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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable expansion-infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Virtual Set 3&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:Set-V3-title.gif|260px]]&lt;br /&gt;
|-&lt;br /&gt;
! Game/Set&lt;br /&gt;
| Star Wars CCG&lt;br /&gt;
|-&lt;br /&gt;
! Expansion&lt;br /&gt;
| Virtual Set 3&lt;br /&gt;
|-&lt;br /&gt;
! Publisher&lt;br /&gt;
| Star Wars CCG Players Committee&lt;br /&gt;
|-&lt;br /&gt;
! Date&lt;br /&gt;
| 4 December 2015&lt;br /&gt;
|-&lt;br /&gt;
! Cards Total&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
! Card Size&lt;br /&gt;
| 63x88mm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Virtual Set 3&amp;#039;&amp;#039;&amp;#039; is a Players Committee virtual expansion from the 2014 Reset onward. It was released 4 December 2015. These are not Decipher cards.&lt;br /&gt;
&lt;br /&gt;
Current virtual cards are maintained by the Star Wars CCG Players Committee. Printable slips are published with each set.&lt;br /&gt;
&lt;br /&gt;
== Card list ==&lt;br /&gt;
&lt;br /&gt;
=== [[Light|Light Side]] ===&lt;br /&gt;
==== [[Character]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-admiralackbar.gif|200px|link=Admiral Ackbar (V) (Virtual Set 3)]] || [[Admiral Ackbar (V) (Virtual Set 3)|Admiral Ackbar (V)]] || [[Character|Character]] || XR || 1 || Adds 3 to power of any capital starship he pilots. Deploys free aboard Home One. While piloting a Star Cruiser, adds one battle destiny. Where you have two Rebel capital starships, attrition against opponent is +2.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-captainraymusantilles.gif|200px|link=Captain Raymus Antilles (Virtual Set 3)]] || [[Captain Raymus Antilles (Virtual Set 3)|Captain Raymus Antilles]] || [[Character|Character]] || R2 || 2 || Adds 2 to power of anything he pilots (3 while piloting any Rebel capital starship). Deploys -1 aboard Tantive IV. While aboard Tantive IV, it is immune to Lateral Damage and attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-ct5555fives.gif|200px|link=CT-5555 (Fives) (Virtual Set 3)]] || [[CT-5555 (Fives) (Virtual Set 3)|CT-5555 (Fives)]] || [[Character|Character]] || C || 5 || Once per turn, if you just drew a destiny of 5, may take that card into hand. During any deploy phase, may use 1 Force to target a Dark Jedi present. Draw destiny. If destiny = 5, target loses immunity to attrition for remainder of turn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-ct5555fives_ai.gif|200px|link=CT-5555 (Fives) (AI) (Virtual Set 3)]] || [[CT-5555 (Fives) (AI) (Virtual Set 3)|CT-5555 (Fives) (AI)]] || [[Character|Character]] || C || 5 || Once per turn, if you just drew a destiny of 5, may take that card into hand. During any deploy phase, may use 1 Force to target a Dark Jedi present. Draw destiny. If destiny = 5, target loses immunity to attrition for remainder of turn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-ellorrsmadakpilotinstructor.gif|200px|link=Ellorrs Madak, Pilot Instructor (Virtual Set 3)]] || [[Ellorrs Madak, Pilot Instructor (Virtual Set 3)|Ellorrs Madak, Pilot Instructor]] || [[Character|Character]] || C2 || 3 || Adds 3 to power of anything he pilots. Adds 2 to the hyperspeed of any freighter he pilots. During your move phase, may use 1 Force to &amp;#039;break cover&amp;#039; of opponent&amp;#039;s Undercover spy at same site. Cancels Lateral Damage targeting your starship at same or related system.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-endorcommandoteam.gif|200px|link=Endor Commando Team (Virtual Set 3)]] || [[Endor Commando Team (Virtual Set 3)|Endor Commando Team]] || [[Character|Character]] || R || 1 || Deploys -1 to Endor. During battle, your other Rebels here may not have their forfeit reduced unless this card &amp;#039;hit.