Chewie's AT-ST: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Vehicle: Chewie's AT-ST, Endor, R
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Vehicle: Chewie's AT-ST, Endor, R
|strategy=By Shelby Abercrombie<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/endor/light/small/chewiesatst.html</ref>
Not an obvious power card, but [[Chewie's AT-ST]] has some features that may appeal to your deck. The deploy: 2 is quite nice when compared to the power: 3 and the forfeit: 5.
Why put [[Chewie (The Empire Strikes Back Introductory Two-Player Game){{!}}Chewie]] inside? Put [[Chewie (The Empire Strikes Back Introductory Two-Player Game){{!}}Chewie]] outside with Wedge as the pilot. Now we're talking power 12 and a battle destiny for 8 force. Quite efficient. Of course, if you fear [[Darth Vader{{!}}Vader]] with a saber,. then let [[Chewie (The Empire Strikes Back Introductory Two-Player Game){{!}}Chewie]] jump in for a while to stay safe from nasty weapons.
The "deployment restriction" is not very restrictive. Since the Empire has so many cool and powerful Tempest Scouts, it is a pretty safe bet to say that most of your opponents will have one or more AT-ST's in their decks. And when you do deploy [[Chewie's AT-ST]], that weakening effect on your opponents' AT-ST's could add up quite nicely.
This is a difficult card to come by in an [[Endor (location){{!}}Endor]] Booster Draft, and with all the [[Endor (location){{!}}Endor]] Light Side pilots ([[Chewbacca]] of [[Kashyyyk]], [[Daughter Of Skywalker]], [[General Solo]]) being rare, even more difficult to use effectively. But don't neglect the fact that it's game text works even without a pilot - thus at your opponents [[Tempest Scout]] stronghold it will still apply its power modifier and its five forfeit, although make sure thatÕs where you want it, because you won't be able to move it!
Combos: Power 12 as well as a battle destiny... for the bargain price of 8 force.
That's right, put good ole Boshek in [[Chewie (The Empire Strikes Back Introductory Two-Player Game){{!}}Chewie]]'s Chicken Walker and you can go toe-to-toe with up to three Tempest Scouts(now only power two each) AND you get a battle destiny.
Soften your your Opponent's AT-ST's up with Chewies AT-ST, then smack those weakened combat vehicles with a nasty surprise.
|combos=* [[Chewie's AT-ST]] + [[Chewbacca]] + [[Wedge Antilles]] (piloting) Power 12 and a battle destiny.<ref name="scomp">https://scomp.starwarsccg.org/?s=Chewie%27s%20AT-ST</ref>
|combos=* [[Chewie's AT-ST]] + [[Chewbacca]] + [[Wedge Antilles]] (piloting) Power 12 and a battle destiny.<ref name="scomp">https://scomp.starwarsccg.org/?s=Chewie%27s%20AT-ST</ref>
|pulled_by=* [[Combined Fleet Action]]
|pulled_by=* [[Combined Fleet Action]]

Latest revision as of 19:13, 22 September 2026

Info
TitleChewie's AT-ST
SideLight
TypeVehicleCombat (AT-ST)
SetEndor
RarityR
UniquenessUnique
Destiny4
Power3
Deploy2
Forfeit5
Armor4
Landspeed3
IconsScomp Link
card_uid8_81
Versionprinted
PrintingsEndor — this page

Chewie's AT-ST is a Light Vehicle (Combat) from Endor.

Card Text

Deploy only to Endor or same site as Chewie or opponent's AT-ST. May add 2 pilots or passengers. Subtracts 1 from power of other AT-STs at same site. Immune to attrition < 4 when Chewie piloting.

Lore

Enclosed Chewie's daring capture of an Imperial AT-ST helped turn the tide in the Battle of Endor.

Strategy

By Shelby Abercrombie[1]

Not an obvious power card, but Chewie's AT-ST has some features that may appeal to your deck. The deploy: 2 is quite nice when compared to the power: 3 and the forfeit: 5.

Why put Chewie inside? Put Chewie outside with Wedge as the pilot. Now we're talking power 12 and a battle destiny for 8 force. Quite efficient. Of course, if you fear Vader with a saber,. then let Chewie jump in for a while to stay safe from nasty weapons.

The "deployment restriction" is not very restrictive. Since the Empire has so many cool and powerful Tempest Scouts, it is a pretty safe bet to say that most of your opponents will have one or more AT-ST's in their decks. And when you do deploy Chewie's AT-ST, that weakening effect on your opponents' AT-ST's could add up quite nicely.

This is a difficult card to come by in an Endor Booster Draft, and with all the Endor Light Side pilots (Chewbacca of Kashyyyk, Daughter Of Skywalker, General Solo) being rare, even more difficult to use effectively. But don't neglect the fact that it's game text works even without a pilot - thus at your opponents Tempest Scout stronghold it will still apply its power modifier and its five forfeit, although make sure thatÕs where you want it, because you won't be able to move it!

Combos: Power 12 as well as a battle destiny... for the bargain price of 8 force.

That's right, put good ole Boshek in Chewie's Chicken Walker and you can go toe-to-toe with up to three Tempest Scouts(now only power two each) AND you get a battle destiny.

Soften your your Opponent's AT-ST's up with Chewies AT-ST, then smack those weakened combat vehicles with a nasty surprise.

Combos

Pulled by

Matching

Characteristics

  • enclosed

Underlying card for

See Also

Sources

References