Trinto Duaba: Difference between revisions

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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Trinto Duaba, Premiere, U1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Trinto Duaba, Premiere, U1
|strategy=''Decipher card strategy'' (starred on the Premiere Dark card list).
From Tim Leung :
8/21/96
Many of my friends play where they pick up millions of cards, then
Traffic Control them back to their Used pile. Well, here's one way to
stop it! Play Monnok during your turn, at the beginning of your control
phase. You'd want to play Monnok as a USED interrupt, leaving them
with only 8 cards in their hand. Again, this works best against players
who hoard their cards. Anyways, with many cards back in their Used
pile, play Trinto Duaba during your battle phase. With a good destiny
draw, you might be able to take out a huge chunk out of their deck. The
only thing you really have to watch out for are Senses, so stock Senses
and Alters to counter them. There'll be Hell to Pay and Tentacle works
well against them, too.
Source: [https://web.archive.org/web/20020611184117/http://www.decipher.com/starwars/cardlists/premiere/dark/small/trintoduaba.html Trinto Duaba strategy] at Decipher.com (archive)
|rulings='''Combos'''
* Trinto Duaba + Monnok
* Trinto Duaba + Dune Sea Sabacc (or any Sabacc really) + Voyeur Play Sabacc to get cards in their used pile, then the other 2 Interrupts to make them lose force/other cards. (maxbeedo)
''From [https://scomp.starwarsccg.org/?s=Trinto%20Duaba Scomp Link Access] ([https://github.com/swccgpc/swccg-scomp swccg-scomp] / [https://github.com/swccgpc/swccg-card-json card JSON]). Players Committee card database, not Decipher printed text.''
}}
}}

Revision as of 19:03, 21 September 2026

Info
TitleTrinto Duaba
SideDark
TypeInterruptUsed Interrupt
SetPremiere Limited
RarityU1
UniquenessUnrestricted
Destiny5
IconsInterrupt
card_uid1_273
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Trinto Duaba is a Dark Interrupt (Used Interrupt) from Premiere Limited.

Card Text

If there are cards in the opponent's Used Pile during your battle phase, draw one destiny. All cards there with the same destiny number are lost.

Lore

A Stennes Shifter, a near-human race. Have ability to blend unnoticed into crowds. Trinto profits from turning lawbreakers over to Imperial authorities.

Strategy

Decipher card strategy (starred on the Premiere Dark card list).

From Tim Leung :

8/21/96

Many of my friends play where they pick up millions of cards, then Traffic Control them back to their Used pile. Well, here's one way to stop it! Play Monnok during your turn, at the beginning of your control phase. You'd want to play Monnok as a USED interrupt, leaving them with only 8 cards in their hand. Again, this works best against players who hoard their cards. Anyways, with many cards back in their Used pile, play Trinto Duaba during your battle phase. With a good destiny draw, you might be able to take out a huge chunk out of their deck. The only thing you really have to watch out for are Senses, so stock Senses and Alters to counter them. There'll be Hell to Pay and Tentacle works well against them, too.

Source: Trinto Duaba strategy at Decipher.com (archive)

Rulings

Combos

  • Trinto Duaba + Monnok
  • Trinto Duaba + Dune Sea Sabacc (or any Sabacc really) + Voyeur Play Sabacc to get cards in their used pile, then the other 2 Interrupts to make them lose force/other cards. (maxbeedo)

From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.

See Also

Sources