Local Trouble (V) (Virtual Set 2)

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Players Committee / Virtual — not a Decipher card.

Info
TitleLocal Trouble (V)
SideDark
TypeLost Interrupt
SetVirtual Set 2 (Original)
Rarity[[Rarity|]]
Uniqueness
Destiny
card_uidvs2o
Versionvirtual
PrintingsVirtual Set 2 (Original) (slip 41) — this page
Decipher printing: Local Trouble. Modern / Block-era Virtual packaging may differ; this page is the Original-era Remaster slip from Virtual Set 2.

Local Trouble (V) is a Dark Lost Interrupt from Virtual Set 2 (Original).

Card Text

At the beginning of your battle phase, use 1 Force to initiate a battle between two Imperials and an opponent's character present at same interior site. For remainder of turn, no other battles may occur here and opponent takes no battle damage here.Game text transcribed from VirtualCards2.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*).

Lore

Notes

Virtual Original-era printable slip (Virtual Set 2 / Our Most Desperate Hour). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.

See Also

Sources