Master Yoda
Players Committee / Virtual — not a Decipher card.
| Title | Master Yoda |
|---|---|
| Side | Light |
| Type | Character — Jedi Master |
| Set | Virtual Set 16 |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 1 |
| Power | 2 |
| Ability | 7 |
| Deploy | 5 |
| Forfeit | 9 |
| card_uid | 216_38 |
| Version | virtual |
| Printings | Virtual Set 16 — this page |
Master Yoda is a Light Character (Jedi Master) from Virtual Set 16.
Card Text
While 'communing': You may not deploy Jedi Knights, [Maintenance] cards, or [Permanent Weapon] cards; your immunity to attrition is limited to < 4; once per turn, may deploy a battleground with two [Dark Side] from Reserve Deck; reshuffle; once per game, may retrieve 1 Force.
Lore
Blank.
Rulings
- You may not persona replace a character if the new version would violate this card's deployment restrictions.[1]
- (7-side) When calculating immunity to attrition, start with the base immunity and apply any modifiers (such as Darth Tyranus). Finally, apply the limit (limit of < 4 from Master Yoda) last.
- For example, Master Windu (normally immune < 6) would first be reduced to < 5 by Tyranus first. Then the limit of < 4 would be applied.
- For example, Qui-Gon Jinn (fully immune to attrition) would not be affected by Tyranus at all. Then the limit of < 4 would be applied to Qui-Gon.
Persona
- Yoda
Characteristics
- Jedi Master
See Also
Sources
- Virtual Set 16 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Light: Master Yoda
- Scomp Link Access
References