Attack Run

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Info
TitleAttack Run
SideLight
TypeEpic Event
SetA New Hope
RarityR2
UniquenessUnique
Destiny0
card_uid2_42
VersionDecipher final (Glossary Supplement)
PrintingsAttack Run (Original) — printed A New Hope face
Attack Run (Errata) — Glossary Supplement
A New Hope / default — this page (same Gloss Supp text)

Attack Run is a Light Epic Event from A New Hope.

Card Text

Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is 'blown away.' X = ability of lead pilot (or 3 if Targeting Computer aboard) just before Pull Up!. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of opponent's TIE pilots in trench just before Pull Up!. *Your Proton Torpedoes are immune to Overload.

Lore

Notes

  • Decipher Glossary Supplement corrected the last line to read "* Your Proton Torpedoes are immune to Overload." Side-by-side faces: Errata.

Combos

See Also

Sources

References