Yaggle Gakkle: Difference between revisions
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Latest revision as of 19:13, 22 September 2026
| Title | Yaggle Gakkle |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Hoth |
| Rarity | R2 |
| Uniqueness | Unrestricted |
| Destiny | 6 |
| card_uid | 3_142 |
| Version | printed |
| Printings | Hoth — this page |
Yaggle Gakkle is a Dark Interrupt (Used Interrupt) from Hoth.
Card Text
Target a creature vehicle at same site as a creature. If ferocity > target's maneuver + landspeed, creature vehicle is eaten, cumulatively adding 2 to creature's ferocity.
Lore
Steady. Hey! Steady, girl. Hey, what's the matter? You smell something?
Strategy
By Tony Maravola, Gold 39[1]
The tendency of most players I've met is to groan when they pull this card form a pack of the Hoth expansion. What can I say, I love this card. It's a 6 destiny, used interrupt that can do some nasty, nasty damage! The card allows you to "target a creature vehicle at same site as a creature. If ferocity > target's maneuver + landspeed, creature vehicle is eaten, cumulatively adding 2 to creature's ferocity." Let's see how we can put this to good use.
First, deploy a Wampa, for free, to the Wampa cave. Then put a few Banthas outside (to answer the question I hear every time I do this, no Banthas do NOT deploy only to Tatooine!). During your move phase, the Wampa goes outside to find a few tasty morsels hanging around. Target the first one and draw destiny. As long as you draw a 1, the Bantha is eaten, (Wampa is ferocity 3 + destiny). After that you don't need to worry about missing a draw! Eat a few more, then set the Wampa loose against your opponent!
Hoth offers the Dark Side some great Force drain and fighting locations. Once you have a 9 + destiny ferocity Wampa running loose, you'll find those AT-ATs to be wonderful havens and your opponent will be wishing he had a snowspeeder or two to hide in! The Wampa attacks anything present at the same site, so the Light Side undercover spies won't stand a chance, and you can keep draining without hindrance! And if your opponent decides to stand and fight, you can thin his forces before a shot is fired (Remember, creature attacks occur at the beginning of EVERY battle phase). Even if an opponent's character survives a Wampa attack, that character can't participate in any battles that turn.
COMBO: Wampa + 4 Banthas + 4 Yaggle Gaggles = 11 + destiny ferocity!! Obi-who?!?
Pulled by
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Yaggle Gakkle, Hoth, R2
References