Watto

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Info
TitleWatto
SideDark
TypeCharacterAlien
SetTatooine
RarityR
UniquenessUnique
Destiny3
Power3
Ability2
Deploy2
Forfeit4
card_uid11_65
Versionprinted
PrintingsTatooine — this page

Watto is a Dark Character (Alien) from Tatooine.

Card Text

May 'fly' (landspeed = 2). Once during each of your turns, may take Watto's Chance Cube into hand from Reserve Deck; reshuffle.

Lore

Toydarian junk dealer. Skilled gambler. Won Shmi and Anakin in a Podrace bet with Gardulla the Hutt. Jedi mind tricks don't work on him, only money.

Strategy

By Joe Helfrich[1]

When you take your first glance at the Skywalkers' owner, you may notice that the game text box is a little bare! No piloting, no warrior, and only ability two. Deploy 2 and forfeit 4 are good for a Dark Side alien, destiny 3 is a great thing for a character, and landspeed of 2 doesn't hurt around the deserts of Tatooine, but what's this gambler's real strength?

It's his ability to grab Watto's Chance Cube. That Used Interrupt is a risky one, but it is a Used battle destiny adder (if you "play your cards right") with a destiny of 5 – it partners Watto well. And with his landspeed letting him change sites quickly, he might be able to swing a battle in your favor – as long as your opponent doesn't go Changing The Odds.

Pulled by

Pulls

Characteristics

  • gambler

See Also

Sources

References