics at Galactic Senate “2.9 © / minus opponent's total politics at Galactic Senate. ret | ||
| We Must Accelerate Our Plans & Vote Now! | Interrupt | 4 | ~ = i e We Must Accelerate Our Plans &eVote Now! 4 > at —— ee ~~ ¥ Pypeann 5 Tn Fae ee, re re ; nig 4 cer ot \ mad aN = oj / ee - i i : ' an y USED INTERRUPT Use 3 Force to take one Effect of any kind into hand from Reserve Deck; reshuffle. OR Deploy a Blockade Flagship site from your Reserve Deck; reshuffle. OR Take one Interrupt with the word "Podracer(s)" in it's game text into hand from Reserve Deck; reshuffle. OR During your control phase, draw destiny. If destiny > 2, draw up to X cards (maximum 4) from Reserve Deck, where X = your total politics at Galactic Senate minus opponent's total politics at Galactic Senate. | ||
| We Would Be Honored If You Would Join Us | Interrupt | 4 | oWe Would Be Honored If You Would Join Us 4 / had no choice. They arrived right before you did. “@€@ / , : = & : h. j \ / / / Ih af FP Oe B. oad al Q. a = y USED OR LOST INTERRUPT | ||
| Where Are You Taking This Thing! | Interrupt | 5 | ie - . : PI a) eWhere Are You Taking This..Jhing? =5 Escorting Wookies around a Death Star isn't exactly an “SS o activity you want to perform if you're trying not to be noticed. 3 . , Ss ay _. ; / USED OR LOST INTERRUPT | ||
| You Are Beaten | Interrupt | 3 | Warrior — ie - You Are Beaten LOST INTERRUPT 3 . e .* , Use 2 Force to target a character present with your warrior with a lightsaber. Target cannot move or battle until end of your next turn. OR Use 1 Force take / Am Your Father into hand from reserve deck; reshuffle. OR Cancel Uncontrollable Fury. = | ||
| You Will Meet Your Destiny | Interrupt | 7 | - = , 7 . '* ¢You Will Meet Your Destiny 5 Vader was going to make sure Luke paid the price for “Ss C) : not giving into his anger. Having been down the same path himself he knew he would get his son to turn eventually, Pe re aot ae wee —— jek + a » ty y fie % is % P a _ . L ° ' \ . USED OR LOST INTERRUPT |
Location
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Lord Vader, Lord Of The Sith | Location | 3 | Power 6 · Ability 6 · Dark Jedi — 3) lard Vader, Lard OF The Sit 1) That is the system, and I'm sure Skywalker's with ) 4 / them’ / / / : POWER 6 ABILITY 6) DARK JEDI / / lc . = — i A / se es meee / | ||
| Perfect Hibernation | Location | 4 | 4 f F Sd , Ty Cy *. el UT _ a Ee Pr or Freezing Han Solo in carbonite proved to be an ag efficient delivery system for Boba Fett's prize eae 4 me seco is at Pe ee — ase / 5 poses 3 % Pee a am i A Sere j ail 7 ee: ald Bites Cocke rls ete “i : — i. - & Seas eae RS, ise, : : F ‘ P iil Ss +. a= -., © . Ds : a 0 a ee S fe ; a a Be Me all ie ee ee — a ae ee els ee ie. a es imiews < ll ee a 4 ~~ , ee -_— ee a aR =a —————— | ||
| Through The Corridor | Location | If opponent just initiated battle against Maul where opponent has two Jedi, cancel / that battle and you may relocate one of the Jedi (your choice) to any adjacent / site. That Jedi may not move for remainder of turn. (Immune to Sense.) / | |||
| Watto's Chance Cube & You Swindled Me! | Location | 4 | => : eWatio's Chance Gube & ¢You Swindled Me! . atto's Chance Cube & You Swindled Me! 4 ~ oe Ne jy engl PN aie Soke es See: LO MEE NS A nih ashe Behe Oe ae SRM eae ae ety sce j gOS Pe ia a gs ee eee ferge eke Hh Sak iy Day ee EO ae (Ae ee aay "its GE shee es 4 ee ee ne Be ae a 5 ar Mence * toy Scar a F hte tae the Cae, es lyon PN nek ey Pelee ea ook aay . Me : Pi RPE RATS cos Seer Bee pase bes ht AE o¢ is Pig pt Pa ay ee SS eats otis bo ae 7) — eaerres Be ren ok “sais pele <M as A —_— © = eee ete ree = Ge: ——E i lllt—‘(i‘“‘ / eT eet ee 8 8=3=©—h : ; Lia Ae esi ot ae Rae fy rae eee Sota Rey fF . US/ Sei aa ; ee er Wi eg PRET Nag PNET Run Ns a7 i i, Se ae aS nee ee = aan “> Lo 5: Sa are So hy ey, -— }}§Fets ee ee ate. FS eee ey a Ff ie? *™ tt )6/l (rw SCS 4 a Be site Ba Se Pao 2 ie ek OMe : |
Starship
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Scum And Villainy & Information Exchange | Starship | 2 | Cs 7S bs ad +s AES eee L a < ys wee fa. Ed or = ' . J ewes 2 «- ater 2 - a ~ Ax: + 2 7 a a So ee, oF EP a eS aa oe = ete eee Oe a /). eee.) gaeteame * per Me eS ee: ae 4 OBt FG 5x. ye ce ae eC ae ve LS ae ae ae > we ee a ee ae ee ee Oe ‘SME OR ade = 3 P We 3 5 eee o Se ae Pe ge . eae 2 see: ‘ Sabai a Sie peage ee 2 Ah ; : in - ion <a 4 ee 4, Wena ify we oe ee { 7 Se Gea a Nias 7 1 P af ot ARS, ~ ue - ‘ Og . - a . - — hs ty = 2 > Je __ . ~ ; ¢ * a i t ay r. es “kes ae - * . * AS Se, Sears, oc eae So Re tse "ie ce . & Stee i Deploy on Audience Chamber. While all your ability on table is provided on by aliens 3 tna re and /] starship pilots, your aliens and starships deploy -1 and you retrieve 2 Force / @ ¥ By / ba 0: 1. ! 1 ra . whenever you initiate battle. (Immune to Alter if you control 3 | ||
| Star Destroyer Executor | Starship | 3 | Power 9 · Armor 12 · Hyperspeed 2 — a entar Destroyer Executor 3 io Command ship at the Battle of Endor. Given orders to MS () stay out of combat during the battle because the Emperor had / ~~ something special planned for them. / CAPITAL: /MPERIAL-CLASS STAR DESTROYER POWER 9@/ ARMOR 12 / HYPERSPEED 2 / iy. |
Vehicle
| Original | Enhanced | Card | Type | Destiny | Game text |
|---|---|---|---|---|---|
| Speeder Downed | Vehicle | Pilot — The last place a pilot wants to be in is a crashed vehicle GC) : at the mercy of an AI-AT pilot. } / , / / j / = » . / << a ,. a... . ze - SSS s RS Se |
Unknown
See also
- Reflections Gold (current article)
- Cancelled Expansions