Enhanced Premiere Rulesheet: Difference between revisions
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'''Enhanced Premiere Rules Notes''' (November 1998) for [[Enhanced Premiere]]. | |||
== Permanent weapon == | |||
[[File:Icon-permanent-weapon.png|50px|Permanent weapon icon]] Your Enhanced Premiere premium character card is armed with a [[Permanent Weapon|permanent character weapon]]. Such a weapon may not be separated from the character (lost, stolen, transferred, retrieved etc.) except by cards that deploy on the character as a marker (for example, [[Disarmed]]). If such a marker card is removed, the weapon is restored. | |||
Game text that relocates weapons (for example, to or from a pile) may not be used to relocate this character card, unless that game text also relocates characters. | |||
== Defense value == | |||
'''Defense value''' is a collective term which now refers to the various attributes used when cards are targeted by weapons. A [[Character|character]]’s defense value is its ability or armor, whichever is higher. (Unarmored [[Droid|droids]] have a defense value of zero.) A [[Vehicle|vehicle]] or [[Starship|starship]]’s defense value is its armor or maneuver. A [[Creature|creature]]’s defense value is unique to that creature, such as scales, slither, vicious howl etc. | |||
== Sources == | |||
* [https://web.archive.org/web/20081221001241/http://www.decipher.com/starwars/rules/pdf/enhancedpremiererules.pdf enhancedpremiererules.pdf] (Decipher archive) | |||
* [https://res.starwarsccg.org/rules/enhancedpremiererules.pdf enhancedpremiererules.pdf] (working copy) | |||
[[Category:Rules]] | [[Category:Rules]] | ||
[[Category:Decipher]] | [[Category:Decipher]] | ||
[[Category:Enhanced Premiere]] | [[Category:Enhanced Premiere]] | ||
Latest revision as of 11:00, 23 September 2026
Enhanced Premiere Rules Notes (November 1998) for Enhanced Premiere.
Permanent weapon
Your Enhanced Premiere premium character card is armed with a permanent character weapon. Such a weapon may not be separated from the character (lost, stolen, transferred, retrieved etc.) except by cards that deploy on the character as a marker (for example, Disarmed). If such a marker card is removed, the weapon is restored.
Game text that relocates weapons (for example, to or from a pile) may not be used to relocate this character card, unless that game text also relocates characters.
Defense value
Defense value is a collective term which now refers to the various attributes used when cards are targeted by weapons. A character’s defense value is its ability or armor, whichever is higher. (Unarmored droids have a defense value of zero.) A vehicle or starship’s defense value is its armor or maneuver. A creature’s defense value is unique to that creature, such as scales, slither, vicious howl etc.
Sources
- enhancedpremiererules.pdf (Decipher archive)
- enhancedpremiererules.pdf (working copy)