The Empire Strikes Back Introductory Two-Player Game: Difference between revisions
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-L-chewie.gif|200px|link=Chewie]] || [[Chewie]] || [[Character]] || PM || 1 || Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. | | [[File:ESB2P-L-chewie.gif|200px|link=Chewie]] || [[Chewie]] || [[Character|Character]] || PM || 1 || Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-L-lonerogue.gif|200px|link=Lone Rogue]] || [[Lone Rogue]] || [[Interrupt]] || PM || 4 || If one of your pilots is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one T-47 into hand. OR If your piloted T-47 is defending a battle alone at a site, add one battle destiny. | | [[File:ESB2P-L-lonerogue.gif|200px|link=Lone Rogue]] || [[Lone Rogue]] || [[Interrupt|Interrupt]] || PM || 4 || If one of your pilots is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one T-47 into hand. OR If your piloted T-47 is defending a battle alone at a site, add one battle destiny. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-L-rebelsnowspeeder.gif|200px|link=Rebel Snowspeeder]] || [[Rebel Snowspeeder]] || [[Vehicle]] || PM || 3 || May add 1 pilot or passenger. Permanent pilot aboard provides ability of 1. | | [[File:ESB2P-L-rebelsnowspeeder.gif|200px|link=Rebel Snowspeeder]] || [[Rebel Snowspeeder]] || [[Vehicle|Vehicle]] || PM || 3 || May add 1 pilot or passenger. Permanent pilot aboard provides ability of 1. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-D-veers.gif|200px|link=Veers]] || [[Veers]] || [[Character]] || PM || 1 || Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. Snowtroopers at same site are forfeit +1. | | [[File:ESB2P-D-veers.gif|200px|link=Veers]] || [[Veers]] || [[Character|Character]] || PM || 1 || Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. Snowtroopers at same site are forfeit +1. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-D-walkergarrison.gif|200px|link=Walker Garrison]] || [[Walker Garrison]] || [[Interrupt]] || PM || 4 || If Veers is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one AT-AT into your hand. OR If you have 3 AT-ATs at three different Hoth sites, your Force drains are +2 at Hoth locations this turn. | | [[File:ESB2P-D-walkergarrison.gif|200px|link=Walker Garrison]] || [[Walker Garrison]] || [[Interrupt|Interrupt]] || PM || 4 || If Veers is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one AT-AT into your hand. OR If you have 3 AT-ATs at three different Hoth sites, your Force drains are +2 at Hoth locations this turn. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-D-hothmountains.gif|200px|link=Hoth: Mountains (6th Marker)]] || [[Hoth: Mountains (6th Marker)]] || [[Location]] || PM || 0 || Dark: Your Imperials and combat vehicles deploy -1 here. Light: If you control, Force drain +1 here. | | [[File:ESB2P-D-hothmountains.gif|200px|link=Hoth: Mountains (6th Marker)]] || [[Hoth: Mountains (6th Marker)]] || [[Location|Location]] || PM || 0 || Dark: Your Imperials and combat vehicles deploy -1 here. Light: If you control, Force drain +1 here. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:ESB2P-D-imperialwalker.gif|200px|link=Imperial Walker]] || [[Imperial Walker]] || [[Vehicle]] || PM || 2 || May add 1 pilot and 8 passengers. Permanent pilot aboard provides ability of 1. | | [[File:ESB2P-D-imperialwalker.gif|200px|link=Imperial Walker]] || [[Imperial Walker]] || [[Vehicle|Vehicle]] || PM || 2 || May add 1 pilot and 8 passengers. Permanent pilot aboard provides ability of 1. | ||
|} | |} | ||
[[Category:Decipher sets]] | [[Category:Decipher sets]] | ||
Revision as of 16:32, 22 September 2026
The Empire Strikes Back Introductory Two-Player Game is the 6th expansion of Star Wars CCG. It is published by Decipher in 1996 and consists of 135 cards.
Second two-player introductory product, following Premiere Two-Player Introductory Game.
Sources
- Star Wars CCG: The Expansions at Decipher.com (archive, 4 May 1999)
- Star Wars CCG cardlists at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007)
- The Empire Strikes Back Introductory Two-Player Game at Wookieepedia
Card list
Light Side
Character
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Chewie | Character | PM | 1 | Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Lone Rogue | Interrupt | PM | 4 | If one of your pilots is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one T-47 into hand. OR If your piloted T-47 is defending a battle alone at a site, add one battle destiny. |
Vehicle
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Rebel Snowspeeder | Vehicle | PM | 3 | May add 1 pilot or passenger. Permanent pilot aboard provides ability of 1. |
Dark Side
Character
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Veers | Character | PM | 1 | Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. Snowtroopers at same site are forfeit +1. |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Walker Garrison | Interrupt | PM | 4 | If Veers is at an exterior Hoth site, use 2 Force to search your Reserve Deck and take one AT-AT into your hand. OR If you have 3 AT-ATs at three different Hoth sites, your Force drains are +2 at Hoth locations this turn. |
Location
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Hoth: Mountains (6th Marker) | Location | PM | 0 | Dark: Your Imperials and combat vehicles deploy -1 here. Light: If you control, Force drain +1 here. |
Vehicle
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Imperial Walker | Vehicle | PM | 2 | May add 1 pilot and 8 passengers. Permanent pilot aboard provides ability of 1. |