Perimeter Patrol: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Effect: Perimeter Patrol, Endor, R
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Effect: Perimeter Patrol, Endor, R
|strategy=By [mailto:jediknight@decipher.com Justin Pakes, Jedi Knight]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/endor/dark/small/perimeterpatrol.html</ref>
The closest thing the Dark Side has to an [[Endor Shield]] at the moment. You wanna slow the infiltratiojn of those Rebels? Tghen this is your card. Lose 1 Force each time they deploy a Rebel, vehicle or starship to [[Endor (Dark){{!}}Endor]] is nasty. Stop that card form moving or battling this turn also prevents a LOT of surprises!
But remember - you gotta keep control of the Bunker to make this work. Beware the Rebel strike force that deploys to the Bunker as only the first character is stopped by [[Perimeter Patrol]], while the others can now get inas normal.
Of course, thats what [[Closed Door]] is for. :)
Combo: = I hope you Rebels have a Landing site!
= and now the Empire is looking incontrol of [[Endor (Dark){{!}}Endor]]. You wan to deploy [[Han Solo{{!}}Han]] With Heavy [[Blaster]] to [[Endor (Dark){{!}}Endor]]? Pay 8, lose 1 Force and don't move or battle this turn.
|combos=* [[Perimeter Patrol]] + [[Closed Door]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Perimeter%20Patrol</ref>
|combos=* [[Perimeter Patrol]] + [[Closed Door]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Perimeter%20Patrol</ref>
* [[Perimeter Patrol]] + [[Closed Door]] + [[Bad Feeling Have I]] + [[Navy Trooper]] Fensom
* [[Perimeter Patrol]] + [[Closed Door]] + [[Bad Feeling Have I]] + [[Navy Trooper]] Fensom

Revision as of 19:11, 22 September 2026

Info
TitlePerimeter Patrol
SideDark
TypeEffect
SetEndor
RarityR
UniquenessUnique
Destiny4
card_uid8_128
Versionprinted
PrintingsEndor — this page

Perimeter Patrol is a Dark Effect from Endor.

Card Text

Deploy on Bunker. While you control Bunker, each time opponent deploys a vehicle, starship or Rebel to an Endor site (except Rebel Landing Site), that card cannot move or battle for remainder of turn and opponent must lose 1 Force. (Immune to Alter.)

Lore

Heavy Imperial patrols on Endor forced the Rebels to deploy covertly. The required stealth measures created many complications.

Strategy

By Justin Pakes, Jedi Knight[1]

The closest thing the Dark Side has to an Endor Shield at the moment. You wanna slow the infiltratiojn of those Rebels? Tghen this is your card. Lose 1 Force each time they deploy a Rebel, vehicle or starship to Endor is nasty. Stop that card form moving or battling this turn also prevents a LOT of surprises!

But remember - you gotta keep control of the Bunker to make this work. Beware the Rebel strike force that deploys to the Bunker as only the first character is stopped by Perimeter Patrol, while the others can now get inas normal.

Of course, thats what Closed Door is for. :)

Combo: = I hope you Rebels have a Landing site!

= and now the Empire is looking incontrol of Endor. You wan to deploy Han With Heavy Blaster to Endor? Pay 8, lose 1 Force and don't move or battle this turn.

Combos

Pulled by

See Also

Sources

References