&amp;#039; Each time this character is &amp;#039;hit,&amp;#039; it is cumulatively power -2 until end of turn.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-kananjarrus.gif|200px|link=Kanan Jarrus (Virtual Set 3)]] || [[Kanan Jarrus (Virtual Set 3)|Kanan Jarrus]] || [[Character|Character]] || PM || 2 || Adds 1 to power of anything he pilots. While present with an Imperial (or two Rebels), all immunity to attrition here is canceled.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-kananjarrus_ai.gif|200px|link=Kanan Jarrus (AI) (Virtual Set 3)]] || [[Kanan Jarrus (AI) (Virtual Set 3)|Kanan Jarrus (AI)]] || [[Character|Character]] || PM || 2 || Adds 1 to power of anything he pilots. While present with an Imperial (or two Rebels), all immunity to attrition here is canceled.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-leslomytacema.gif|200px|link=Leslomy Tacema (V) (Virtual Set 3)]] || [[Leslomy Tacema (V) (Virtual Set 3)|Leslomy Tacema (V)]] || [[Character|Character]] || R || 3 || Adds 3 to power of anything she pilots. Smuggler. Adds 1 to hyperspeed of any freighter she pilots. Your total ability at same docking bay or system may not be reduced. Once per game, may deploy a card with &amp;#039;Ellorrs&amp;#039; in title here from Reserve Deck; reshuffle.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-majorbrenderlin.gif|200px|link=Major Bren Derlin (V) (Virtual Set 3)]] || [[Major Bren Derlin (V) (Virtual Set 3)|Major Bren Derlin (V)]] || [[Character|Character]] || R2 || 2 || Scout. Deploys free to (and power +2 at) Cantina, Endor, or Hoth. Opponent may not &amp;#039;react&amp;#039; to or from here. Once per game, may retrieve an Explosive Charge into hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-moncalamariadmiral.gif|200px|link=Mon Calamari Admiral (Virtual Set 3)]] || [[Mon Calamari Admiral (Virtual Set 3)|Mon Calamari Admiral]] || [[Character|Character]] || U || 2 || Adds 2 to power of any capital starship he pilots. Your Rebel starships may move to here for free. While piloting a Rebel capital starship, opponent may not modify or cancel your battle destinies here.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-padmenaberrie.gif|200px|link=Padme Naberrie (V) (Virtual Set 3)]] || [[Padme Naberrie (V) (Virtual Set 3)|Padme Naberrie (V)]] || [[Character|Character]] || R || 3 || Cancels Vader&amp;#039;s game text here. If with a Skywalker, may add one destiny to attrition. Immune to attrition &amp;amp;lt; 3.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-padmenaberrie_ai.gif|200px|link=Padme Naberrie (V) (AI) (Virtual Set 3)]] || [[Padme Naberrie (V) (AI) (Virtual Set 3)|Padme Naberrie (V) (AI)]] || [[Character|Character]] || R || 3 || Cancels Vader&amp;#039;s game text here. If with a Skywalker, may add one destiny to attrition. Immune to attrition &amp;amp;lt; 3.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-r2d2c3po.gif|200px|link=R2-D2 &amp;amp; •C-3PO (Virtual Set 3)]] || [[R2-D2 &amp;amp; •C-3PO (Virtual Set 3)|R2-D2 &amp;amp; •C-3PO]] || [[Character|Character]] || U2 || 3 || If about to leave table (for any reason, even if inactive) from Tatooine system and Stolen Data Tapes here (or at Dune Sea), relocate R2-D2 &amp;amp;amp; C-3PO to Dune Sea. Immune to A Gift, devices, and opponent&amp;#039;s Interrupts.