Attack Run: Difference between revisions

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|next=Blast The Door, Kid!
|next=Blast The Door, Kid!
|game_text=Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is "blown away." X = ability of lead pilot or 3 if Targeting Computer is present. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of TIE pilots in trench. * Your Proton Torpedoes are immune to Overload.
|game_text=Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is "blown away." X = ability of lead pilot or 3 if Targeting Computer is present. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of TIE pilots in trench. * Your Proton Torpedoes are immune to Overload.
|printings=[[Attack Run (Original)]] &mdash; printed A New Hope face<br />[[Attack Run (Errata)]] &mdash; Decipher WB baseline / Glossary Supplement (<code>2_42-DE</code>)<br />[[Attack Run (PC Errata)]] &mdash; PC AR 2023 Appendix A (Holotable face)<br />'''A New Hope''' / default &mdash; this page (Decipher latest baseline; WB face)
|printings=[[Attack Run (Original)]] &mdash; printed A New Hope face<br />[[Attack Run (Errata)]] &mdash;
|notes=* '''Decipher WB baseline:''' Face is [[File:ANH-L-attackrun-wb-decipher.gif|Decipher.com white-border / site correction]]. Game text from that WB face OCR + Glossary Supplement last-line Proton Torpedoes / Overload. Side-by-side: [[Errata#Decipher_and_PC_Errata|Errata — Decipher and PC Errata]].
* '''Not PC wording:''' Bare title does '''not''' use <code>opponent's</code> or <code>just before Pull Up!</code> on X/Z. PC full rewrite (including those) lives only on [[Attack Run (PC Errata)]] with Holotable [[File:ANH-L-attackrun.gif]].
|see_also=* [[Errata]]
|see_also=* [[Errata]]
* [[Attack Run (Original)]]
* [[Attack Run (Original)]]

Latest revision as of 01:20, 25 September 2026

Info
TitleAttack Run
SideLight
TypeEpic Event
SetA New Hope
RarityR2
UniquenessUnique
Destiny0
card_uid2_42
VersionDecipher final (WB face / Glossary Supplement)
PrintingsAttack Run (Original) — printed A New Hope face
Attack Run (Errata) —

Attack Run is a Light Epic Event from A New Hope.

Card Text

Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is "blown away." X = ability of lead pilot or 3 if Targeting Computer is present. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of TIE pilots in trench. * Your Proton Torpedoes are immune to Overload.

Lore

Combos

See Also

Sources

References