Source: https://forum.starwarsccg.org/viewtopic.php?t=85488 Topic: 2025 Retro Gemp Match Play Championship Posted by: andytalaga1 » March 22nd, 2025, 3:48 pm Captured by the SWCCG Wiki from the guest-visible forum page on 11 October 2026 (opening post only). Announcing the first Retro GEMPC! The Retro GEMPC is a seeded and bracketed match-play, single-elimination tournament with 10 days for each match running from May 4th through mid-July (a full anticipated schedule is below). The event has no registration fee and will be an officially sanctioned Player's Committee event, supported by physical and digital prizes (see below). Thank you to Scott Church at Category One games for sponsoring this tournament and providing additional prize support. WHO: The Retro GEMPC is free and open to all players! WHAT: A seeded and bracketed single-elimination match-play tournament using the Premiere – Death Star II format WHERE: GEMP WHEN: May 4 - Mid-July **Registration deadline is Saturday, April 19th** HOW: Register using the Google Form found here. Google Registration Form Please ensure you register with an email you check regularly, as it will be used to communicate with you during the event. Tournament Organizer: Andy Talaga - if there are any disputes or technological issues, please report them to him! He may refer such matters to the official PC Tournament Committee if warranted for additional support. The 2025 Retro GEMPC Selection Committee members are: Andy Talaga Steve Sanders Geoff Bowman Eddie Szwabowski Paul Todd Feldman Joe Horbey The Retro GEMPC Bracket Full Anticipated Schedule: Round of 128 – May 4 (Sun) - May 13 (Tue) Round of 64 – May 14 (Wed) – May 23 (Fri) Round of 32 – May 24 (Sat) – June 2 (Mon) Round of 16 – June 3 (Tues) – June 12 (Thurs) **All above rounds will not require decklists to be submitted, as players may change their decks from round to round** Top 8 Cut: Top 8 – June 15 (Sun) – June 24 (Tue)  Top 4- June 25 (Wed) – July 4 (Fri)  Final- Second/third week of July, exact dates TBD by participants The top 8 deck submissions will follow a similar model to the one used for the PC-run Open Majors:  Decklists must be submitted to decklists@starwarsccg.org for all Playoff matches in GEMP-importable format (.txt) and Decklist format.  Decklist instructions: Create your Dark and Light Side decks in GEMP's Deck Builder function (play.starwarsccg.org; Deck Builder link is in the middle left on the lobby screen). Save your two decks using the "Save deck" and "Rename deck" buttons in the top left. Once you're done making your legal decks (remember your Hidden Base systems in the "Cards outside of deck" area), click the Decklist button in the top left. click the "Export Deck" button in your Decklist window. This is downloaded to whatever your browser's default download folder is. We'll come back to this in a moment. Then, click the Decklist button in your Decklist window - a new tab should open with a formatted list. Now, compose an e-mail to decklists@starwarsccg.org. Include in the e-mail subject "[First Name Last Name]'s Retro GEMPC T8 Decks". Copy and paste all the contents *for both your Light and Dark decks* from the tabs in Step 3) above into the body of the e-mail.  Deck submissions are due by Saturday, June 14, at 11:59 PM Pacific Time. Players may submit different lists for each round but must specify which decks are being played in each round before any games in those rounds are played. The top 8 players will each submit a list of LS-Top 8, LS-Top 4, LS-Finals, and DS-Top 8 and DS-Top 4 and DS-Finals. If only one set of lists is submitted, the player will be assumed to be playing the same deck for all rounds.  Archetypes played will be included in game results, but full decklists for each round will not be posted until after the event concludes. How it works:  Once registration closes, the Retro GEMPC Selection Committee will convene and rank the participants into a bracket. Due to anticipated uneven numbers, some players will likely have a bye for the first round.  The bracket will be revealed as soon as registration closes. Once the event begins, players will have 10 days to complete a full match (one game with each side) against the opponent they have been assigned, with the higher-seeded player choosing which side of the Force is played first. For rounds 128 through 16, players MAY change decks between rounds, and spectators will be allowed. For the top 8,4 and Final Confrontation rounds, see the rules above for deck submission.  Each match will follow standard Match Play scoring procedures. If you have any questions regarding these, please let me know. Be sure to record both the differential of each game and the cards in each player's lost pile for tiebreakers at the end of each game. Please see section 3.11 of the Tournament Resource Guide for more information about Match Play here: Tournament Guide.  Games are played with 40-minute timers per player and the standard 5-minute "inaction" timer. If a player reaches 0:00 on their clock or is inactive for 5 minutes, the game will be forfeited in favor of the opponent. As a reminder, for online events, the timed rules are as follows: If the time-out occurs in game 1 of a match, the winner wins by the total of their hand & life Force remaining; if the time-out occurs in game 2, it counts as a match concession.  As this is a match-play event, and differential is being kept, concessions (other than outright conceding the match) are strongly discouraged. If a player does choose to concede within a game, if it is game 1 of a match, the winner wins by the total of their hand & life Force remaining; if the concession occurs in game 2, it counts as a match concession. This differential is subject to the Tournament Director's discretion; concession is not intended as a strategic option to lower the differential of a match by preventing a retrieval loop or similar.  If a match is tied in Life Force, the player with fewer cards in lost piles across the match will win. If lost pile counts are tied, the lower-seeded player will advance.  The player who wins the match, either by winning both games outright or having a higher differential across the two games, will advance to the next round of the bracket.  To report the winner of a match, one of the participants must post in the thread on the PC forums only- this allows us to easily keep track of all results!  Reverts are not required to be allowed except as specified in the Tournament Guide. Using a known bug or exploit to gain an advantage constitutes cheating and will be punished at the discretion of the Tournament Director with input from the PC Tournament Committee for additional guidance.  If a new bug occurs during a game, play it as it lies if possible. If it is extremely disruptive to the game's result, please notify the Tournament Director, along with a game replay if possible. Prize Support: Please see the separate thread for Prize Support. Good luck, have fun, and MTFBWY!