Ion Cannon: Difference between revisions
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | * [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | ||
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Weapon: Ion Cannon, Premiere, U1 | * [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Weapon: Ion Cannon, Premiere, U1 | ||
|strategy=''Decipher card strategy'' (starred on the Premiere Dark card list). | |||
From | |||
A great combo to do with the "Ion Cannon" and the "Turbolaser Battery" is to | |||
fire the "Ion Cannon" (preferably at a "Correlian Corvette" filled with | |||
passengers) at a capital Starship. Then, if you hit them, fire your | |||
"Turbolaser Battery" at the ship. It's near impossible to miss the ship | |||
considering it has an armor of 0. If you do this all in one turn the | |||
Light side can't do anything about it, which really could be nice if the | |||
starship is filled with troublesome characters like Luke, Obi-Wan, etc. | |||
Source: [https://web.archive.org/web/20020611184117/http://www.decipher.com/starwars/cardlists/premiere/dark/small/ioncannon.html Ion Cannon strategy] at Decipher.com (archive) | |||
|rulings=* Whether fired during battle or at another time, the target starship is armor/maneuver and hyperspeed = 0 until it leaves play (or until something makes it 'restored to normal'). | |||
* Weapons aboard the starship are only lost as a one-time response to the Cannon firing. Weapons can subsequently be deployed on the starship without becoming lost. | |||
'''Combos''' | |||
* Ion Cannon + Turbolaser Battery | |||
* Ion Cannon + I Want That Ship | |||
* Ion Cannon + Tractor Beam | |||
''From [https://scomp.starwarsccg.org/?s=Ion%20Cannon Scomp Link Access] ([https://github.com/swccgpc/swccg-scomp swccg-scomp] / [https://github.com/swccgpc/swccg-card-json card JSON]). Players Committee card database, not Decipher printed text.'' | |||
}} | }} | ||
Revision as of 19:03, 21 September 2026
| Title | Ion Cannon |
|---|---|
| Side | Dark |
| Type | Weapon — Starship |
| Set | Premiere Limited |
| Rarity | U1 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Weapon |
| card_uid | 1_318 |
| Version | printed |
| Printings | Premiere Limited (1995, black border) — this page Premiere Unlimited (1995/96, white border) — same art and text Japanese Takara Premiere |
Ion Cannon is a Dark Weapon (Starship) from Premiere Limited.
Card Text
Use 2 Force to deploy on your Star Destroyer. May target a starship using 1 Force. Draw destiny. If destiny +2 > defense value, all starship weapons deployed on target are lost, armor or maneuver = 0 and hyperspeed = 0.
Lore
Fires blasts of ionized energy. Causes massive disruptions in weapon, engine and computer systems aboard a target. Disables starship defenses against tractor beams.
Strategy
Decipher card strategy (starred on the Premiere Dark card list).
From
A great combo to do with the "Ion Cannon" and the "Turbolaser Battery" is to fire the "Ion Cannon" (preferably at a "Correlian Corvette" filled with passengers) at a capital Starship. Then, if you hit them, fire your "Turbolaser Battery" at the ship. It's near impossible to miss the ship considering it has an armor of 0. If you do this all in one turn the Light side can't do anything about it, which really could be nice if the starship is filled with troublesome characters like Luke, Obi-Wan, etc.
Source: Ion Cannon strategy at Decipher.com (archive)
Rulings
- Whether fired during battle or at another time, the target starship is armor/maneuver and hyperspeed = 0 until it leaves play (or until something makes it 'restored to normal').
- Weapons aboard the starship are only lost as a one-time response to the Cannon firing. Weapons can subsequently be deployed on the starship without becoming lost.
Combos
- Ion Cannon + Turbolaser Battery
- Ion Cannon + I Want That Ship
- Ion Cannon + Tractor Beam
From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.
See Also
Sources
- Premiere Dark Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Weapon: Ion Cannon, Premiere, U1