Attack Run: Difference between revisions

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Default=Gloss Supp wording; hatnotes/printings to Original+Errata; point to Errata hub
Host Decipher rules PDFs on wiki File:; rewire cites off res.starwarsccg.org; Icon Reference Sheet Feb 2024 local
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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Epic Event: Attack Run, A New Hope, R2
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Epic Event: Attack Run, A New Hope, R2
* [https://res.starwarsccg.org/rules/swccgglossarysupplement.pdf Glossary Supplement] (Updated 29 January 2002)
* [[Media:Decipher_Glossary_Supplement.pdf|Glossary Supplement]] (Updated 29 January 2002)
|combos=* [[Attack Run]] + [[Great Shot, Kid!]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Attack%20Run</ref>
|combos=* [[Attack Run]] + [[Great Shot, Kid!]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Attack%20Run</ref>
|has_refs=1
|has_refs=1
}}
}}

Revision as of 23:12, 24 September 2026

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Info
TitleAttack Run
SideLight
TypeEpic Event
SetA New Hope
RarityR2
UniquenessUnique
Destiny0
card_uid2_42
VersionDecipher final (Glossary Supplement)
PrintingsAttack Run (Original) — printed A New Hope face
Attack Run (Errata) — Glossary Supplement
A New Hope / default — this page (same Gloss Supp text)

Attack Run is a Light Epic Event from A New Hope.

Card Text

Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is 'blown away.' X = ability of lead pilot (or 3 if Targeting Computer aboard) just before Pull Up!. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of opponent's TIE pilots in trench just before Pull Up!. *Your Proton Torpedoes are immune to Overload.

Lore

Notes

  • Decipher Glossary Supplement corrected the last line to read "* Your Proton Torpedoes are immune to Overload." Side-by-side faces: Errata.

Combos

See Also

Sources

References