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-torynfarr.gif|200px|link=Toryn Farr (V) (Virtual Set 3)]] || [[Toryn Farr (V) (Virtual Set 3)|Toryn Farr (V)]] || [[Character|Character]] || U1 || 4 || Adds 2 to power of anything she pilots. Your total battle destiny here is +1 (+2 if piloting a transport). Once per turn, if a battle just ended here, may &amp;#039;rescue&amp;#039; (retrieve from Lost Pile) a Rebel of ability &amp;amp;lt; 3 forfeited from same location this turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Effect]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-stolendatatapes.gif|200px|link=Stolen Data Tapes (Virtual Set 3)]] || [[Stolen Data Tapes (Virtual Set 3)|Stolen Data Tapes]] || [[Effect|Effect]] || R1 || 6 || Deploy on R2-D2. If about to leave table (for any reason, even if inactive), relocate to Dune Sea. If at Dune Sea, may relocate to your character there. If at Alderaan (or a &amp;#039;blown away&amp;#039; system), tapes &amp;#039;delivered&amp;#039;; relocate this Effect to table and may take any card into hand from Reserve Deck; reshuffle. (Immune to Alter.)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-stolendatatapes_ai.gif|200px|link=Stolen Data Tapes (AI) (Virtual Set 3)]] || [[Stolen Data Tapes (AI) (Virtual Set 3)|Stolen Data Tapes (AI)]] || [[Effect|Effect]] || R1 || 6 || Deploy on R2-D2. If about to leave table (for any reason, even if inactive), relocate to Dune Sea. If at Dune Sea, may relocate to your character there. If at Alderaan (or a &amp;#039;blown away&amp;#039; system), tapes &amp;#039;delivered&amp;#039;; relocate this Effect to table and may take any card into hand from Reserve Deck; reshuffle. (Immune to Alter.)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-theshieldisdown.gif|200px|link=The Shield Is Down! (V) (Virtual Set 3)]] || [[The Shield Is Down! (V) (Virtual Set 3)|The Shield Is Down! (V)]] || [[Effect|Effect]] || R || 5 || Deploy on table. Your scouts move for free to and from Back Door when using their landspeed. Once per turn, may deploy an Endor battleground site from Reserve Deck; reshuffle. While an Explosive Charge at Bunker, flip Rebel Strike Team and Garrison Destroyed may not flip. (Immune to Alter.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Interrupt]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-rebelleadership.gif|200px|link=Rebel Leadership (V) (Virtual Set 3)]] || [[Rebel Leadership (V) (Virtual Set 3)|Rebel Leadership (V)]] || [[Interrupt|Interrupt]] || R || 4 || Take an admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in battle at a site), you may either add one battle destiny or prevent opponent from drawing more than one battle destiny.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-theforceisstrongwiththisone.gif|200px|link=The Force Is Strong With This One (V) (Virtual Set 3)]] || [[The Force Is Strong With This One (V) (Virtual Set 3)|The Force Is Strong With This One (V)]] || [[Interrupt|Interrupt]] || R2 || 5 || If your Padawan or Skywalker is in battle with a Dark Jedi, either add one battle destiny or cancel I Have You Now. OR If Luke is in battle with an opponent&amp;#039;s character of ability &amp;amp;gt; 3, add one battle destiny.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Starship]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-brighthope.gif|200px|link=Bright Hope (V) (Virtual Set 3)]] || [[Bright Hope (V) (Virtual Set 3)|Bright Hope (V)]] || [[Starship|Starship]] || R || 3 || May add 2 pilots and 6 passengers. Permanent pilot provides ability of 2. If in battle with another Rebel capital starship, may draw destiny. Subtract that amount from opponent&amp;#039;s attrition and total power.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-wildkarrde.gif|200px|link=Wild Karrde (Virtual Set 3)]] || [[Wild Karrde (Virtual Set 3)|Wild Karrde]] || [[Starship|Starship]] || U || 2 || May add 3 pilots and 6 passengers. Permanent pilot provides ability of 2. During battle, your total battle destiny is +1 for each smuggler aboard. Deploys and moves like a starfighter. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-wildkarrde_ai.gif|200px|link=Wild Karrde (AI) (Virtual Set 3)]] || [[Wild Karrde (AI) (Virtual Set 3)|Wild Karrde (AI)]] || [[Starship|Starship]] || U || 2 || May add 3 pilots and 6 passengers. Permanent pilot provides ability of 2. During battle, your total battle destiny is +1 for each smuggler aboard. Deploys and moves like a starfighter. