Momaw Nadon

From SWCCG Wiki
Jump to navigation Jump to search
Info
TitleMomaw Nadon
SideLight
TypeCharacterAlien
SetPremiere Limited
RarityU2
UniquenessUnique
Destiny3
Power1
Ability3
Deploy2
Forfeit3
Landspeed1
IconsAlien
card_uid1_20
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Momaw Nadon is a Light Character (Alien) from Premiere Limited.

Card Text

During your control phase, may snare (steal) one Bantha, Dewback, Wampa, Rancor, Bubo, or Dragonsnake present at same site.

Lore

Male Ithorian, from a tree-loving race derogatorily nicknamed, 'Hammerheads.' Master of animal husbandry and horticulture. Former herd ship leader. Rebel spy.

Strategy

By Brain Kallenbach[1]

Momaw is, somewhat surprisingly, one of the better characters in the game, with an ability of 3 for a relative low deploy cost. His real advantage, though, comes from his spy ability. He is one of the more common Light Side spies, along with Wyron Serper and Commander Vanden Willard. Theses three together can make good use of the Undercover card, while not resorting to owning massive amounts of cards. Combos: Momaw Nadon vs. Rancors -- The biggest, baddest creature in the game can quickly switch sides with Momaw around. The trick, though, is to have Momaw follow Malakili around, so that the Rancor doesn't eat Momaw as he tries to snare it. Despite the almost random selection process for a creature's attack, owning a creature does have its advantages, such as choice of movement. Sending a Wampa back to the farthest markers to keep it away from Echo Base is never a bad idea.

Combos

Pulled by

Characteristics

  • Force-Attuned
  • leader
  • spy

See Also

Sources

References