Mind Tricks Don't Work On Me: Difference between revisions
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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | |sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | ||
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Effect: Mind Tricks Don't Work On Me, Coruscant, U | * [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Effect: Mind Tricks Don't Work On Me, Coruscant, U | ||
|strategy=By [mailto:poindexter_at_work@hotmail.com Paul Evans]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/coruscant/dark/small/mindtricksdontworkonme.html</ref> | |||
The one-turn beatdown has become a devastating maneuver used to decimate the Dark Side for years. Not any more with this card. With this card on the table, it sets up a safety blanket for the Dark Side, allowing them to leave a location a little thinner than they would like to, just the same as with a [[Ghhhk]]. Best of all, it is an Effect and cannot be denied use by the [[Frozen Assets]]/[[Draw Their Fire]] or [[Beggar]]/[[Draw Their Fire]] combos widely used in today's metagame. | |||
Even better, this card can be used offensively by dropping an Enhanced character to take care of [[Han Solo{{!}}Han]] or taking on the entire scout beatdown crew on [[Endor (Dark){{!}}Endor]] to remove Midge from play. Either way it is used, the tricks the Light Side has won't work on this card. | |||
|rulings=* Cards that cannot be forfeited (such as a character not participating in battle, or a [[Floating Refinery]]) do not prevent a player from canceling all remaining battle damage.<ref name="scomp">https://scomp.starwarsccg.org/?s=Mind%20Tricks%20Don%27t%20Work%20On%20Me</ref> | |rulings=* Cards that cannot be forfeited (such as a character not participating in battle, or a [[Floating Refinery]]) do not prevent a player from canceling all remaining battle damage.<ref name="scomp">https://scomp.starwarsccg.org/?s=Mind%20Tricks%20Don%27t%20Work%20On%20Me</ref> | ||
|pulled_by=* [[Twi'lek Advisor]] | |pulled_by=* [[Twi'lek Advisor]] | ||
Latest revision as of 19:13, 22 September 2026
| Title | Mind Tricks Don't Work On Me |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Coruscant |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 2 |
| card_uid | 12_136 |
| Version | printed |
| Printings | Coruscant — this page |
Mind Tricks Don't Work On Me is a Dark Effect from Coruscant.
Card Text
Use 3 Force to deploy on table. During the damage segment of a battle your opponent initiated, if you have no cards left that can be forfeited, you may place this Effect out of play to cancel all remaining battle damage. (Immune to Alter.)
Lore
Watto is smart enough to not let himself get swindled by a Jedi bully.
Strategy
The one-turn beatdown has become a devastating maneuver used to decimate the Dark Side for years. Not any more with this card. With this card on the table, it sets up a safety blanket for the Dark Side, allowing them to leave a location a little thinner than they would like to, just the same as with a Ghhhk. Best of all, it is an Effect and cannot be denied use by the Frozen Assets/Draw Their Fire or Beggar/Draw Their Fire combos widely used in today's metagame.
Even better, this card can be used offensively by dropping an Enhanced character to take care of Han or taking on the entire scout beatdown crew on Endor to remove Midge from play. Either way it is used, the tricks the Light Side has won't work on this card.
Rulings
- Cards that cannot be forfeited (such as a character not participating in battle, or a Floating Refinery) do not prevent a player from canceling all remaining battle damage.[2]
Pulled by
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Effect: Mind Tricks Don't Work On Me, Coruscant, U
References