Sense: Difference between revisions

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Scomp rulings; Decipher strategy if starred
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Sense, Premiere, U1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Sense, Premiere, U1
|rulings=
|hatnote=For the Dark Side card, see [[Sense (Dark)]].
|hatnote=For the Dark Side card, see [[Sense (Dark)]].
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}}

Revision as of 19:02, 21 September 2026

Info
TitleSense
SideLight
TypeInterruptUsed Interrupt
SetPremiere Limited
RarityU1
UniquenessUnrestricted
Destiny3
IconsInterrupt
card_uid1_109
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere
For the Dark Side card, see Sense (Dark).

Sense is a Light Interrupt (Used Interrupt) from Premiere Limited.

Card Text

Cancel one Interrupt (or one 'react') by drawing a destiny < ability of your highest-ability character on table. OR Cancel one Alter card just played.

Lore

Users of the Force can sense impending danger by feeling the way the Force flows in others. Cataclysmic events can be sensed (as when Obi-Wan felt Alderaan's destruction).


See Also

Sources