Darth Maul

From SWCCG Wiki
Revision as of 17:28, 22 September 2026 by imported>Unknown user
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Info
TitleDarth Maul
SideDark
TypeCharacterSith
SetTatooine
RarityR
UniquenessUnique
Destiny1
Power7
Ability6
Deploy8
Forfeit8
IconsPilot Warrior
card_uid11_54
Versionprinted
PrintingsTatooine — this page

Darth Maul is a Dark Character (Sith) from Tatooine.

Card Text

Deploys -2 to Tatooine. During your control phase may lose 1 Force to duel opponent's Jedi present. Both players draw 2 destiny. Loser is lost. Unless opponent's character of ability > 3 here, opponent's total ability here = 0. Immune to attrition < 5.

Lore

Apprentice to Darth Sidious. Sent to capture Queen Amidala on Tatooine. Full of anger and fury as a child. Sidious used Maul's pent-up rage to train him in the ways of the Sith.

Combos

Rulings

  • The loser of the duel is the character with the lower total.[1]
  • If the duel totals are tied, there is no winner and no loser.
  • If a character of ability > 3 is excluded and this causes Maul's text to make Dark control the location, the excluded character is still active for the purposes of Objective flip conditions (e.g. Quiet Mining Colony) and for the purposes of preventing cards like Haven from leaving table.

Matching

Matching weapons

Also known as

  • Tat Maul

Persona

  • Maul

Characteristics

  • Dark Jedi

See Also

Sources

References