Enhanced Jabba's Palace: Difference between revisions
Jump to navigation
Jump to search
| [checked revision] | [checked revision] |
CardGuide expansion hub |
restore infobox; month+year date |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 17: | Line 17: | ||
|- | |- | ||
! Date | ! Date | ||
| | | 12 January 2000 | ||
|- | |- | ||
! Language | ! Language | ||
| Line 30: | Line 30: | ||
'''Enhanced Jabba's Palace''' is the 22nd expansion of Star Wars CCG. | '''Enhanced Jabba's Palace''' is the 22nd expansion of Star Wars CCG. | ||
It is published by Decipher in | It is published by Decipher in January 2000 and consists of 12 premium cards. | ||
There are '''four''' die-cut packs, not one undifferentiated product. Each pack shows a face card through the window, contains two more fixed premiums, and also contains four [[Jabba's Palace]] Limited boosters. One pack is [[Boushh]]; another is [[Mara Jade, The Emperor's Hand]]. | |||
* [[Boushh]] pack — also [[Zuckuss In Mist Hunter]] and [[Court Of The Vile Gangster / I Shall Enjoy Watching You Die]] | |||
* [[Mara Jade, The Emperor's Hand]] pack — also [[Bossk With Mortar Gun]] and [[You Can Either Profit By This... / Or Be Destroyed]] | |||
* [[Master Luke]] pack — also [[Dengar With Blaster Carbine]] and [[IG-88 In IG-2000]] | |||
* [[See-Threepio]] pack — also [[Jodo Kast]] and [[Mara Jade's Lightsaber]] | |||
== Sources == | == Sources == | ||
| Line 38: | Line 43: | ||
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists] at Decipher.com (archive, 25 December 2008) | * [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists] at Decipher.com (archive, 25 December 2008) | ||
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) | * [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) | ||
* [https://res.starwarsccg.org/Resources/SWCCG+Collecting+Encyclopedia+2.0.pdf SWCCG Collecting Encyclopedia 2.0] (pack contents) | |||
* [https://starwars.fandom.com/wiki/Enhanced_Jabba%27s_Palace Enhanced Jabba's Palace] at Wookieepedia | * [https://starwars.fandom.com/wiki/Enhanced_Jabba%27s_Palace Enhanced Jabba's Palace] at Wookieepedia | ||
== Card list == | |||
Four die-cut packs. Each pack contains '''three''' premium cards (the face card is visible through the window) plus four [[Jabba's Palace]] Limited boosters. The boosters are not listed. One pack is the [[Boushh]] window; another is [[Mara Jade, The Emperor's Hand]]. | |||
=== Boushh pack === | |||
{| class="wikitable card-thumbs" | |||
! Image !! Card !! Type !! Rarity !! Destiny !! Game text | |||
|- | |||
| [[File:EJP-L-boushh.gif|200px|link=Boushh]] || [[Boushh]] || [[Character|Character]] || PM || 1 || Deploys only to a site (-2 on Tatooine or Coruscant) as an Undercover Spy. While undercover at an opponent's site, prevents opponent from modifying or canceling your Force Drains at opponent's related sites. Immune to Attrition < 3. | |||
|- | |||
| [[File:EJP-D-zuckussinmisthunter.gif|200px|link=Zuckuss In Mist Hunter]] || [[Zuckuss In Mist Hunter]] || [[Starship|Starship]] || PM || 1 || May add 1 pilot and 3 passengers. Permanent pilot is •Zuckuss, who provides ability of 4 and adds 2 to power. Unless opponent has total ability > 6 piloting here, may reset opponent's total battle destiny here to 0. | |||
|- | |||
| [[File:EJP-D-courtofthevilegangster.gif|200px|link=Court Of The Vile Gangster / I Shall Enjoy Watching You Die]] || [[Court Of The Vile Gangster / I Shall Enjoy Watching You Die|Court Of The Vile Gangster/I Shall Enjoy Watching You Die]] || [[Objective|Objective]] || PM || 0 || Deploy Audience Chamber, Great Pit Of Carkoon and Dungeon. {While} this side up, once during each of your deploy phases, may deploy one docking bay or [Independent Starship] starship from Reserve Deck; reshuffle. Bounty Hunters are forfeit +2 and immune to Goo Nee Tay. You may not play Scanning Crew. Each player loses 1 Force at end of each of their deploy phases unless that player has a non-droid character at a Tatooine battleground site. {Flip} this card if you have two captives (or a captive of ability > 2) at any Jabba's Palace site(s). | |||
