Nute Gunray

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Info
TitleNute Gunray
SideDark
TypeCharacterRepublic
SetCoruscant
RarityR
UniquenessUnique
Destiny3
Power3
Ability4
Deploy3
Forfeit6
card_uid12_112
Versionprinted
PrintingsCoruscant — this page

Nute Gunray is a Dark Character (Republic) from Coruscant.

Card Text

Your destroyer droids and battle droids are each forfeit +1 at same and related sites. While aboard Blockade Flagship, opponent's Jedi may not move or deploy to Bridge, and your destroyer droids are destiny +3 if drawn for battle destiny.

Lore

Commanding Viceroy of the Trade Federation forces assigned to the blockade of Naboo. Takes for his own actions. Neimoidian leader.

Strategy

By Wes Brown[1]

Nute is a fantastic card all by himself. His power of 3 and ability to draw battle destiny for himself coupled with his destiny of 3 should earn him a spot in a lot of different decks. His game text, though, is where he really shines. If you thought that Daultay Dofine made your squads of destroyer droids big and beefy, just take a look at Gunray's text. Not only does he up their forfeit, he more than doubles their destiny draw, which can be a huge boon to a deck of destroyers. Their destiny of 2 is ho-hum compared to the 5 that Nute brings it up to. Add the fact that he can keep some of the Light Side's biggest characters away of a site you definitely want to maintain control of, this Viceroy is easily one of the more solid characters in the set.

Pulled by

Persona

  • Gunray

Characteristics

  • Force-Sensitive
  • leader
  • Trade Federation
  • Neimoidian

Underlying card for

See Also

Sources

References