Ascension Guns (V) (Virtual Set 1)
Players Committee / Virtual — not a Decipher card.
| Title | Ascension Guns (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 1 |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 5 |
| card_uid | 201_11 |
| Version | virtual |
| Printings | Virtual Set 1 — this page |
For the Decipher card, see Ascension Guns.
Ascension Guns (V) is a Light Interrupt (Used Interrupt) from Virtual Set 1.
Card Text
During your deploy phase, use X Force (minimum 1) to relocate X of your characters at an interior Theed Palace site to Theed Palace Throne Room. (Immune to Sense.) OR If opponent occupies your location, peek at top two cards of your Reserve Deck and take one into hand.
Lore
Modified S-5 security blasters can be used for a wide array of purposes
Rulings
- Last function: Cannot be played if Reserve Deck is empty.[1]
- Last function: If only one card in Reserve Deck, peek at it but do not take it into hand.
Pulled by
Counterpart
See Also
Sources
- Virtual Set 1 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Light: Ascension Guns (V)
- Scomp Link Access
References