|- | |||
| [[File:EJP-D-ishallenjoywatchingyoudie.gif|200px|link=Court Of The Vile Gangster / I Shall Enjoy Watching You Die]] || [[Court Of The Vile Gangster / I Shall Enjoy Watching You Die|Court Of The Vile Gangster/I Shall Enjoy Watching You Die]] || [[Objective|Objective]] || PM || 7 || {While} this side up, once during each of your deploy phases, may deploy Sarlacc, Rancor or Rancor Pit from Reserve Deck; reshuffle. Captives targeted by trap door are immediately relocated to Rancor Pit (do not draw destiny) and Trap Door may not be canceled. Opponent loses Force equal to forfeit value of each opponent's character eaten by a Rancor or Sarlacc (place that character out of play). {Flip} this card if you have no captives at Tatooine sites and opponent has no character at same site as Rancor. | |||
|} | |||
=== Mara Jade, The Emperor's Hand pack === | |||
{| class="wikitable card-thumbs" | |||
! Image !! Card !! Type !! Rarity !! Destiny !! Game text | |||
|- | |||
| [[File:EJP-D-marajadetheemperorshand.gif|200px|link=Mara Jade, The Emperor's Hand]] || [[Mara Jade, The Emperor's Hand]] || [[Character|Character]] || PM || 1 || Adds 2 to power of anything she pilots. Power +2 if Emperor on table. May be targeted by Vader's Obsession and Epic Duel instead of Vader. Once per game, may deploy a weapon on her from Reserve Deck; reshuffle. Immune to attrition < 4. | |||
|- | |||
| [[File:EJP-D-bosskwithmortargun.gif|200px|link=Bossk With Mortar Gun]] || [[Bossk With Mortar Gun]] || [[Character|Character]] || PM || 1 || Adds 2 to power of anything he pilots. Permanent weapon is •Bossk's Mortar Gun (may fire for free; draw destiny; may subtract or add 1 if at same site as a bounty; choose one character with that destiny number present to be captured.) | |||
|- | |||
| [[File:EJP-L-youcaneitherprofitbythis.gif|200px|link=You Can Either Profit By This... / Or Be Destroyed]] || [[You Can Either Profit By This... / Or Be Destroyed|You Can Either Profit By This.../Or Be Destroyed]] || [[Objective|Objective]] || PM || 0 || Deploy Tatooine:Jabba's Palace and Audience Chamber (with Han frozen there, he may not be moved when frozen). Opponent may deploy up to two aliens at Audience Chamber. {While} this side up, opponent may not Force Drain at Audience Chamber and you may not Force drain at Tatooine locations. You may not play Frozen Assets. Luke, C-3PO and R2-D2 are deploy -2 at Jabba's Palace sites (Master Luke deploys for free instead). {Flip} this card if Han is on Tatooine and not a captive. {Place} out of play if Tatooine is 'blown away.' | |||
|- | |||
| [[File:EJP-L-orbedestroyed.gif|200px|link=You Can Either Profit By This... / Or Be Destroyed]] || [[You Can Either Profit By This... / Or Be Destroyed|You Can Either Profit By This.../Or Be Destroyed]] || [[Objective|Objective]] || PM || 7 || {Immediately} retrieve 5 Force (or 10 if Han has power < 4) once per game. {While} this side up, cancels game text of Bad Feeling Have I. Your unpiloted starfighters may deploy to exterior Tatooine locations. During your control phase, opponent loses 1 Force for each battleground location occupied by Han, Luke, Leia, Chewie, or Lando. {Flip} this card if Han is captured or not on table. {Place} out of play if Tatooine is 'blown away.' | |||
|} | |||
=== Master Luke pack === | |||
{| class="wikitable card-thumbs" | |||
! Image !! Card !! Type !! Rarity !! Destiny !! Game text | |||
|- | |||
| [[File:EJP-L-masterluke.gif|200px|link=Master Luke]] || [[Master Luke]] || [[Character|Character]] || PM || 1 || Deploys -2 on Tatooine. Power -2 when present with Vader. Adds 2 to power of anything he pilots. When in battle, may target one opponent's alien present. Draw destiny. Target returns to opponent's hand if destiny > ability. Immune to attrition < 4. | |||