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Objective]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-diplomaticmissiontoalderaan.gif|200px|link=Diplomatic Mission To Alderaan / A Weakness Can Be Found (Virtual Set 3)]] || [[Diplomatic Mission To Alderaan / A Weakness Can Be Found (Virtual Set 3)|Diplomatic Mission To Alderaan/A Weakness Can Be Found]] || [[Objective|Objective]] || R1 || 0 || Deploy Tatooine system (with Tantive IV, non-[Reflections II] R2-D2, and Stolen Data Tapes there) and Dune Sea. For remainder of game, you may not deploy Sandwhirl, Strike Planning, Admiral&amp;#039;s Orders, or [Episode I] Jedi. While this side up, your Force drains at Tatooine system are -2. Once per turn, may deploy Alderaan or a Tatooine battleground site from Reserve Deck; reshuffle. Until the start of your first turn, Tantive IV may be forfeited to cancel all remaining battle damage. Flip this card if Stolen Data Tapes &amp;#039;delivered&amp;#039; and Rebels control two battlegrounds (a site and a system).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-L-aweaknesscanbefound.gif|200px|link=Diplomatic Mission To Alderaan / A Weakness Can Be Found (Virtual Set 3)]] || [[Diplomatic Mission To Alderaan / A Weakness Can Be Found (Virtual Set 3)|Diplomatic Mission To Alderaan/A Weakness Can Be Found]] || [[Objective|Objective]] || R1 || 7 || While this this side up, your total battle destiny is +X, where X = number of battlegrounds occupied by Rebels of ability &amp;amp;lt; 4. Once per turn, may deploy Alderaan or a Tatooine battleground site from Reserve Deck; reshuffle. Once per turn, if you just won a battle, may retrieve 1 Force. Flip this card if you do not occupy a battleground site and a battleground system (or you do not control any locations).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark|Dark Side]] ===&lt;br /&gt;
==== [[Character]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-agentkallus.gif|200px|link=Agent Kallus (Dark)]] || [[Agent Kallus (Dark)|Agent Kallus]] || [[Character|Character]] || C2 || 2 || Adds 2 to power of anything he pilots. When deployed, may reveal the top two cards of your Reserve Deck; take one into hand and place the other in Used Pile. While with an ISB agent, adds one battle destiny.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-agentkallus_ai.gif|200px|link=Agent Kallus (AI) (Dark)]] || [[Agent Kallus (AI) (Dark)|Agent Kallus (AI)]] || [[Character|Character]] || C2 || 2 || Adds 2 to power of anything he pilots. When deployed, may reveal the top two cards of your Reserve Deck; take one into hand and place the other in Used Pile. While with an ISB agent, adds one battle destiny.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-banisskeegpilotinstructor.gif|200px|link=Baniss Keeg, Pilot Instructor (Dark)]] || [[Baniss Keeg, Pilot Instructor (Dark)|Baniss Keeg, Pilot Instructor]] || [[Character|Character]] || C2 || 2 || Adds 3 to power and 1 to hyperspeed of anything she pilots. Once per turn, if you just deployed a Black Sun agent to same system, may draw top card of Reserve Deck. Your characters here are immune to Cantina Brawl and Fallen Portal.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-cadbane.gif|200px|link=Cad Bane (Virtual Set 3)]] || [[Cad Bane (Virtual Set 3)|Cad Bane]] || [[Character|Character]] || C || 2 || Adds 2 to power of anything he pilots. Your other bounty hunters here are power +1. Draws one battle destiny if unable to otherwise. During battle, if with your other bounty hunter, may cancel the immunity to attrition of a Jedi here.