Program Trap (Original)
| Title | Program Trap (Original) |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | A New Hope |
| Rarity | U1 |
| Uniqueness | Unique |
| Destiny | 4 |
| card_uid | 2_124o |
| Version | printed (Decipher archive) |
| Printings | Printed Decipher face — this page (2_124o)Program Trap (PC Errata) — PC AR 2023 Appendix A |
Program Trap (Original) is a Dark Effect from A New Hope.
Card Text
Use 2 Force to deploy on an opponent's droid (except R2-D2 and C-3PO), 1 on your droid. The next time either player draws a destiny matching the number of characters at same site, droid explodes, causing all characters present to be lost.
Lore
Imperial slicers embed a secret command in a droid's primary performance banks. A predetermined trigger causes a power overload, destroying the droid and anything nearby.
Notes
- Decipher.com cardlists archive face (Wayback / 2004 backup). Game text from printed archive GIF.
- PC rewrite: Program Trap (PC Errata). Side-by-side: Errata — PC Errata.
Strategy
By Mike Guertin : mguertin@mail.arc.nasa.gov[1]
The "Figrin D'an Killer"...This card is one of the best counters to the Rebel's sure fire Force Regeneration Strategy using Figrin D'an. Played in combination with U-3PO, and you can move an infected droid wherever the Rebels try to run. Since no Rebel would dare leave Figrin D'an alone at a site, your sure to Trap multiple Rebel characters in the explosion. Should they dare use Figrin D'ans Force Regeneration ability, they risk five destiny draws, each with the potential of setting off the explosion. A simple two card combo that is extremely effective.
Combos
Pulled by
Canceled by
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Effect: Program Trap, A New Hope, U1