|- | |||
| [[File:EJP-D-dengarwithblastercarbine.gif|200px|link=Dengar With Blaster Carbine]] || [[Dengar With Blaster Carbine]] || [[Character|Character]] || PM || 2 || Adds 2 to the power of anything he pilots. Permanent weapon is •Dengar's Blaster Carbine (may target a character, creature or vehicle for free; draw destiny; target hit, and its forfeit = 0, if destiny +1 > defense value; may be fired twice per battle). | |||
|- | |||
| [[File:EJP-D-ig88inig2000.gif|200px|link=IG-88 In IG-2000]] || [[IG-88 In IG-2000]] || [[Starship|Starship]] || PM || 1 || May add 2 passengers. Permanent pilot is •IG-88, who adds 2 to power and 3 to maneuver. May initiate battle. When in a battle you initiate, adds one battle destiny. Ion Cannon may deploy aboard. | |||
|} | |||
=== See-Threepio pack === | |||
{| class="wikitable card-thumbs" | |||
! Image !! Card !! Type !! Rarity !! Destiny !! Game text | |||
|- | |||
| [[File:EJP-L-seethreepio.gif|200px|link=See-Threepio (Enhanced Jabba's Palace)]] || [[See-Threepio (Enhanced Jabba's Palace)|See-Threepio]] || [[Character|Character]] || PM || 2 || Deploys only to a Jabba's Palace site. Once per game, when replacing another C-3PO, retrieve 3 Force. When in battle with your other droid and a Rebel, adds one battle destiny. R2-D2 deploys and moves for free to same location. | |||
|- | |||
| [[File:EJP-D-jodokast.gif|200px|link=Jodo Kast]] || [[Jodo Kast]] || [[Character|Character]] || PM || 2 || When in battle, if opponent draws more than one battle destiny, may cancel one. Once per turn, when firing a rifle or blaster, may target for free and add 2 to total weapon destiny. May be targeted by Hidden Weapons. May 'fly' (landspeeed = 3). | |||
|- | |||
| [[File:EJP-D-marajadeslightsaber.gif|200px|link=Mara Jade's Lightsaber]] || [[Mara Jade's Lightsaber]] || [[Weapon|Weapon]] || PM || 1 || Use 1 Force to deploy on Mara Jade. May add 1 to Force Drain where present. May target a character or creature for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value. | |||
|} | |||
[[Category:Decipher sets]] | [[Category:Decipher sets]] | ||
Latest revision as of 13:55, 23 September 2026
| Enhanced Jabba's Palace | |
|---|---|
| |
| Game/Set | Star Wars CCG |
| Expansion | Enhanced Jabba's Palace |
| Publisher | Decipher |
| Country | USA |
| Date | 12 January 2000 |
| Language | English |
| Cards Total | 12 |
| Card Size | 63x88mm |
Enhanced Jabba's Palace is the 22nd expansion of Star Wars CCG. It is published by Decipher in January 2000 and consists of 12 premium cards.
There are four die-cut packs, not one undifferentiated product. Each pack shows a face card through the window, contains two more fixed premiums, and also contains four Jabba's Palace Limited boosters. One pack is Boushh; another is Mara Jade, The Emperor's Hand.
- Boushh pack — also Zuckuss In Mist Hunter and Court Of The Vile Gangster / I Shall Enjoy Watching You Die
- Mara Jade, The Emperor's Hand pack — also Bossk With Mortar Gun and You Can Either Profit By This... / Or Be Destroyed
- Master Luke pack — also Dengar With Blaster Carbine and IG-88 In IG-2000
- See-Threepio pack — also Jodo Kast and Mara Jade's Lightsaber
Sources
- Star Wars CCG: The Expansions at Decipher.com (archive, 4 May 1999)
- Star Wars CCG cardlists at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007)
- SWCCG Collecting Encyclopedia 2.0 (pack contents)
- Enhanced Jabba's Palace at Wookieepedia
Card list
Four die-cut packs. Each pack contains three premium cards (the face card is visible through the window) plus four Jabba's Palace Limited boosters. The boosters are not listed. One pack is the Boushh window; another is Mara Jade, The Emperor's Hand.
