Close Call (V) (Virtual Set 0)
Players Committee / Virtual — not a Decipher card.
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| Title | Close Call (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used or Lost Interrupt |
| Set | Virtual Set 0 |
| Rarity | C |
| Uniqueness | Unique |
| Destiny | 2 |
| card_uid | 200_116 |
| Version | virtual |
| Printings | Virtual Set 0 — this page |
For the Decipher card, see Close Call.
Close Call (V) is a Dark Interrupt (Used or Lost Interrupt) from Virtual Set 0.
Card Text
USED: During battle, cancel and redraw a just drawn destiny. LOST: A just drawn battle or weapon destiny is -3.
Lore
If this little one doesn't pulverize you, the next one just might.
Canceled by
Cancels
- Any one destiny just drawn to cause a redraw
See Also
Sources
- Virtual Set 0 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Dark: Close Call (V)
- Scomp Link Access
References