Attack Run

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Revision as of 00:12, 25 September 2026 by Admin (talk | contribs) (WB Decipher baseline face + gametext (Gloss Supp); not PC wording)
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Info
TitleAttack Run
SideLight
TypeEpic Event
SetA New Hope
RarityR2
UniquenessUnique
Destiny0
card_uid2_42
VersionDecipher final (WB face / Glossary Supplement)
PrintingsAttack Run (Original) — printed A New Hope face
Attack Run (Errata) — Decipher WB baseline / Glossary Supplement (2_42-DE)
Attack Run (PC Errata) — PC AR 2023 Appendix A (Holotable face)
A New Hope / default — this page (Decipher latest baseline; WB face)

Attack Run is a Light Epic Event from A New Hope.

Card Text

Deploy on Death Star: Trench. During your move phase, you may make an Attack Run as follows: Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free). Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost. It's Away!: Draw two destiny. Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny + X + Y - Z) > 15, Death Star is "blown away." X = ability of lead pilot or 3 if Targeting Computer is present. Y = total sites at largest Rebel Base (Yavin 4 or Hoth). Z = highest ability of TIE pilots in trench. * Your Proton Torpedoes are immune to Overload.

Lore

Notes

  • Decipher WB baseline: Face is Decipher.com white-border / site correction. Game text from that WB face OCR + Glossary Supplement last-line Proton Torpedoes / Overload. Side-by-side: Errata — Decipher and PC Errata.
  • Not PC wording: Bare title does not use opponent's or just before Pull Up! on X/Z. PC full rewrite (including those) lives only on Attack Run (PC Errata) with Holotable .

Combos

See Also

Sources

References