Boushh pack
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Boushh | Character | PM | 1 | Deploys only to a site (-2 on Tatooine or Coruscant) as an Undercover Spy. While undercover at an opponent's site, prevents opponent from modifying or canceling your Force Drains at opponent's related sites. Immune to Attrition < 3. | |
| Zuckuss In Mist Hunter | Starship | PM | 1 | May add 1 pilot and 3 passengers. Permanent pilot is •Zuckuss, who provides ability of 4 and adds 2 to power. Unless opponent has total ability > 6 piloting here, may reset opponent's total battle destiny here to 0. | |
| Court Of The Vile Gangster/I Shall Enjoy Watching You Die | Objective | PM | 0 | Deploy Audience Chamber, Great Pit Of Carkoon and Dungeon. {While} this side up, once during each of your deploy phases, may deploy one docking bay or [Independent Starship] starship from Reserve Deck; reshuffle. Bounty Hunters are forfeit +2 and immune to Goo Nee Tay. You may not play Scanning Crew. Each player loses 1 Force at end of each of their deploy phases unless that player has a non-droid character at a Tatooine battleground site. {Flip} this card if you have two captives (or a captive of ability > 2) at any Jabba's Palace site(s). | |
| Court Of The Vile Gangster/I Shall Enjoy Watching You Die | Objective | PM | 7 | {While} this side up, once during each of your deploy phases, may deploy Sarlacc, Rancor or Rancor Pit from Reserve Deck; reshuffle. Captives targeted by trap door are immediately relocated to Rancor Pit (do not draw destiny) and Trap Door may not be canceled. Opponent loses Force equal to forfeit value of each opponent's character eaten by a Rancor or Sarlacc (place that character out of play). {Flip} this card if you have no captives at Tatooine sites and opponent has no character at same site as Rancor. |
Mara Jade, The Emperor's Hand pack
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Mara Jade, The Emperor's Hand | Character | PM | 1 | Adds 2 to power of anything she pilots. Power +2 if Emperor on table. May be targeted by Vader's Obsession and Epic Duel instead of Vader. Once per game, may deploy a weapon on her from Reserve Deck; reshuffle. Immune to attrition < 4. | |
| Bossk With Mortar Gun | Character | PM | 1 | Adds 2 to power of anything he pilots. Permanent weapon is •Bossk's Mortar Gun (may fire for free; draw destiny; may subtract or add 1 if at same site as a bounty; choose one character with that destiny number present to be captured.) | |
| You Can Either Profit By This.../Or Be Destroyed | Objective | PM | 0 | Deploy Tatooine:Jabba's Palace and Audience Chamber (with Han frozen there, he may not be moved when frozen). Opponent may deploy up to two aliens at Audience Chamber. {While} this side up, opponent may not Force Drain at Audience Chamber and you may not Force drain at Tatooine locations. You may not play Frozen Assets. Luke, C-3PO and R2-D2 are deploy -2 at Jabba's Palace sites (Master Luke deploys for free instead). {Flip} this card if Han is on Tatooine and not a captive. {Place} out of play if Tatooine is 'blown away.' | |
| You Can Either Profit By This.../Or Be Destroyed | Objective | PM | 7 | {Immediately} retrieve 5 Force (or 10 if Han has power < 4) once per game. {While} this side up, cancels game text of Bad Feeling Have I. Your unpiloted starfighters may deploy to exterior Tatooine locations. During your control phase, opponent loses 1 Force for each battleground location occupied by Han, Luke, Leia, Chewie, or Lando. {Flip} this card if Han is captured or not on table. {Place} out of play if Tatooine is 'blown away.' |
Master Luke pack
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Master Luke | Character | PM | 1 | Deploys -2 on Tatooine. Power -2 when present with Vader. Adds 2 to power of anything he pilots. When in battle, may target one opponent's alien present. Draw destiny. Target returns to opponent's hand if destiny > ability. Immune to attrition < 4. | |
| Dengar With Blaster Carbine | Character | PM | 2 | Adds 2 to the power of anything he pilots. Permanent weapon is •Dengar's Blaster Carbine (may target a character, creature or vehicle for free; draw destiny; target hit, and its forfeit = 0, if destiny +1 > defense value; may be fired twice per battle). | |
| IG-88 In IG-2000 | Starship | PM | 1 | May add 2 passengers. Permanent pilot is •IG-88, who adds 2 to power and 3 to maneuver. May initiate battle. When in a battle you initiate, adds one battle destiny. Ion Cannon may deploy aboard. |
See-Threepio pack
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| See-Threepio | Character | PM | 2 | Deploys only to a Jabba's Palace site. Once per game, when replacing another C-3PO, retrieve 3 Force. When in battle with your other droid and a Rebel, adds one battle destiny. R2-D2 deploys and moves for free to same location. | |
| Jodo Kast | Character | PM | 2 | When in battle, if opponent draws more than one battle destiny, may cancel one. Once per turn, when firing a rifle or blaster, may target for free and add 2 to total weapon destiny. May be targeted by Hidden Weapons. May 'fly' (landspeeed = 3). | |
| Mara Jade's Lightsaber | Weapon | PM | 1 | Use 1 Force to deploy on Mara Jade. May add 1 to Force Drain where present. May target a character or creature for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value. |