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-commandernemet.gif|200px|link=Commander Nemet (V) (Virtual Set 3)]] || [[Commander Nemet (V) (Virtual Set 3)|Commander Nemet (V)]] || [[Character|Character]] || U || 2 || Adds 2 to power of anything he pilots. Once per game, may deploy an Imperial-class Star Destroyer from Reserve Deck; reshuffle. While piloting Avenger, it is immune to attrition &amp;amp;lt; 4 and during battle may lose an Imperial aboard (or from hand) to cancel a just drawn destiny (causes a redraw if opponent&amp;#039;s first battle destiny).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-darthmaullonehunter.gif|200px|link=Darth Maul, Lone Hunter (Dark)]] || [[Darth Maul, Lone Hunter (Dark)|Darth Maul, Lone Hunter]] || [[Character|Character]] || U || 1 || If drawn for destiny, may take into hand to cancel and redraw that destiny. Cancels Blaster Deflection (and Amidala&amp;#039;s game text) here. Maul&amp;#039;s weapon destiny draws may not be modified or canceled by opponent. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-darthmaullonehunter_ai.gif|200px|link=Darth Maul, Lone Hunter (AI) (Dark)]] || [[Darth Maul, Lone Hunter (AI) (Dark)|Darth Maul, Lone Hunter (AI)]] || [[Character|Character]] || U || 1 || If drawn for destiny, may take into hand to cancel and redraw that destiny. Cancels Blaster Deflection (and Amidala&amp;#039;s game text) here. Maul&amp;#039;s weapon destiny draws may not be modified or canceled by opponent. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-darthmaullonehunter_ai3.gif|200px|link=Darth Maul, Lone Hunter (C-Slip AI 2) (Dark)]] || [[Darth Maul, Lone Hunter (C-Slip AI 2) (Dark)|Darth Maul, Lone Hunter (C-Slip AI 2)]] || [[Character|Character]] || R || 1 || If drawn for destiny, may take into hand to cancel and redraw that destiny. Cancels Blaster Deflection (and Amidala&amp;#039;s game text) here. Maul&amp;#039;s weapon destiny draws may not be modified or canceled by opponent. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-darthmaullonehunter_ai2.gif|200px|link=Darth Maul, Lone Hunter (C-Slip AI) (Dark)]] || [[Darth Maul, Lone Hunter (C-Slip AI) (Dark)|Darth Maul, Lone Hunter (C-Slip AI)]] || [[Character|Character]] || R || 1 || If drawn for destiny, may take into hand to cancel and redraw that destiny. Cancels Blaster Deflection (and Amidala&amp;#039;s game text) here. Maul&amp;#039;s weapon destiny draws may not be modified or canceled by opponent. Immune to attrition &amp;amp;lt; 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-generalgrievous.gif|200px|link=General Grievous (Dark)]] || [[General Grievous (Dark)|General Grievous]] || [[Character|Character]] || C || 1 || Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent&amp;#039;s Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition &amp;amp;lt; 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-generalgrievous_ai.gif|200px|link=General Grievous (AI) (Dark)]] || [[General Grievous (AI) (Dark)|General Grievous (AI)]] || [[Character|Character]] || C || 1 || Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent&amp;#039;s Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition &amp;amp;lt; 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-generalgrievousholo_ai.gif|200px|link=General Grievous (Holo AI) (Dark)]] || [[General Grievous (Holo AI) (Dark)|General Grievous (Holo AI)]] || [[Character|Character]] || C || 1 || Any stolen lightsaber may deploy on Grievous. Once per game, Grievous may steal a lightsaber from opponent&amp;#039;s Lost Pile. Unless alone, may lose 1 Force to return Grievous (and your cards on him) to hand from a site you control. Immune to attrition &amp;amp;lt; 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-ortugg.gif|200px|link=Ortugg (V) (Dark)]] || [[Ortugg (V) (Dark)|Ortugg (V)]] || [[Character|Character]] || R || 3 || Permanent weapon is •Ortugg&amp;#039;s Ax (may target a character or creature for free; draw destiny; target hit, and its forfeit = 0, if destiny +1 &amp;amp;gt; defense value). While Ortugg is your Rep, your non-unique Gamorreans are deploy -1 and forfeit +3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Device]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-deflectorshieldgenerators.gif|200px|link=Deflector Shield Generators (V) (Virtual Set 3)]] || [[Deflector Shield Generators (V) (Virtual Set 3)|Deflector Shield Generators (V)]] || [[Device|Device]] || U2 || 4 || Deploy on a capital starship. Starship is power and armor +2 and immune to attrition &amp;amp;lt; 5. May cancel Combined Attack or Power Pivot targeting this starship. Starfighters here may not &amp;#039;attach.&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Location]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-coruscant.gif|200px|link=Coruscant (V) (Virtual Set 3)]] || [[Coruscant (V) (Virtual Set 3)|Coruscant (V)]] || [[Location|Location]] || C || 0 || Dark: While you occupy with a Black Sun agent or ISB agent, gains one [Dark Side] icon and one [Light Side] icon. Light: While you control, gains one [Light Side] icon.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-coruscant_ai.gif|200px|link=Coruscant (V) (AI) (Dark)]] || [[Coruscant (V) (AI) (Dark)|Coruscant (V) (AI)]] || [[Location|Location]] || C || 0 || Dark: While you occupy with a Black Sun agent or ISB agent, gains one [Dark Side] icon and one [Light Side] icon. Light: While you control, gains one [Light Side] icon.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-coruscantxizorspalace.gif|200px|link=Coruscant: Xizor&amp;#039;s Palace (Dark)]] || [[Coruscant: Xizor&amp;#039;s Palace (Dark)|Coruscant: Xizor&amp;#039;s Palace]] || [[Location|Location]] || C || 0 || Dark: Black Sun agents move to here for free. Once per turn, may deploy a Xizor&amp;#039;s Palace site from Reserve Deck; reshuffle. Light: Unless Chewie, Dash, or Leia present, Force drain -1 here.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-tatooine.gif|200px|link=Tatooine (V) (Dark)]] || [[Tatooine (V) (Dark)|Tatooine (V)]] || [[Location|Location]] || C2 || 0 || Dark: Opponent may not initiate battle here until after your first turn. Light: If a player controls, for each of their starships here, their power is +1 in battles at Tatooine sites.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-xizorspalaceuplinkstation.gif|200px|link=Xizor&amp;#039;s Palace: Uplink Station (Dark)]] || [[Xizor&amp;#039;s Palace: Uplink Station (Dark)|Xizor&amp;#039;s Palace: Uplink Station]] || [[Location|Location]] || C2 || 0 || Dark: If Falleen&amp;#039;s Fist at Coruscant and your Black Sun agent here, Force drain +1 here. Light:&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Starship]] ====&lt;br /&gt;
{| class=&amp;quot;wikitable card-thumbs&amp;quot;&lt;br /&gt;
! Image !! Card !! Type !! Rarity !! Destiny !! Game text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:V3-D-falleensfist.gif|200px|link=Falleen&amp;#039;s Fist (Dark)]] || [[Falleen&amp;#039;s Fist (Dark)|Falleen&amp;#039;s Fist]] || [[Starship|Starship]] || F || 2 || Deploys -3 if your Black Sun agent is at a related site. May add 3 pilots and 6 passengers. Permanent pilots provide total ability of 4. Immune to attrition &amp;amp;lt; 8.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* [https://res.starwarsccg.org/cardlists/Set3Type.html Virtual Set 3 card list] at res.starwarsccg.org&lt;br /&gt;
* [https://www.starwarsccg.org/resources/virtual-slips/ Virtual slips] at starwarsccg.org&lt;br /&gt;
&lt;br /&gt;
[[Category:Current Virtual sets]]&lt;br /&gt;
[[Category:Sets]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;Unknown user</name></author>
	</entry>
</feed>