I've Decided To Go Back: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: I've Decided To Go Back, Coruscant, C
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: I've Decided To Go Back, Coruscant, C
|strategy=By [mailto:ecolson@ix.netcom.com Eric Olson]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/coruscant/light/small/ivedecidedtogoback.html</ref>
The Used portion seems straightforward, but it can be more useful than you might imagine. Bringing a character back to your hand normally just lets you deploy that character somewhere else next turn, but that's not all you can do with this card. With the variety of political effects that you have at your disposal, you can use this interrupt to bring a character with a matching agenda back to your hand, such as getting Horoxx Ryder to place him on [[Ascertaining The Truth]].
The Lost portion will also be useful. If your opponent invades the senate, you can use this to add a battle destiny, for the small price of losing a couple points of politics. But sometimes politicians will need to leave the senate, and this lets you use them to their fullest potential by adding battle destiny in a crucial battle.
Combos:
2 battle destiny for 3 Force!
Canceling a Force drain and causing your opponent to miss critical weapon shots.
|combos=* [[Queen Amidala]], Ruler of [[Naboo]] + [[I've Decided To Go Back]] (Lost) Two battle destinies for 3 Force!<ref name="scomp">https://scomp.starwarsccg.org/?s=I%27ve%20Decided%20To%20Go%20Back</ref>
|combos=* [[Queen Amidala]], Ruler of [[Naboo]] + [[I've Decided To Go Back]] (Lost) Two battle destinies for 3 Force!<ref name="scomp">https://scomp.starwarsccg.org/?s=I%27ve%20Decided%20To%20Go%20Back</ref>
* Queen, Amidala, Ruler of [[Naboo]] + [[I've Decided To Go Back]] (Used) + [[Plea To The Court]] Canceling a Force drain and causing your opponent to miss critical weapon shots.
* Queen, Amidala, Ruler of [[Naboo]] + [[I've Decided To Go Back]] (Used) + [[Plea To The Court]] Canceling a Force drain and causing your opponent to miss critical weapon shots.

Latest revision as of 19:13, 22 September 2026

Info
TitleI've Decided To Go Back
SideLight
TypeInterruptUsed or Lost Interrupt
SetCoruscant
RarityC
UniquenessUnique
Destiny4
card_uid12_60
Versionprinted
PrintingsCoruscant — this page

I've Decided To Go Back is a Light Interrupt (Used or Lost Interrupt) from Coruscant.

Card Text

USED: During your move phase, take one of your characters with politics at Galactic Senate into hand. LOST: If you have a Republic character with politics in battle at a site, add one battle destiny; that character is power and politics = 0 until end of turn.

Lore

This is your arena. I feel I must return to mine.

Strategy

By Eric Olson[1]

The Used portion seems straightforward, but it can be more useful than you might imagine. Bringing a character back to your hand normally just lets you deploy that character somewhere else next turn, but that's not all you can do with this card. With the variety of political effects that you have at your disposal, you can use this interrupt to bring a character with a matching agenda back to your hand, such as getting Horoxx Ryder to place him on Ascertaining The Truth.

The Lost portion will also be useful. If your opponent invades the senate, you can use this to add a battle destiny, for the small price of losing a couple points of politics. But sometimes politicians will need to leave the senate, and this lets you use them to their fullest potential by adding battle destiny in a crucial battle.

Combos:

2 battle destiny for 3 Force!

Canceling a Force drain and causing your opponent to miss critical weapon shots.

Combos

Underlying card for

See Also

Sources

References