Enhanced Premiere Rulesheet: Difference between revisions
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Decipher rulesheet for [[Enhanced Premiere]] (November 1998). Permanent | Decipher rulesheet for [[Enhanced Premiere]] (November 1998). Permanent weapons and defense value. Decipher text; not a Players Committee document. | ||
* Archive: [https://web.archive.org/web/20081221001241/http://www.decipher.com/starwars/rules/pdf/enhancedpremiererules.pdf enhancedpremiererules.pdf] | * Archive: [https://web.archive.org/web/20081221001241/http://www.decipher.com/starwars/rules/pdf/enhancedpremiererules.pdf enhancedpremiererules.pdf] | ||
* Working copy: [https://res.starwarsccg.org/rules/enhancedpremiererules.pdf enhancedpremiererules.pdf] | * Working copy: [https://res.starwarsccg.org/rules/enhancedpremiererules.pdf enhancedpremiererules.pdf] | ||
[[File:Decipher-Enhanced-Premiere-Rulesheet.png|600px|Enhanced Premiere permanent | [[File:Decipher-Enhanced-Premiere-Rulesheet.png|600px|Enhanced Premiere Rulesheet]] | ||
== Transcription == | |||
Star Wars Customizable CardGame Enhanced PremierE RULES NOTES | |||
Character Card with Permanent Weapon Icon – Your Enhanced Premiere premium character card is armed with a permanent character weapon. Such a weapon may not be separated from the character (lost, stolen, transferred, retrieved etc.) except by cards that deploy on the character as a marker (e.g., Disarmed). If such a marker card is removed, the weapon is restored. | |||
Game text that relocates weapons (e.g., to or from a pile) may not be used to relocate this character card, unless that game text also relocates characters. | |||
Defense Value – a collective term which now refers to the various attributes used when cards are targeted by weapons. A character’s defense value is its ability or armor, whichever is higher. (Unarmored droids have a defense value of zero.) A vehicle or starship’s defense value is its armor or maneuver. A creature’s defense value is unique to that creature, such as scales, slither, vicious howl etc. | |||
© Lucasfilm Ltd. & TM. TM, ® & © 1998 Decipher Inc. | |||
See [[Rulebooks]]. | See [[Rulebooks]]. | ||
Revision as of 22:15, 22 September 2026
Decipher rulesheet for Enhanced Premiere (November 1998). Permanent weapons and defense value. Decipher text; not a Players Committee document.
- Archive: enhancedpremiererules.pdf
- Working copy: enhancedpremiererules.pdf
Transcription
Star Wars Customizable CardGame Enhanced PremierE RULES NOTES
Character Card with Permanent Weapon Icon – Your Enhanced Premiere premium character card is armed with a permanent character weapon. Such a weapon may not be separated from the character (lost, stolen, transferred, retrieved etc.) except by cards that deploy on the character as a marker (e.g., Disarmed). If such a marker card is removed, the weapon is restored.
Game text that relocates weapons (e.g., to or from a pile) may not be used to relocate this character card, unless that game text also relocates characters.
Defense Value – a collective term which now refers to the various attributes used when cards are targeted by weapons. A character’s defense value is its ability or armor, whichever is higher. (Unarmored droids have a defense value of zero.) A vehicle or starship’s defense value is its armor or maneuver. A creature’s defense value is unique to that creature, such as scales, slither, vicious howl etc.
© Lucasfilm Ltd. & TM. TM, ® & © 1998 Decipher Inc.
See Rulebooks.