Frostbite: Difference between revisions
| [checked revision] | [checked revision] |
imported>Unknown user No edit summary |
imported>Unknown user No edit summary |
(No difference)
| |
Latest revision as of 19:13, 22 September 2026
| Title | Frostbite |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Hoth |
| Rarity | C2 |
| Uniqueness | Unique |
| Destiny | 4 |
| card_uid | 3_36 |
| Version | printed |
| Printings | Hoth — this page |
Frostbite is a Light Effect from Hoth.
Card Text
Deploy on Hoth system. At the end of each player's turn, for every character that player has present at a marker site under 'nighttime conditions,' that player must lose 1 Force (2 if character is missing).
Lore
Then I'll see you in hell!
Strategy
By Dennis Jeffris[1]
Frostbite is one of those cards that doesn't seem great, but actually is one of the best. You deploy a lone character to a Hoth site. Make sure you have Houjix in your hand before you do this. Once you have deployed the character and done all the other stuff you have to do, end your turn. When the opponent deploys a ton of characters to that site he will instinctively battle. While you may have to lose 34 force, you have Houjix, so use that. When you get Nightfall, Frostbite, and Ice Storm in your hand, deploy them to the site where he battled. All of his characters at that site will be missing ( don't deploy there either ). At the end of each turn, he will have to lose 2 force for each of his missing characters there.
This trick works for both sides:
First, make sure all of your characters on Hoth are on enclosed vehicles, and that your opponent's characters are not. Play a Nightfall (or Sundown) on Hoth, then play an Ice Storm. Then top it off with a Frostbite. Your opponent loses 2 force per character at the end of every turn (yours and his).
Pulled by
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Effect: Frostbite, Hoth, C2
References