Dantooine (Dark): Difference between revisions

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Scomp rulings; Decipher strategy if starred
Scomp sections; Decipher strategy; wiki-link card names
 
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Location: Dantooine, Premiere, U1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Location: Dantooine, Premiere, U1
|strategy=''Decipher card strategy'' (starred on the Premiere Light card list).
|strategy=By [mailto:lobrano@delrio.com Ryan Lobrano]<ref name="decipher-strategy">https://web.archive.org/web/20001010184004/http://www.decipher.com/starwars/cardlists/premiere/light/small/dantooine.html</ref>


your starting location. You can build up for your Starships' strength for
A simple strategy with this card for those on the Light Side is to have it as your starting location. You can build up for your Starships' strength for less force than in other places, even though you don't get force drains. This can be easily remedied by those Dark Siders by placing the Dark Side [[Dantooine (Dark){{!}}Dantooine]] version of it on top.
less force than in other places, even though you don't get force drains.
This can be easily remedied by those Dark Siders by placing the Dark Side Dantooine
version of it on top.
 
Source: [https://web.archive.org/web/20020611184117/http://www.decipher.com/starwars/cardlists/premiere/light/small/dantooine.html Dantooine strategy] at Decipher.com (archive)
|rulings=
|hatnote=For the Light Side card, see [[Dantooine]].
|hatnote=For the Light Side card, see [[Dantooine]].
|pulled_by=* [[Commander Merrejk]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Dantooine</ref>
* [[Kuat Drive Yards (V)]]
|counterpart=* [[Dantooine (Dark){{!}}Dantooine]]
|has_refs=1
}}
}}

Latest revision as of 07:23, 22 September 2026

Info
TitleDantooine
SideDark
TypeLocationSystem
SetPremiere Limited
RarityU1
UniquenessUnique
Destiny0
Deploy0
Dark Side IconsDark Force Planet
Light Side IconsLight Force Planet
card_uid1_282
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere
For the Light Side card, see Dantooine.

Dantooine is a Dark Location (System) from Premiere Limited.

Card Text

Dark Side: Your starships may move here as a 'react'.

Lore

Strategy

By Ryan Lobrano[1]

A simple strategy with this card for those on the Light Side is to have it as your starting location. You can build up for your Starships' strength for less force than in other places, even though you don't get force drains. This can be easily remedied by those Dark Siders by placing the Dark Side Dantooine version of it on top.

Pulled by

Counterpart

See Also

Sources

References